Projects > Discussion

[Early Development] Tears of Dragons

(1/2) > >>

Theforeshadower:
Current State Screenshot:


Controls:
WASD - directional movement
K - swing sword
T - triggers game over
Q/E - cycles through command menu
I/L - opens/closes a dynamic menu background

Current iteration:
-features some generic baddies
-can aggro all enemies if you wanted to
-camera/targetting focuses closest enemy
-enemies can be killed
-you cannot be hurt
-"dynamic" camera
-can move while in combat(cannot run away though)
-dynamic music
-command menu system
-spells
-game over
-full movement while in battle
-some basic corner cutting and collision system
-HP/MP with related bars/numbers on battle HUD
-combo system in combat(only 2 hit combos for the moment)

Excuse the Chrono Trigger art.  Couldn't make anything of my own, so I stole, erm "borrowed" some art.  Also, using FF7 and OoT Sound effects for the moment.  Just looking for feedback on the basic concept. 

I guess the idea I am working toward would be a LttP x Crisis Core FF7 x Chrono Trigger x Kingdom Hearts combat system?  Won't really feel that way until further iterations.
Let me know what you guys think.

Newest to oldest:
https://drive.google.com/file/d/0B49_4X0jDFp8N0U3MmtFQXR6Vlk/view?usp=sharing
https://drive.google.com/file/d/0B49_4X0jDFp8ZEFjd1dnTU1id00/view?usp=sharing
https://drive.google.com/file/d/0B49_4X0jDFp8M3FpRm8xeXJnaFU/view?usp=sharing
https://drive.google.com/file/d/0B49_4X0jDFp8LU5MRk1uTm0zMnc/view?usp=sharing
https://drive.google.com/file/d/0B49_4X0jDFp8NTRoakxlUUFRMzQ/view?usp=sharing

Mariotag:
Will be sure to try it out. Just a note tho, I'm not used to wasd. :P

(Just tried it. It glitched with the first enemy overlapping with me. Couldn't move or swing sword. Will be interesting to see though. Worked fine on my second try tho.)

Theforeshadower:
I can only assume the glitch was because you attempted to swing sword before it was completely out.  That glitch has been fixed.
Update:
-added dynamic music transition for battles
-added selectable command system
-added a working game over state
-added a single spell - Lighting 1

Miles07:
Seems similar-ish to Secret of Mana. That's all I really have to say on it.

Max.:
I liked it. The combat felt pretty good, like the sword felt pretty impactful, and the auto-targeting of the nearest enemy worked well for me, I liked that, felt like the sword had a generous range. Was the flask item supposed to do anything? I figure not.

Also this happened once, I was maybe swinging at an enemy or something:


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Destroy Event
for object objDamagePopup:

Unable to find any instance for object index '100006' name '<undefined>'
at gml_Object_objDamagePopup_Destroy_0
############################################################################################

Navigation

[0] Message Index

[#] Next page


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Go to full version