I don't necessarily need an engine. I can't quite grasp how to store independant values in TGF to recall later for use.
Example:I want to make a game that you can save inventory,location,inventory, and health.
How can I store 78% health and recall it?(That one's somewhat easy.I might be able to figure it out eventually)
But how can I recall a players position, if I make a menu that is on a new "room" so to speak then be able to call back the original room with the character in the same spot(along with anyother items,monsters,npcs,...etc.