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Author Topic: [SCREENS]Ocarina Of Time 2D FSA  (Read 224990 times)

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Re: [Screens]Ocarina Of Time 2D
« Reply #140 on: October 08, 2009, 02:45:44 am »
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So from what I understand is you're using the GM runner and streaming the resources when they're needed? That's a nice idea.
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Re: [Screens]Ocarina Of Time 2D
« Reply #141 on: October 09, 2009, 01:15:24 am »
  • Pichuscute
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This project sure as hell looks awesome. I'll be watching this. Keep up the great work. :)
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Re: [Screens]Ocarina Of Time 2D
« Reply #142 on: October 11, 2009, 09:19:50 pm »
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Wanted to update sooner than this. I've been optimizing other aspects of the game. Just to be in a good position to spring board into other sections of the game. I also have started working on the menu style. Not sure of it though. Could use some feedback.
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King Tetiro

Leader of Phoenix Heart
Re: [Screens]Ocarina Of Time 2D
« Reply #143 on: October 11, 2009, 09:50:45 pm »
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 :o :o :o :o :o :o :o
That is beautiful! Use that style!
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Re: [Screens]Ocarina Of Time 2D
« Reply #144 on: October 11, 2009, 10:12:55 pm »
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It looks good, that is true. But I wonder if it is also good looking when all the items are added to it. I don't know if you also want to use that as the equipment screen, but the area where Link is presented in his current getup is large compared to Link in the game. Just wondering how you are going to solve that.
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Re: [Screens]Ocarina Of Time 2D
« Reply #145 on: October 11, 2009, 11:15:23 pm »
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It looks good, that is true. But I wonder if it is also good looking when all the items are added to it. I don't know if you also want to use that as the equipment screen, but the area where Link is presented in his current getup is large compared to Link in the game. Just wondering how you are going to solve that.

I think with the items added to it, it will definitely make it look better. I have no worries there. Your correct, it is the equipment menu prototype, and I agree the space for Link is a concern. I may crop it shorter to be more appealing spatially. If necessary, I may do some creative filler. I'm just wondering if this is the correct style, or if it should be closer to the original.
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Mamoruanime

@Mamoruanime
Re: [Screens]Ocarina Of Time 2D
« Reply #146 on: October 12, 2009, 05:25:42 am »
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I do love the menu art ^_^ I can't remember entirely if that's how it looks in FS+ though; been ages since I've played (like... I stopped playing maybe a month before it came out in the USA?), but it looks great
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Re: [Screens]Ocarina Of Time 2D
« Reply #147 on: October 12, 2009, 06:23:10 am »
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It looks good, that is true. But I wonder if it is also good looking when all the items are added to it. I don't know if you also want to use that as the equipment screen, but the area where Link is presented in his current getup is large compared to Link in the game. Just wondering how you are going to solve that.

I think with the items added to it, it will definitely make it look better. I have no worries there. Your correct, it is the equipment menu prototype, and I agree the space for Link is a concern. I may crop it shorter to be more appealing spatially. If necessary, I may do some creative filler. I'm just wondering if this is the correct style, or if it should be closer to the original.

If you are going for an FSA style, then the menu is definitely OK. At least that is the style I would take as well. The coloring makes it pretty close to the original OOT.

If I may make a suggestion for the layout. The 4 squares that are now in a line formation at the left of the screen, I would place them in a square formation below Link in the Link representation area. And then center the screen again.
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Mamoruanime

@Mamoruanime
Re: [Screens]Ocarina Of Time 2D
« Reply #148 on: October 17, 2009, 10:40:28 am »
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I was going to ask (but unfortunately forgot until now)---

Are you going to be using the original text dump from the earlier versions of OoT (1.0 and such), or are you using the updated dump from the GCN release?

