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Author Topic: Majora's Mask - GB  (Read 97029 times)

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Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #120 on: June 13, 2006, 06:13:13 am »
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Man those shots are hot - Nice work to all of you :D
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the a o d c

pxl_moon (dotyue)

Team Dekunutz
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #121 on: June 13, 2006, 06:13:25 am »
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Yeah... Anyway if it would be an engine demo what should be in it?

mask transforming.... "finished"
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #122 on: June 13, 2006, 06:14:50 am »
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Thanks AODC and Yue a mask transformation to Deku Link?
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pxl_moon (dotyue)

Team Dekunutz
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #123 on: June 13, 2006, 06:16:07 am »
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A mask transformation to Deku Link?


a mask transformation so that it looks finished ( with some nice effects throught the change )
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #124 on: June 13, 2006, 06:18:55 am »
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Well Deku Link is already pretty far coded but the flying not yet. And if you want that transformation you want probaly flying too?
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #125 on: June 13, 2006, 06:21:56 am »
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Here's some ideas

Deku Link-Up to healing test

Engine Test

Clock Town

Full Game
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  • Phoenix Heart

pxl_moon (dotyue)

Team Dekunutz
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #126 on: June 13, 2006, 06:22:18 am »
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Well Deku Link is already pretty far coded but the flying not yet. And if you want that transformation you want probaly flying too?

i want the transformation...

link uses mask
lay it on his face
*effect* ( like the room gets dark and an mm-like effect around link, and the "scream part* where the mask shortly gets ugly )
link has changed...

if the transformed link only can walk isnt really important... only that he transforms
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #127 on: June 13, 2006, 06:30:54 am »
  • Ganondorf want's you to come closer...
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This game looks great Hyrule_boy :-D
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #128 on: June 13, 2006, 07:10:55 am »
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@Laigonaz: Hmmm ofcourse the other ideas the engine test will take ofcourse longer!
@Yue: Ah I see well I don't know if everything is possible within the limits from GB style but I'll do my best to keep it so true to the original. ;)
@ChrisMonster: Thank you :)
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Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #129 on: June 13, 2006, 07:32:01 am »
  • Credits to BaB
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I want a demo up to arriving to Clock Town. Meaning up to encounter the Mask man. That would be neat! And IMO not very hard, the first rooms of the game don't have any details, only black holes and grass to jump on. Although you'd need Epona and Skull Kid.
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Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #130 on: June 13, 2006, 07:56:33 am »
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You kinda make a mistake with that because you have already Flying with Deku Link which is hard!
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Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #131 on: June 13, 2006, 04:56:02 pm »
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Ok heres an idea, just something to do for people to get a feel of your engine and menu and stuff. Just Do the intro where link is riding epona through the woods, and all the way to where link falls down into the hole, and since the transformation engine isnt complete then end the demo there.
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  • Freak GFX
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #132 on: June 13, 2006, 05:05:11 pm »
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I'm not sure its maybe an better idea to have the intro and then that you can walk into the area where Skull kid drops you. You can test there the engine.
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Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #133 on: June 13, 2006, 05:13:59 pm »
  • Master Of Disaster
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Good idea HB! But if we take our time, i think tofuu's idea isn't bad at all
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.TakaM was here
  • Lumeuni
Re: Majora's Mask - GB(Ideas for a demo?)
« Reply #134 on: June 13, 2006, 05:22:16 pm »
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Well if we take our time we can better make a bigger demo ;)
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Re: Majora's Mask - GB(Ideas for a demo? + Suppo...
« Reply #135 on: June 13, 2006, 08:34:24 pm »
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Tompel made us a Support banner

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Re: Majora's Mask - GB(Ideas for a demo? + Suppo...
« Reply #136 on: June 13, 2006, 09:02:18 pm »
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Cool. Putting in my sig.
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Re: Majora's Mask - GB(Ideas for a demo? + Suppo...
« Reply #137 on: June 13, 2006, 09:18:49 pm »
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same
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Re: Majora's Mask - GB(Ideas for a demo? + Suppo...
« Reply #138 on: June 13, 2006, 09:56:07 pm »
  • Look its link with the Goron Mask xD
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you could include in the demo all the way up till the masks salesman gives link his ocarina back, that wuld satisfy people, keep up great work  ;) :D
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Re: Majora's Mask - GB(Ideas for a demo? + Suppo...
« Reply #139 on: June 14, 2006, 05:29:00 am »
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Thanks for the support and Link1090 that would take allot more time.
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