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ZFGC CP => NPC Design => King of Thieves => Mini-Bosses => Topic started by: BlazeBigBang on June 10, 2012, 10:29:32 pm

Title: [Revise] Elite Shiekah
Post by: BlazeBigBang on June 10, 2012, 10:29:32 pm
Name: Elite Sheikah, or Shiekah Master
HP: 10
Location: Shiekah Dungeon mini-boss
Description: a brown haired Sheikah Warrior with the Shadow Cloack. Expert at the close combat

Attacks:
Dark Sorcery- stun to player
The Elite Sheikah will cast a spell, in which the Sheikah emblem will appar in the floor below the player.

Shadow Fist- 1 damage to player
The Sheikah Master will shine in a purple color, darkening the room and then will get close to Link to punch him

Sheikah Frenzy 0.5 damage to player, each hit
The Sheikah will get furious and will hit Link 10 times in different directions.

Battle Flowing:
At the beginning of the battle. The Sheikah won't move, standing still in the place he appeared. If the player doesn't attack him, the room will get darker and darker, and the player will lose 0.25 HP every 3 seconds. The player will have to attack him, and he will block the attack. After that, he will begin using the Shadow Fist and the and Dark Sorcery. For avoid the Shadow Fist, the player must use, either the shield, or the sword. To avoid the Dark Sorcery, The player must, either attack the Sheikah, or wait until the spell is right being casted, and roll.
If Link blocks the Shadow Fist with the shield, the Sheikah will flinch, and get angry, performing then the Sheikah Frenzy. To avoid this attack, the player must use any of the cogs. If used the Wind Cog, the Shiekah will be blown away and damaged. If used the Water Cog, the Sheikah will got wet, lowering his moves, and will get damaged. If used the Earth Cog, the attack will just be blocked.

Ways of damagind
- Using any of the items except the Magnetic Gloves
- Using the Cogs
- Using the Shield when performing Shadow Fist
- Use any attack of the sword
Title: Re: [Revise] Elite Shiekah
Post by: MG-Zero on July 09, 2012, 03:42:22 pm
I think this one needs some work, it seems kind of vague.

In the beginning, you're saying that the shiekah waits for link to attack before actually starting the battle?
How long does the dark sorcery stun last for, is there a way to break out of it?
The spin attack seems like an unreliable way to block the Frenzy attack, mainly because of its charge time.  Maybe the player can make use of the special skills instead?
Title: Re: [Revise] Elite Shiekah
Post by: BlazeBigBang on July 09, 2012, 03:50:53 pm
The stun would last, 3 seconds, lets say. In the meantime, Link can use any of his ranged weapons, like the Bow or the Cannon. For the Frenzy Attack, it can be blocked by the Earth Cog, or the Wind Cog. In case of being blocked with the Earth Cog, he won't get damaged, but if blocked with the Wind Cog, he will be hit and blown.
In the beginning, you're saying that the shiekah waits for link to attack before actually starting the battle?
About this, in case that the player doesn't attack the Shiekah, he will begin to lose health (0.5 damage), for every 3 seconds.
Title: Re: [Revise] Elite Shiekah
Post by: MG-Zero on July 09, 2012, 03:54:12 pm
How about the water cog?
Title: Re: [Revise] Elite Shiekah
Post by: BlazeBigBang on July 09, 2012, 03:56:19 pm
Forgot about that one XD. If used the Water Cog, the Shiekah will receive damage and get wet, making him move slower, and this way, the player will be able to avoid easily the attacks. Being wet lasts 1 minute.
Title: Re: [Revise] Elite Shiekah
Post by: Zaeranos on July 10, 2012, 09:17:40 am
Cogs also need time to charge, thus might not be a good means to block a frenzy attack.
Title: Re: [Revise] Elite Shiekah
Post by: Max. on July 12, 2012, 09:45:50 pm
In regards to the above, you know what I just realized? There isn't any reason the cogs should have to charge. It was initially to keep the attacks from being activated when you tried to open a door or pickpocket somebody, but we could have it so it attacks when you're not in a pickpocket or pick lock opportunity. Or have charge/not charge depend on the cog, mainly because the earth cog shield would be bad ass if you didn't have to charge it.

In regards to the shiekah, 1) How do you damage him!? Important information, that. And 2) Link gets hit in different places? What do you mean? You have to keep in mind this is a 2D game and like is like thirty pixels tall or something.
Title: Re: [Revise] Elite Shiekah
Post by: BlazeBigBang on July 13, 2012, 12:48:35 am
...2) Link gets hit in different places? What do you mean? You have to keep in mind this is a 2D game and like is like thirty pixels tall or something.
You mean when it's at the beginning and the player doesn't attack him? The rooms gets darker and the player just begins to lose health, like if he was poisoned. Tomorrow I'll update the ways of damaging.
Title: Re: [Revise] Elite Shiekah
Post by: BlazeBigBang on July 13, 2012, 01:33:02 pm
Updated the Info.
Title: Re: [Revise] Elite Shiekah
Post by: BlazeBigBang on July 29, 2012, 02:45:23 pm
Shouldn't this topic be moved to the mini-bosses section?

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