Also, given that I already have some experience using GMare, I'd be more than willing to help map out portions of the game :p
« Last Edit: October 17, 2009, 10:42:44 am by Mamoruanime »
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Re: [Screens]Ocarina Of Time 2D
« Reply #149 on: October 17, 2009, 11:40:25 am »
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Maybe this has already been answered, but I don't feel like looking through 10 pages.

Why did you pick MC/FSA Link? It totally does not match the style. I know you want the game in FSA style but meh. It doesn't look that good imo.
« Last Edit: October 17, 2009, 11:42:16 am by Kleaver »
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Sinkin

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Re: [Screens]Ocarina Of Time 2D
« Reply #150 on: October 17, 2009, 11:42:37 am »
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Maybe this has already been answered, but I don't feel like looking through 10 pages.

Why did you pick MC Link? It totally does not match the style.

He's doing this in FSA style, so i think it's kind'a logical why.  ::)
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Re: [Screens]Ocarina Of Time 2D
« Reply #151 on: October 17, 2009, 11:56:45 am »
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I know, I already edited the post  :)
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Mamoruanime

@Mamoruanime
Re: [Screens]Ocarina Of Time 2D
« Reply #152 on: October 17, 2009, 12:16:55 pm »
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lol honestly, that's the only way I like MC Link.

Worked great in FSA
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Re: [Screens]Ocarina Of Time 2D
« Reply #153 on: October 17, 2009, 01:57:33 pm »
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To each his own. I'm not going to discuss the style in detail, it's totally subjective.
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Zhello

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Re: [Screens]Ocarina Of Time 2D
« Reply #154 on: October 17, 2009, 04:51:02 pm »
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Quote
lol honestly, that's the only way I like MC Link.

Worked great in FSA

I agree with mammy it defiantly great.  I know you wouldnt want these but my friend made these a while back XD XD XD

You dont have to use them but if you want you can :D

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Re: [Screens]Ocarina Of Time 2D
« Reply #155 on: October 17, 2009, 04:54:14 pm »
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Maybe this has already been answered, but I don't feel like looking through 10 pages.

Why did you pick MC/FSA Link? It totally does not match the style. I know you want the game in FSA style but meh. It doesn't look that good imo.

id have to dissagree as i think this is looking GREAT. i prefer pure ALTTP style myself but this style looks real nice imo
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Zhello

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Re: [Screens]Ocarina Of Time 2D
« Reply #156 on: October 17, 2009, 05:53:25 pm »
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Maybe this has already been answered, but I don't feel like looking through 10 pages.

Why did you pick MC/FSA Link? It totally does not match the style. I know you want the game in FSA style but meh. It doesn't look that good imo.

id have to dissagree as i think this is looking GREAT. i prefer pure ALTTP style myself but this style looks real nice imo

Thats the same thing I said before XD
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The IT Guy
Intermediate Coder
Linux is a wonderful thing
~Linkwolf48/Gumstone1080~

The Legend of Zelda - New Beginnings

http://zfgc.com/forum/index.php?topic=34986.0
1.6 Demo -
https://www.dropbox.com/s/56km0iadaras56g/LoZNB%20Game%20Folder.rar?dl=0


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Dragon Diary - Cybernetic Threat
Story: http://wiki.zfgc.com/Cybernetic_Threat

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Re: [Screens]Ocarina Of Time 2D
« Reply #157 on: October 17, 2009, 06:21:38 pm »
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lol honestly, that's the only way I like MC Link.

Worked great in FSA

I agree with mammy it defiantly great.  I know you wouldnt want these but my friend made these a while back XD XD XD

You dont have to use them but if you want you can :D



Thanks for the offer. :)
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King Tetiro

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Re: [Screens]Ocarina Of Time 2D
« Reply #158 on: October 17, 2009, 06:24:15 pm »
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Here's a good question. What are you going to do about Adult Link?
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Re: [Screens]Ocarina Of Time 2D
« Reply #159 on: October 17, 2009, 06:35:14 pm »
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Spriting him? lol Yeah, I'll probably be doing that. I don't see anything I like yet. Sorry.
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