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Messages - nitz

Pages: 1 ... 8 9 [10]
181
Entertainment / Re: Good DS Games?
« on: July 05, 2007, 05:00:21 am »
If you like story, suspense, and using your head: Phoenix Wright. When I picked that game up I played it for 16 hours straight, until I had finished all 5 cases. It's an absolutely Amazing game. [I just acquired the sequel, and I'm going to play that once I get time, so far it looks just as promising.]

Also: I've been playing MP:H lately, and even though I'm only a mission or two into it, I'm quite enjoying it so far :D

182
Audio / Re: Lake Hylia Lounge
« on: July 03, 2007, 05:41:02 am »
If that's improv, god forbid you've got time on your hands. Nice work.

183
Feedback / favicon?
« on: July 01, 2007, 05:30:32 am »
Something, anything? Just so I can tell zfgc apart from my other 39 tabs open :]

I did this (zfgc_favicon.ico, 1150 bytes) real quick like, if you just were needing something, but I needed something to set the bookmark apart from others :]

Cheers

184
Coding / Re: HTML-help, please.
« on: June 27, 2007, 10:15:15 am »
Correct. Another way to specify this style would to be in a span or other separating element:
Code: [Select]
<span style="border: 0;"><img src="lol.jpg" /></span>Forgive me if my syntax isn't exactly correct, it's been a few years since I've done a lot of web design and CSS, but I believe that's correct.

185
Okay, obviously a little late, but, I've only just had a chance to get playing with it a little bit.

A friend and classmate of mine knows katakana and understands simple japanese, so he's able to help me fumble through some of the text.

Several of you were wondering why you write a 7 on the sign to get the sword? Well the fairy and some other clues keep pointing you back to the 'coast' [there might be more instruction, but this is just what we could figure out.] Head down to the south cost and count up the number of palm trees. You guessed it. 7. I'll probably get into it a bit more, I've got a short break from school here this coming up weekend, so it might be time to lay back and play a bit.

Also: Am I the only one with an M3 Lite / Simply?

i think sol has one
also, incase you missed it, i've been making a guide (that's updated on page 2) that covers everything on the menu's on the game and how to play it and also helps you out with stuff you'd otherwise know if you could read the japanese in the main game

Nope, I saw it. I was only talking about the 7 you write, because you just said 'write 7 on the sign', where as you didn't tell why. ^_^

Cheers.

186
Okay, obviously a little late, but, I've only just had a chance to get playing with it a little bit.

A friend and classmate of mine knows katakana and understands simple japanese, so he's able to help me fumble through some of the text.

Several of you were wondering why you write a 7 on the sign to get the sword? Well the fairy and some other clues keep pointing you back to the 'coast' [there might be more instruction, but this is just what we could figure out.] Head down to the south cost and count up the number of palm trees. You guessed it. 7. I'll probably get into it a bit more, I've got a short break from school here this coming up weekend, so it might be time to lay back and play a bit.

Also: Am I the only one with an M3 Lite / Simply?

187
Coding / Re: HTML-help, please.
« on: June 25, 2007, 06:04:11 pm »
Aye. "boarder" is technically a deprecated element, you should use CSS to define the border style as 0px or none, but most browsers still support it.

188
Zelda Projects / Re: [WIP] Majora's Mask - DX
« on: June 23, 2007, 09:46:19 pm »

i think you meant RGB(255,0,255) which is magenta (transparent)


Hehe, thanks. I'm silly sometimes. :)

189
Zelda Projects / Re: [WIP] Majora's Mask - DX
« on: June 22, 2007, 06:18:37 am »
Haha, I like it.

Yay for RGB(255,0,255) :]

190
Other Projects / Re: [Pre] MP3 *Bumpdate*
« on: June 21, 2007, 01:59:30 am »
It's mildly obvious you're new to this, so I'll try to just provide constructive criticism, and nothing more.

You claim 'Finished Engine'. At this stage, the game is incredibly difficult to play. I found myself trying to walk though the 'hallways', but was having a surprisingly hard time trying to 'line it up'. Perhaps the collision should be a little more... 'lax', so that it would bump you to the proper alignment if you were close? Further, once in the room with the metroid, I was getting stuck in the center of the room, colliding with invisible walls perhaps? Also, I couldn't get into the upper right hall from that room.

As the file says, this is version '0.2', so I'll stay away from the visual aspect for now.

Does "Iccicle" mean "Icicle"?

Anyways, I think that should give you enough to go on for now.

Oh, and don't toss me out of the game just because I died :]

191
Zelda Projects / Re: [WIP] Memories of Hyrule
« on: June 21, 2007, 12:15:46 am »
I'd opt for the higher resolution personally. 640x480 is already tiny on my 1920x1200 screen. I'd never be able to play something smaller without a 3rd party zoom app.

Anyways, screens look nice, and I'm also excited to see a project done in C++, as that's my personal language of choice. [Aside from the lovely C#], so if you'd like to hit me up on aim to bounce things off of me, that's cool too.

Best of luck.

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