---
If I cut corners then I should be able to produce an unpolished private version in about 5 weeks from now. But honestly, I'd rather not rush it. Maybe you can first record a playthrough of the last demo (= the blue underwater prison dungeon). Seeing gameplay and reactions for just that area is already invaluable (!) to me.
---
While I can produce a testing build in about 5 weeks, it'll likely be around 3 more months till it's been properly finished and tested.
Alright, sounds like I should try for that blue underwater prison dungeon then.

I'd like to make a true first play video of that dungeon, since I haven't played it yet (I don't think?), but it might end up being in bits and pieces, since I'll probably only get to play for a little bit each time.
I have to focus on my own game for now, since I'm a bit behind where I wanted to be this week on game dev, due to some unforeseen hindrances (I totally did not spend hours overlooking a simple lack of updating an x position value in my particle system array which in turn made various bugs occur... nope), so I'll probably play a bit in between work this weekend, if I have energy, lol. If not, hopefully next week.