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Author Topic: Text Invaders - ASCII Art Space Invaders-type game  (Read 17502 times)

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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #20 on: April 11, 2006, 02:31:04 am »
Wow... I didn't realize it was that entertaining. I'm more motivated now to work on it. Thanks guys!
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gm112

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #21 on: April 11, 2006, 02:31:57 am »
you on aim i gatta discuss something with you =P
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #22 on: April 11, 2006, 02:33:54 am »
PM me, I don't feel like going on aim.
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gm112

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #23 on: April 11, 2006, 02:37:49 am »
lazy a$$ =D jk
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #24 on: April 11, 2006, 02:40:30 am »
Oh no it's just that I'm not sure if my client allows me to receive IMs from ppl not on my buddy list.

Oh I just uploaded version 0.9.2, with explosions. I'll update my site and this thread tomorrow, but if you look under downloads you can find it there. Instead of random text, the enemy just blows into pieces that fly away in random directions and fade out. Pretty spiffy if I do say so myself.
« Last Edit: April 11, 2006, 05:18:14 am by i.of.the.storm »
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #25 on: April 12, 2006, 04:41:13 pm »
  • Issac_Amisov
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:o, give me the text invaders, sig banner, lol. I had that on my samware on SMF. :P
give me the code buddy.
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #26 on: April 27, 2006, 12:39:53 am »
Sig banner:
Code: [Select]
[img]http://www.ib.buildtolearn.net/text%20invaders2.png[/img]
Here you go. My site was down, so I hadn't bothered to update the link on this thread, but version 0.9.2 is now the version that is linked to on this thread.
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #27 on: April 27, 2006, 05:59:06 am »
  • Issac_Amisov
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Sig banner:
Code: [Select]
[url=[img]http://www.ib.buildtolearn.net/text%20invaders2.png[/img]
Here you go. My site was down, so I hadn't bothered to update the link on this thread, but version 0.9.2 is now the version that is linked to on this thread.
Thanks ;)
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #28 on: May 16, 2006, 12:04:40 am »
I added some more features and made version 0.9.3! Honestly, each 0.0.1 version(=add one feature) takes about an hour to make but I don't have time / get discouraged easily. In this version, it actually checks the directory for XML files and loads any files that are proper Text Invaders levelset files.
Download Here.
I haven't posted the source yet, and also it's not really done, but I just want to test it out a little bit, and see if anyone wants to make their own levelsets. It's really easy, just look at the files called 1.xml, 2.xml, or 3.xml inside the program directory. Note: You probably want to uninstall the old version because there was a file called text.xml which would throw off the ordering of Easy, Medium, Hard.
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #29 on: May 17, 2006, 09:32:02 pm »
  • Issac_Amisov
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What did you add to it? I tried it out and I cant really notice a difference... No offense.  ???
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #30 on: May 17, 2006, 09:57:09 pm »
Like, when you're starting, there's options for easy, medium, and hard. And any other levelsets ifyou addyour own.
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #31 on: May 18, 2006, 02:52:50 am »
  • Issac_Amisov
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>;o!

Sorry, I didin't pay much attention.

Taht musti've tooken a long time setting the speeds and amounts.

Good Work!  ;)
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i.of.the.storm

Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #32 on: May 18, 2006, 02:56:39 am »
Not really, it took about 30 seconds to edit the xml files, which is why I made the levelsets external in the first place. I should probably modify the high scores too, since it's kind of weird to have hard and easy scores on the same list.
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #33 on: May 18, 2006, 02:59:52 am »
  • Issac_Amisov
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>;o, I thought it couldi've been much harder.

I have an idea. Its better to wait for a big realease in sections rather than realesing a new demo for every feature.

so having.

Demo 2.1, 2.2, 2.3, etc.

instead of demo 2.1.0, 2.1.1, etc.

It might work better.  ;)
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Re: Text Invaders - ASCII Art Space Invaders-typ...
« Reply #34 on: July 11, 2006, 09:00:15 pm »
  • Oh.
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Looks coooooool.
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Hm.
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