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Author Topic: OOT 2d++ (Website in construction)  (Read 118370 times)

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Re: OOT 2d++
« Reply #40 on: April 14, 2006, 06:35:28 pm »
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Like I said the demo is not for now ;) , but here's a map test to show u lots of new things.
I took all what u said for the frame and I did it again. I hope this is the good one. :)



Thanks u for all your comments, it makes me happy and make me want to continue to give you the best game i can.
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Piers

Re: OOT 2d++
« Reply #41 on: April 14, 2006, 06:38:37 pm »
You forgot two doors in the "Screenshot".
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Re: OOT 2d++
« Reply #42 on: April 14, 2006, 06:40:38 pm »
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What do u mean i forgot 2 doors?

This is a map test...so I don't understand...
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"Zelda: The Last Day" (Pause)
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Piers

Re: OOT 2d++
« Reply #43 on: April 14, 2006, 06:48:11 pm »
There is a door under the walkway and another on the left side that leads to the boss room. I'm sorry if I'm just being a jackass but I've been jacked by too many oot 2ds to take any seriously.
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Re: OOT 2d++
« Reply #44 on: April 14, 2006, 06:49:30 pm »
  • Master Of Disaster
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Seriously, i love those sprites and tiles :o! But maybe you should make the screensize still a bit smaller? Anyways, looks just awesome ^_^
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Re: OOT 2d++
« Reply #45 on: April 14, 2006, 06:52:11 pm »
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Piers, I just said it was a map test so there's any doors on the left side and another under the walkway.
I don't know where u are refering this in OOT cause it's not in the game.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Piers

Re: OOT 2d++
« Reply #46 on: April 14, 2006, 06:55:02 pm »
Once I get there on my Oot rom all show you.
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Re: OOT 2d++
« Reply #47 on: April 14, 2006, 06:59:03 pm »
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Oh, I think i know what you are talking about, are u talking of the entrance of the temple of fire...

I took the 3 statues, and the door but it's not in the temple of fire.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Piers

Re: OOT 2d++
« Reply #48 on: April 14, 2006, 07:00:58 pm »
Oh, I think i know what you are talking about, are u talking of the entrance of the temple of fire...

I took the 3 statues, and the door but it's not in the temple of fire.
Ok.
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Re: OOT 2d++
« Reply #49 on: April 14, 2006, 07:08:16 pm »
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Its !@#$% annoying that you ignore my questions.
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Re: OOT 2d++
« Reply #50 on: April 14, 2006, 07:11:35 pm »
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Hummmm,sorry Hyrule_boy, but maybe I just missed your questions. So what is it again ??
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #51 on: April 14, 2006, 07:13:50 pm »
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Can you tell us what you've done already? I mean what did you actually finished? That you're in the spirit temple shows you're very far. Did you started with the spirit temple or did you just started from Kokiri Forest?
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Re: OOT 2d++
« Reply #52 on: April 14, 2006, 07:21:26 pm »
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Ok well, I said that based chipset are done for all the temple, lots of mapping. We started from kokiri forest, but programming is very long. I just can tell u that we've programming 3 temples when link is a child, and the Forest Temple. I have to do exterior tiles and interiors for hyrule. Anyway, On my side , graphically, it's going well.

Now that I told u that, I don't want to hear people frustrated cause we didn't give a demo yet. We'll give the demo when it's going to be the time.

Hope I answered your questions.
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #53 on: April 14, 2006, 07:23:33 pm »
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Thank you for finnaly answering my questions! Another question if you've done so much already why're there only 2 screens?( btw They're amazing!)
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Fox

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Re: OOT 2d++
« Reply #54 on: April 14, 2006, 07:26:35 pm »
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There are three, actually. ;)
Plus, what will the demo contain that you release, joker?
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Re: OOT 2d++
« Reply #55 on: April 14, 2006, 07:29:54 pm »
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First , there's 3 screen, :P ,why... It's simple. We don't want to show you everything now and after nothing, we want to show more screen as we can, but time by time. After there's gonna be a demo.

Cause if we show u everything now, it's gonna be fun but after a while, the topic gonna be down a lot.
Anyway, I'll show u more screens in a bit of time.


Fox: I can't tell u now, cause it's like if i tell u that the spirit temple, the shadow temple will be include in the demo. Sorry, but I just can't tell u :P
« Last Edit: April 14, 2006, 07:31:30 pm by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Fox

Turnbeutelvergesser since 1988.
Re: OOT 2d++
« Reply #56 on: April 14, 2006, 07:36:59 pm »
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Well, I thought it would be smart to release a demo with Link's child-hood, since you say that you have three temples of Young Link done (there are only three). You would have the most advanced and best OoT2D demo ever. Really. :)
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Re: OOT 2d++
« Reply #57 on: April 14, 2006, 07:37:16 pm »
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First , there's 3 screen, :P ,why... It's simple. We don't want to show you everything now and after nothing, we want to show more screen as we can, but time by time. After there's gonna be a demo.

Cause if we show u everything now, it's gonna be fun but after a while, the topic gonna be down a lot.
Anyway, I'll show u more screens in a bit of time.


Fox: I can't tell u now, cause it's like if i tell u that the spirit temple, the shadow temple will be include in the demo. Sorry, but I just can't tell u :P

Sounds cool but I really want to see a screen from Kokiri Forest!
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Re: OOT 2d++
« Reply #58 on: April 14, 2006, 07:38:22 pm »
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joker, this looks very promising, your best move would be to release a demo of all child Link's accomplishments (as HoF said). Nothing else to add.
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Re: OOT 2d++
« Reply #59 on: April 14, 2006, 07:40:35 pm »
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He's saying that he doesn't want to show you guys everything, because then when a demo finally does come out, there won't be any surprises.

It's like what Nintendo does with their Zelda games, for example TP.  Show screens from the beginning through the first dungeon, but keep the rest secret until release, because then that'd spoil the rest of the game and it wouldn't be any fun.
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