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Author Topic: Testing Something  (Read 6841 times)

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Re: Testing Something
« Reply #40 on: February 20, 2010, 05:20:15 pm »
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soo.... getting a little weird here...
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Re: Testing Something
« Reply #41 on: February 20, 2010, 05:41:47 pm »
  • Oh.
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Once I wrote a multi-user Zelda-like chat game in Javascript/DICKBUTT and PHP o.o

It was interesting.
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Hm.

Ryuza

That one guy
Re: Testing Something
« Reply #42 on: February 20, 2010, 06:51:24 pm »
  • RyuKage2007
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So, add anything new lately Windy?

Also, If you push the block into the hole and walk over the block you'll get stuck.
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Re: Testing Something
« Reply #43 on: February 22, 2010, 06:28:53 pm »
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I've made some changes... unfortunately doing it a using page elements (divs etc.) have finally hit their limit as far as performance goes, so I've had to convert to a canvas solution, it has broken a few things, and there is a lot more I need to do to boost performance, but on the upside, yay tiles!
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Re: Testing Something
« Reply #44 on: February 23, 2010, 10:43:12 am »
  • AKA "Micah DS"
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It's looking really great Windy, but the tiles and objects need to scroll more together. It's making my eyes twitch. o.O

Really though, this is so great. Keep it up! I can't wait to see what this ends up looking like!
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Ryuza

That one guy
Re: Testing Something
« Reply #45 on: February 23, 2010, 06:05:20 pm »
  • RyuKage2007
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Looking really cool Windy, I noticed another small glitch, if you fall in the hole when you're blinking from damage then you won't fall until you stop blinking.
« Last Edit: February 23, 2010, 06:59:02 pm by RyuKage2007 »
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Re: Testing Something
« Reply #46 on: February 23, 2010, 07:04:59 pm »
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Hmm, the 4th page doesn't have the game anymore.
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Mamoruanime

@Mamoruanime
Re: Testing Something
« Reply #47 on: February 23, 2010, 07:07:01 pm »
  • ^Not actually me.
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Do what  now?
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Ryuza

That one guy
Re: Testing Something
« Reply #48 on: February 23, 2010, 07:08:54 pm »
  • RyuKage2007
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Its on my fourth page Niek, also for some reason the fps is like 70 while I'm typing this.

Edit: The fps is going crazy when I'm posting (70+) but otherwise its normal(30).
« Last Edit: February 23, 2010, 07:11:22 pm by RyuKage2007 »
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Mamoruanime

@Mamoruanime
Re: Testing Something
« Reply #49 on: February 23, 2010, 07:11:20 pm »
  • ^Not actually me.
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^ that was my fault :P
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Ryuza

That one guy
Re: Testing Something
« Reply #50 on: February 23, 2010, 07:12:06 pm »
  • RyuKage2007
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Ah, so how'd you manage that?
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Mamoruanime

@Mamoruanime
Re: Testing Something
« Reply #51 on: February 23, 2010, 07:26:23 pm »
  • ^Not actually me.
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Well I mean it being available on this page, not the FPS thing :P
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Ryuza

That one guy
Re: Testing Something
« Reply #52 on: February 23, 2010, 07:28:31 pm »
  • RyuKage2007
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Oh, thats kinda weird cause it stopped right when you said that.
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Re: Testing Something
« Reply #53 on: February 24, 2010, 06:50:03 am »
  • AKA "Micah DS"
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Hey, just noticed the tiles scroll much better with the objects now. So much better! I'm looking forward to more progress.
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Mirby

Drifter
Re: Testing Something
« Reply #54 on: February 24, 2010, 10:02:09 pm »
  • To bomb or not to bomb...
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Needs more sword-shine-thing for the spin attack.
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