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Resources => Graphics => Topic started by: King Tetiro on June 18, 2009, 01:27:48 pm

Title: FF6 Style Stuff- Scrapped doing enemies
Post by: King Tetiro on June 18, 2009, 01:27:48 pm
I decided to start spriting in FF6 style on a whim because I put everything on hold. Until after summer (I'll be going out alot in the summer).

Anywho, tell me what u think of my attempts.

They're not really for use yet because I haven't mastered the skill of FF6 styling.
(How on earth did Square Enix ever cope with this style?)

Row A - Tetiro
Row B - Swords
Row C - Cecil Harvey (DS Style)
Row D - Kekira
Row E - Ghost, Scarmiglione

Qs and As
Q - Attempts? There's only 1 attempt
A - The topic is updated as I make the sprites.

Q - Isn't that?
A - Yes it's Tetiro. I thought I would start with him

Q - Does that mean there will be a gam..
A - Not at this time there won't be. Perhaps if I get to like the style more I may make a tribute game to Square Enix's work. However at this point no game.
Title: Re: FF6 Attempts - Finished Cecil DS version.
Post by: King Tetiro on June 18, 2009, 09:11:41 pm
I finished Cecil (except for redoing the hair on the up direction) and Tetiro today. Though I fancy doing more, crits would be nice and maybe a suggestion on what character to sprite next would be nice.
Title: Re: FF6 Attempts - Finished Cecil DS version.
Post by: Link Hero of Time on June 18, 2009, 10:05:48 pm
looks great keep up the good work.
Title: Re: FF6 Style Stuff- Better swords :D
Post by: King Tetiro on June 18, 2009, 10:16:20 pm
Glad you like it. I didn't think they would come out this good.
Title: Re: FF6 Style Stuff- Kekira Heartwright (In progress)
Post by: King Tetiro on June 19, 2009, 10:31:16 pm
WOO! Another update. This time I've started on Kekira.
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: King Tetiro on June 20, 2009, 10:20:25 pm
Guys I need help. My shading on enemies is rubbish and I dunno how to make it look right. Good someone please help?
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: Mamoruanime on June 21, 2009, 04:55:05 am
FF6 style enemies are incredibly difficult D: I'd personally wait until your spriting skills are a bit more refined before taking them on.

Either way though, the best tip I can give you is to draw out your basic idea on paper, or sprite out your bone structure, then a silhouette of your monster. Apply basic shading outlines, and then start working off of that. 
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: King Tetiro on June 21, 2009, 06:51:13 am
I reall do need to learn advanced shading don't I?
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: Mamoruanime on June 21, 2009, 06:56:47 am
I reall do need to learn advanced shading don't I?

It's a bit beyond that even; it's a matter of knowing the general texture of your sprite's body, and using only 8ish colors to finish it :P
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: Sprite Collector on June 21, 2009, 05:21:08 pm
Mammy, you used to make some insanely ridiculous amazing FF6 enemies, right?

The characters seem good to me. I'm not really familiar with the style. It's the only Final Fantasy I haven't played through yet. It's currently sitting across the room from me, glaring, begging to be played. lol But what I remember from screen shots and things is that the enemies are super detailed compared to the character sprites. The cloaked figure you have kinda doesn't look solid, you know? It's a little flat. Like Mammy said, I'd work on basic structure and form.

 :)
Title: Re: FF6 Style Stuff- Started doing enemies
Post by: King Tetiro on June 21, 2009, 10:32:20 pm
I've given up doing the enemy sprites. They're way too hard and I am getting very stressed out at them.

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