Even though he doesn't have a bring role or have much relevance, Tingle is still a pretty decent character and probably one of my favorite Zelda characters. I'd love to play those Tingle games but everybody hates Tingle in North America so thanks to you haters, I can't have fun playing Tingle games. I agree about the Tingle Tuner, it is a pretty fun item though it would have been cool if it could be used for the main quest and maybe alter it a bit. I liked collecting the statues though as it's a good way to get some Rupees for reading those Triforce Charts.
I don't think there's a positive side to Tingle
For me, Tingle represents a time when Zelda turned into dribble. I suppose it's different for people who actually enjoyed Majora's Mask though.
Zelda never turned to dribble. If it did, nobody would play it and nobody would love it. To be truthful, Majora's Mask has become more appreciated the past couple years because people are now realizing how great of a game it is. It still seems you'll never realize that but I guess that's what happens when you lose joy for such a franchise. Yes.
I still find it amusing that you hate Majora's Mask and Tingle.
Lots of franchises turn to dribble. It doesn't mean "nobody would love it". That's probably the most retarded thing I've ever heard
The series has been around for over 20 years bro; of course people are still going to love it. Hell, I still love it. Just not what it's become.
MM - "Expansion Pack" crap that focuses more on fluff.
TWW - Beautiful game, but greatly lacking in valuable content. Builds off of the MM model of "less dungeons, more fluff".
TP - A (failed) attempt by Nintendo to take the Zelda franchise back to what it used to be; expansive dungeon crawling adventures.
PH - A game that emphasizes on time consuming repetition to make it seem much more expansive. Sorry, but that's !@#$% stupid.
ST - THE EXACT SAME GAME AS PH. Anyone who can't see that is a moron. Also inb4 people say "oho you could say OoA is the same as OoS" but unlike PH and ST, those two games don't rely on the exact same progressional structure the other one had,
even down to the way you need to progress through a specific area.But yeah, I totally see what you mean though; Zelda hasn't become dribble. Those games are
totally on par with Gunpei era Nintendo games