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Messages - Dervilacus

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1
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: February 28, 2015, 10:00:09 pm »
Been working on a Wolfos for OoT2D here recently and here are the results of what i have got so far

Edit: Updated the preview sheet with the N facing Sprites, and in case anyone is wondering the reason there are two of each side by me it's because the heads are different, also I tried to get as close as possible to what they look like in OoT/MM hence why its left eye is smaller and if you notice the Left claw is further back than the left (even on the N sprites).

Update: put up the side view of wolfos running, only doing one side for the time being

Update2: okay so i had to make the other side too lol couldnt help it :P but also have a south running anim done, no north at the moment sadly  :( but white wolfos is here lol

Update3: Have the running and the blocking animations done now, now working on the attacking animations, left a preview of that too

2
Entertainment / Re: Clock Town Metalized
« on: February 12, 2015, 02:55:37 am »
O...M...G... that was awesome  XD thank you for sharing, that was one of the better Zelda covers ive listened to and me definitely likes this one, listened to a few more from Artificial fear too and they seem pretty sweet as well, this guy is definitely good   8)

3
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: February 09, 2015, 04:09:42 pm »
So im tryin to figure out what to sprite next, figure i might as well see what you would all like to see, what i have in the works right now is -- "Colorizing" Epona, Making a ALttP SeaHat, "Colorizing" the Original ALttP Bosses, More Link, More Link in Other Forms, OR something else youd like to see. Thats not everything i have in works right now but they seem to me like the more finished of the sprites im workin on now, though most of them dont have much done to them basically just outlines. BUT yeah what would the members at ZFGC like to see next, and do keep in mind im open to suggestions  ;)

4
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: February 08, 2015, 08:33:21 pm »
just messing around with rupees, making them look nice, I know that they're not the sprites from the original ALttP but they do look nice with my colorful style  :)

5
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: February 03, 2015, 02:02:34 am »
just got done with the eating anim for eponia, i think i might bee done with eponia for now, at least i cant think of any thing else to do for her. But here she is in all of her eating glory lol

Edit: just put an updated version of the sheet up.

6
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: January 27, 2015, 05:47:23 pm »
Thanks GodsTurf, and i cant remember if i had the eating one done when i sent them to you but yeah id like to get the other directions done for it, but i kinda need to finish the rearing back animations first. I almost have them done right now but i kinda got distracted from it during the winter, but I do plan on getting back to work on these asap. Eponia is going to be what i start off with so as soon as i get them done ill update the post here  :D

edit: just updated the above Eponia sprites with eponia rearing in all directions, this is prob as far as im goin with it for now because i just could not for the life of me get the front view to look right what so ever, so i posted what was done and took out the hoof movements from the side view. Also sorry for the lack of the east direction, but its the same as the other side so it shouldnt be a prob lol

7
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: January 25, 2015, 04:17:40 am »
Well it's been awhile since i last put anything up here, been distracted, but i figure i might as well go ahead an put up what i was working on for the OoT2D project. Was hoping the get it put up here sooner, but better late than never i guess lol Oh and if you look at the sheet youll notice that it has a spot for eponas rearing back sprites, i have not fully completed it in all directions and that's why it has not been added to it yet. But i did include a side preview of the raring back as well as a front view of her eating grass, just for gits and shiggles.

Update: Added a rearing up anim without the front legs moving while up.

8
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: October 09, 2014, 07:49:28 pm »
 XD Thanks Starforsaken  XD

Oh and here's a hint to what i done ---->  first off Credits for what was done goes to Master Yoshi for the base side sprite i used, though it was an older sprite so all i had was the side view :( I know it's not much of a hint, but don't want to ruin anything  ;)

And Master Yoshi since it was your base sprite i used, if you see this and would like to know what it was send me a msg on here and i'll send you one back with the work done.

9
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: October 09, 2014, 07:04:06 pm »
 :) Thanks Ralifax  :) Probably would have more but i've been helping out with the Oot 2D project here. As soon as I finalize the sprite i'm working on for them I'll more than likely be back to doing me colorful sprites. Oh and keep an eye on Oot 2D if you want to see what i've been doing  ;)

Oh and I am aware of the recent problems that the OoT 2D team have run into  and although it seems some people have stopped supporting them I will still try to help them when possible, and I hope that most of you will to.

10
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: September 05, 2014, 05:33:00 am »
Some Skeletons from alttp

11
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: August 27, 2014, 03:40:17 pm »
A Deku flower for the Deku, havent done the enter or exit animations yet though.

