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Author Topic: The Adventure of the Ninja Ball-Version 0.1  (Read 2889 times)

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Element_TJ

The Adventure of the Ninja Ball-Version 0.1
« on: July 15, 2006, 07:33:24 am »
 
PrePreProduction Game Demo Using Gamemaker 5.3a

I am making a game, been working on it for about 30 minutes. It is called The Adventure of the Ninja Ball, or TANB for short. This is my first game in game maker. Hope you like it. BTW, it doesn't have any backgrounds yet. In Pre-Production phase.

CONTROLS:
Move- Arrow Keys
Move Cursor- Arrow Keys
Menu- Shift
Exit Menu- X
Save- 1
Load- 2

I included the Game Maker File, and the Exe if you are not a game maker user.
Please give comments, questions, how to make it better, etc.
Thanks.

http://www.yourfilehost.com/media.php?cat=other&file=NTF_V1.zip
http://filexoom.com/files/9266/NTF_V1.zip

NEW SCREENIES!
Main Menu

Start Position in the Test Room

Walking in Test Room

Menu
« Last Edit: July 15, 2006, 01:50:54 pm by Element_TJ »
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Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #1 on: July 15, 2006, 01:02:16 pm »
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Hi, and sorry, I rarelly download demos, and most people also don't without seeing first some screenshots, so you should put some ;)
And in demos, just put the exe file, since there may be spy-users (or anyone that somehow manages to find your game) use the Game Maker file and claim your work as theirs ;)
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Element_TJ

Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #2 on: July 15, 2006, 01:34:01 pm »
OK, I will get some screens and take the GMD out of it. Thanks for that there. :D
I fixed it! I think it is pretty good for my second game! Eh? ;)
« Last Edit: July 15, 2006, 01:51:41 pm by Element_TJ »
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Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #3 on: July 15, 2006, 01:56:54 pm »
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Looking good for a second game :)
Keep it up ;)
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Element_TJ

Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #4 on: July 15, 2006, 01:59:13 pm »
Thanks! :D I will try to add more features as time goes on.
The next demo should have other people to talk to and a town.
I need to make a custom text-box thingy. :P WOO!
BTW, Everything so far is done purely from scratch.  :o

Should tiles be 32x32 or 16x16?
« Last Edit: July 15, 2006, 02:16:21 pm by Element_TJ »
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Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #5 on: July 15, 2006, 03:34:08 pm »
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Thanks! :D I will try to add more features as time goes on.
The next demo should have other people to talk to and a town.
I need to make a custom text-box thingy. :P WOO!
BTW, Everything so far is done purely from scratch.  :o

Should tiles be 32x32 or 16x16?
Tiles can be how big you want them to be... but if I'm not mistaken everyone uses 16x16.
You define that in Backgrounds, your tileset, and set the tileset properties how you want and putting in the room a 32x32 (or how much you want) in the grid.
But I recommend 16x16 ;)
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Element_TJ

Re: The Adventure of the Ninja Ball-Version 0.1
« Reply #6 on: July 15, 2006, 04:34:37 pm »
Ok, I will use 16x16. Thanks for the advice! ;)
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