Set 2 - 4 hearts minimumwith snow dungeon as a theme..
Item Acquired in Dungeon: Roc's Feather
Items Already Acquired: Sword, Shield, Deku Sticks, Boomerang, Ocarina, Bow, Bottle
Set 5 - 7 hearts minimum
Item Acquired in Dungeon: Ice/Fire Arrows
Items Already Acquired: Sword, Shield, Deku Sticks, Boomerang, Ocarina, Bow, Bottle, Roc's Feather, Bombs, Flippers, Iron Boots, Silver Gauntlets (allows lifting of large blocks/other items)
By the way, would it be plausible for volunteers to make basic engines for each style? That way everyone has basic stuff before the competition actually starts, and thus more people will have time to code their dungeon.hmm I think with pure logic you can answer those questions :P, for the firstone, well a demo is never mentioned, so it might be a plus if you add it, >_> I don't find no problem with that.. for the second one, well, since it is not actually a game you should add anything, maybe a thong :P? correct me if I am wrong Raen.
EDIT: Another question. What key items should we be using for the end-of-dungeon fanfare?
I'll go with set 8, like I said :DI have the same problem... well, I will be really busy during july >_> so my quetsion is that.. can I start it earlier( well not only me, all the people who actually registered)? and if there is a possible change in the rules during this week to register, it is my mistake..
Only problem is I'll be away from the 5th-10th of july, so I'll probably need an extension of sorts.
oh, and it'll be similarly themed to the earth temple in wind waker.
This contest suddenly became way too complicated for being basically a mock-up contest. I was looking forward to it too :/ It's basically "MAKE PART OF A GAME WITHOUT MAKING PART OF A GAME" now :\
I don't see the big issue.
It's just like writing a walkthrough. Developers have to know how to solve the dungeon too remember, and writing up a little text file won't kill anyone.
I don't see the big issue.
Of course you don't <_<.It's just like writing a walkthrough. Developers have to know how to solve the dungeon too remember, and writing up a little text file won't kill anyone.
Have you played a Zelda game for the first time with a walkthrough? I made the mistake of doing that. Guess what, the game sucked because of it. Had I experienced it first hand and explored on my own, I woulda enjoyed it.
Recap: You remove the fun and original attraction to it by spelling it out. That's why it's flawed.
I fancied the idea of who could make the most appealing looking dungeon, graphics wise. Not have to explain how to beat it using a preset cache of items or anything.same with you, thanks to you two, now I think people will not sign to this (that tends to happen alot around here someone says something and 3 people follow him one complains about zfgc and later you see 10 topics related to how zfgc is death) >_> so yeah, thanks alot.
I don't see the big issue.
Of course you don't <_<.It's just like writing a walkthrough. Developers have to know how to solve the dungeon too remember, and writing up a little text file won't kill anyone.
Have you played a Zelda game for the first time with a walkthrough? I made the mistake of doing that. Guess what, the game sucked because of it. Had I experienced it first hand and explored on my own, I woulda enjoyed it.
Recap: You remove the fun and original attraction to it by spelling it out. That's why it's flawed.
I don't understand why you have to be so negative about this.I fancied the idea of who could make the most appealing looking dungeon, graphics wise. Not have to explain how to beat it using a preset cache of items or anything.same with you, thanks to you two, now I think people will not sign to this (that tends to happen alot around here someone says something and 3 people follow him one complains about zfgc and later you see 10 topics related to how zfgc is death) >_> so yeah, thanks alot.
I really don't see a issue at all, in first place if you didn't liked you should have posted when Ren posted the draft of the rules not when the contest is taking place.. and DJ graphic wise it will be judged even if not judged people prefer to vote to something that has more eye catching objects into it, I understood that you have to make a walkthrough so that people who are programmers can take any dungeon design and program it, obviously some will edit what they dislike and program it >_>.... I don't see any flawed stuff in it.. frankly your attitude toward this contest sucks <.< I was expecting better post comming from you two.. or better yet no post at all >_<.
Actually, Jeod's working on the graphics and I'm working on an engine. ;D No one ever mentioned anything about you guys having to read through the walk-through the first time you played it. You can try to figure out how it works without it... again, stop being so negative about it and get to work. :P
So judging won't take place for what... A year?Jesus mammy, who the hell said the whole contest depended on the few of us who are actually making engines? Like Jeod said, we're trying to do as much as we can in the limited amount of time given. If the engine's not finished by then, well that's our problem. We're the ones who decided to go this way.
Set 7 - 9 hearts minimumDungeon theme will be..um..some sort of glowing dimensional thingy...
Item Acquired in Dungeon: Lens of Truth
Items Already Acquired: Sword, Shield, Deku Sticks, Boomerang, Ocarina, Bow, Bottle, Roc's Feather, Bombs, Flippers, Iron Boots, Ice/Fire Arrows
ALSO, I'd love it if someone would be willing to make a basic engine for use in this competition, but that only happens if someone volunteers.
Wait, we're getting tilesets? *Throws out OoS maps and whistles*Better not be, I'm sticking with my MC stuff, and some customs.
I'll happily sponser the competition with a prize. The winning design can be a secret dungeon in my fan-game Zelda : Chiming Bells.While I appreciate the offer, I would prefer if the authors of the dungeons retained use of their dungeon designs for use in their own projects. I'm also considering, once the competition is over, compiling all the dungeons into a sort of mini (or not-so-mini) community project, so that also would make your offer problematic.
A good idea?
I do want to see my GBC Mazaal in action :PShut up and let me finish my movement engine before even talking about boss engines. :P
Jetstorm, I think I just miswrote, Darklight is Set 6, sorry about that! So I'll give you set 4.Alright! Thanks! I'll get started!
And kingrocker, the first set is taken.
EDIT: Wait, I'm wrong, Darklight said he wanted set 8. You can have set 6!
Hmm, I just noticed that the list of items contains Deku Sticks instead of Deku Nuts. Raen is it a problem if I add Deku Nuts to the list? If so, then I will alter the areas that use the Deku nuts.
Raen, may I request we call this a beta and actually do the contest in August? I've been at camp the last two weeks and next week I'm going to Scotland. I haven't been able to help Darunia.This would be a great solution for me too, I haven't had the time to work on this project alot... almost at all.
I just returned from Scotland. Sorry I couldn't make this one. :(Don't worry, we'll get your Godhan working next time. :)
Tile it you mean? Msn, nao. ;P
OK, here's what I'm going to do: I'm going to extend the deadline by 2 WEEKS since it seems like that would help a lot of people out. So the new deadline is August 12th.Well, that actually will help, thanks Raen!!
OK, here's what I'm going to do: I'm going to extend the deadline by 2 WEEKS since it seems like that would help a lot of people out. So the new deadline is August 12th.
You've had roughly 2 months.You've got to understand that it's the hollidays, people are busy with their lives and are out doing !@#$%. I doubt there's a big enough nerd in here to stay home and say "OH NO I GOTTA WORK ON MY CONTEST TODAY SORRY GUYZ."
If you can't come up with something workable in that time, and aren't willing to change your plans from a grand, playable demo of a dungeon, then that sucks for you. It's not like I didn't give you time.We wanted to make something people would enjoy, not a piece of paper with tons of notes written all over it. I didn't think it was worth it not making it playable to be honest, or at least mapping it very nicely.
Along with warnings that people shouldn't plan too big.This is true, we did plan too big.
I know you did, I'm expecting something good from you. :P
Can't wait to see yours JetstormAgain, don't strain yourself, it's not great...I know you did, I'm expecting something good from you. :P
Don't be you'll only get disappointed.