12
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: August 23, 2014, 11:01:03 pm »
done a couple dark world enemies the Pikit, Geldman and the Freezor along with some different colored ones

13
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: August 19, 2014, 04:31:10 pm »
Alrighty I'm back fur a bit, gonna have some free time on my hands for a while so i'm more than likely gonna get back to spriting. I never did get the Deku leaf link finished, mainly cause i couldn't get the leaf to look right... would still like to see some one take a go at it or give some advice for it, but not really important. Anyways i'll prob do some more enemies in my Colorful style, unless anyone wants to see something specific done  :huh:  :huh:   :huh:

14
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: April 08, 2014, 02:57:29 pm »
Sorry for the Dbl/Trpl post But I updated the LinkPreview Sheet  Finished the Bottle Drinking Anim's for Link And I've Started on Link sailing with the Deku Leaf.

Update: got some more done to LinkDekuLeafFly. I got about halfway through the side view and decided to put the backside (kinda) on the S facing ones,can't tell if it needs more work or not, but the side view does need work kinda at a stand still on it not sure how to make it match the S facing ones... Also the 3rd frame on the side view still needs his feet and Tunic redone to match...

Edit : Still having trouble getting this to look right, made a preview gif to see it in action. Anyone have any tips or want to have a go at it?


15
Graphics / Re: ALTTP Styled Sprites - Colorful
« on: March 26, 2014, 08:39:53 pm »
 :-* YAAAAWWN  :-* .... Well after a long Hibernation I'm back to doing Alttp sprites, at the moment I'm starting off trying to do the 4 Giants from MM. They are made to be put into the world map, because, well, they're giants. Gonna attempt to do any animations that they need for a MM style ending (where they catch the moon) both failing and succeeding at Saving Clock Town.Also Ima gonna need to do an Evil MM Moon, and Clock Town + Terminus. After I'm done with these I'll be going back to work on Link, prob going to start by finishing his Megaton Hammer Animations (W,N,E).
Here is a preview of them at Kokiri Village just to see how they look... Let me know what Yins think, Thanks :)

Edit : Put what I have done of the Giants up... they look kinda Meh IMO think I'm going to go ahead and start working on Link again. Doing the giants just kinda seems a little too much at the time, might pick 'em back up eventually.... maybe. But back to link

Edit2: And I think Megaton Link is Finally done :)

EDIT 3: Just noticed a Major Error on my part.... That is the Skull Hammer NOT the Megaton Hammer, Sorry for the Mis-Information But the animation sequence can still be used for either. And I have started on the digging animations, gonna do the shovel and mitts, the shovel animation wont be the same as the one from Alttp.
Edit4: Link with Shovel is now Diggingly done, now fur the mitts. :)

Quick tip, for a more old timey Alttp feel to the digging animation take out the 2nd sprite in the seqence



 

16
Graphics / Re: MC link using hammer
« on: November 21, 2013, 12:17:08 am »
I like how its different from the FSA one and how he uses a different hammer and as for changing it you might add a "smack" effect like the FSA one, and i noticed the hammer slows at the end, you could make it come to a sudden stop or maybe even bounce a little, other than that i really dont see too much wrong with it look pretty good if i do say so :) Keep It Up

17
http://zfgc.com/forum/index.php?action=dlattach;topic=40733.0;attach=12500;image

you might check the one i done even though its in a dif style and there is no walking animation (yet), but it might help you idk.hope it's helpful to ya :)

18
Graphics / Re: Dinolfos Help/ Critique please
« on: November 13, 2013, 02:41:54 pm »
Aaah, i see i see, well then i could suggest doing it in MC style then it Might make it easier to "translate" into the style you want, but idk if that would be more work than it's worth or not, but maybe Sinkin can help ya out hopefully :)

19
Graphics / Re: Dinolfos Help/ Critique please
« on: November 13, 2013, 04:00:16 am »
If you're doing the sprites in MC style the I would suggest putting a little color to the outline because MC has dark/back colors on the bottom of the outlines and usually lighter colors near the top (but not like the sprites I've been doing where the Whole outline is "colorful"). I know it's not Really much of a tip but it might help.

20
Graphics / Re: Need some critique
« on: November 13, 2013, 03:52:42 am »
took a shot at the side view of the hammer swinging sprites, might need a little bit of a re-work on the faces, not sure though.

Edit : also took a shot at Link walking with a sword and shield, added a half shield look to a couple sprites not sure if it looks that good or not though..

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