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Author Topic: [SCREENS]Ocarina Of Time 2D FSA  (Read 225645 times)

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #240 on: November 28, 2009, 10:57:39 pm »
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Thank you all for the input data. That's a big help. It also looks like Joystick support is popular. I'm trying to wrap up the fairy object. I also tried another menu prototype as an option. It's more similar to OOT. Kinda on the ropes still about the graphic style vs. the one I made earlier.
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #241 on: November 28, 2009, 11:11:39 pm »
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Looks good Xfixium. I wish there was something I could do to help you guys but sadly I'm not skilled in any of the fields involved in this. =/
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #242 on: November 28, 2009, 11:12:53 pm »
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What areas are you skilled at?
« Last Edit: November 28, 2009, 11:18:11 pm by Cypras »
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #243 on: November 28, 2009, 11:14:52 pm »
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What areas are skilled at?

I can't think of anything that could help with the project sadly. If you come up with something please let me know. ^^
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #244 on: November 28, 2009, 11:22:26 pm »
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Will do man.
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Mamoruanime

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #245 on: November 28, 2009, 11:45:34 pm »
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Thank you all for the input data. That's a big help. It also looks like Joystick support is popular. I'm trying to wrap up the fairy object. I also tried another menu prototype as an option. It's more similar to OOT. Kinda on the ropes still about the graphic style vs. the one I made earlier.

Looks good, although I think you could blend the two pretty seamlessly---

Try adding cutout edges to the sides, and leave the hard edges of what you have already on the existing pic with the cutout edges extending beyond that. Kinda hard to explain, but you're basically just adding a matte to it
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #246 on: November 29, 2009, 12:04:00 am »
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Hrmmm, your gonna have to explain a lil more to me. You mean add the same shape like behind what is existing, but make it bigger and without a outlined border? Or more like a soft drop shadow effect as the border?
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Mamoruanime

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #247 on: November 29, 2009, 12:06:49 am »
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Hrmmm, your gonna have to explain a lil more to me. You mean add the same shape like behind what is existing, but make it bigger and without a outlined border? Or more like a soft drop shadow effect as the border?

Yeah just add the shape behind what's there already and see how that looks. I'm pretty sure that'll look alright, and if not, then I'm sure a few modifications would do the trick
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #248 on: November 29, 2009, 12:39:31 am »
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Hmmm tried it with a snap shot in the back.
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #249 on: November 29, 2009, 12:41:45 am »
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On second thought, it looks a bit odd to me? Maybe thats just me. Almost looks too detailed?
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Mamoruanime

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #250 on: November 29, 2009, 12:48:53 am »
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Try adding alternating points to the boundary- /\/\/\/\ sort of thing, like a paper cutout

EDIT: rofl oops, I thought you did the matte on the updated pic, but I mistread
« Last Edit: November 29, 2009, 04:32:59 am by Mamoruanime »
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #251 on: November 29, 2009, 04:21:23 am »
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I think it's the green around the edges that makes it seem strange to me. Maybe if it was just the black outline?
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #252 on: November 29, 2009, 04:25:03 am »
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or perhaps a darker green?
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #253 on: November 29, 2009, 04:49:56 am »
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Sorry, company came over whilst in the middle of this.

Quote
Try adding alternating points to the boundary- /\/\/\/\ sort of thing, like a paper cutout

EDIT: rofl oops, I thought you did the matte on the updated pic, but I mistread

A scalloped edge eh? I'll give it a go.

Quote
I think it's the green around the edges that makes it seem strange to me. Maybe if it was just the black outline?

That is what it looked like originally. The green outline is a suggested experiment.

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or perhaps a darker green?

I'll put up a prototype of that too.

EDIT: Added a darker edge. I feel the matte doesn't seem to add anything to the design. Perhaps with the zig zag design. Working on that.
« Last Edit: November 29, 2009, 04:57:18 am by Xfixium »
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Mamoruanime

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #254 on: November 29, 2009, 05:03:48 am »
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Hmm actually I kinda like that as is right now o.o...

The whole 'add a matte' thing was basically just to make a hybrid between OoT's original menu and FS+'s menu, essentially adding the cutout feel to the edges while preserving what you have already. But, that already looks great anyway :p
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #255 on: November 29, 2009, 05:07:44 am »
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So with the edge is fine. Or the original?
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Mamoruanime

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Re: [SCREENS]Ocarina Of Time 2D
« Reply #256 on: November 29, 2009, 05:11:39 am »
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Both seem alright actually, but the green outlines are better imo
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #257 on: November 29, 2009, 05:21:02 am »
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I like the darker green :D
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #258 on: November 29, 2009, 05:53:07 am »
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I like the darker green :D

Yes, I like the dark green better as well.
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Re: [SCREENS]Ocarina Of Time 2D
« Reply #259 on: November 29, 2009, 05:55:33 am »
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Alrighty, well that settles that I suppose. I'll add those changes. Thanks for the C+C.
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