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Poll

Would you like to see this come back? If so, what graphics style?

No
Yes, Link's Awakening/OoA/OoS Style
Yes, A Link to the Past Style
Yes, Minish Cap Style
Yes, other style (Please post)

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Author Topic: [OPEN SOURCE]The Legend of Zelda : Ocarina of Time 2D  (Read 119040 times)

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Jeod

Team Dekunutz, Doubleteam
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #40 on: October 20, 2008, 09:34:12 pm »
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You might try a demo of Hyrule Market, since that hasn't been done yet. Although it's rather small unless you program in the shops and games...one might ask others what they would like to see in a demo.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #41 on: October 20, 2008, 10:10:00 pm »
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You might try a demo of Hyrule Market, since that hasn't been done yet. Although it's rather small unless you program in the shops and games...one might ask others what they would like to see in a demo.
sure, i'll get a poll right up!
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #42 on: October 20, 2008, 11:40:23 pm »
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Random Place.
Also, I wanted to know if you would add new places to the game or keep it limited to the ones in the original OOT?
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This is an english website, please speak it.
l0l wut? o_0
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #43 on: October 21, 2008, 12:29:43 am »
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actually, i might have an original that is completly faithful to OoT, and one that's completely different, made up of stuff that  request :o
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #44 on: October 21, 2008, 04:52:17 am »
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I think you would be better off trying to create your own din's fire effect instead of trying to imitate the one from OoT.  That giant circle thing doesn't really look like a good representation of what it's supposed to be.
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Jeod

Team Dekunutz, Doubleteam
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #45 on: October 21, 2008, 12:37:08 pm »
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Hmm I agree. I would use it though, if nothing else works well. Try simply shooting fireballs in every direction from Link.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #46 on: October 21, 2008, 01:09:51 pm »
  • Super Hero Time!
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I voted other.

Make it the part where you have to sneak past the guards in Hyrule Castle Garden then in the Courtyard to go see Zelda.
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!@#$% I lost my entire post, god dammit.
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #47 on: October 21, 2008, 09:53:23 pm »
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I think you would be better off trying to create your own din's fire effect instead of trying to imitate the one from OoT.  That giant circle thing doesn't really look like a good representation of what it's supposed to be.
actually, someone's making a sprite 4 me! The guy's an amazing spriter, so it'll look really good.

I voted other.

Make it the part where you have to sneak past the guards in Hyrule Castle Garden then in the Courtyard to go see Zelda.
If i don't do kokiri forest, that'll probably be my choice ;)
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Ahruon

I'm living in the tree in your backyard...
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #48 on: October 21, 2008, 10:21:13 pm »
  • Bring it on...
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I voted Kokiri forest, since ...I don't know I just voted for it XD
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #49 on: October 21, 2008, 11:19:32 pm »
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I voted Kokiri forest, since ...I don't know I just voted for it XD
LOL XD
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Ryan

The only Canadian?
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #50 on: October 21, 2008, 11:44:28 pm »
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Hyrule Market.
I like that place.
:D
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GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #51 on: October 22, 2008, 01:28:08 am »
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instead of just thinking were to have the next demo, why don't you just work on making the game, like work on your games overall engine so it plays and looks nicer
« Last Edit: October 22, 2008, 01:30:34 am by daz123 »
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Ocarina of Time Re-imagined cooming soon....
  • OOT Re-imagined Web
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #52 on: October 23, 2008, 12:14:12 am »
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instead of just thinking were to have the next demo, why don't you just work on making the game, like work on your games overall engine so it plays and looks nicer
i am working on the engine, but i thought it would be fun if u could do something XD
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #53 on: October 26, 2008, 12:13:43 am »
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how do you guys like adult link?
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Ryan

The only Canadian?
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #54 on: October 26, 2008, 08:49:27 pm »
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Adult Link doesn't look too bad.

Keep it comin'.
:)
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  • Likes to Ramble
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #55 on: October 27, 2008, 11:24:33 pm »
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thanks ;)
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Vaati

Royal Assassin
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #56 on: October 27, 2008, 11:40:06 pm »
  • Royal Assassin
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I chose other, I would to see Death Mountain. XD
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Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #57 on: October 28, 2008, 12:25:23 am »
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K, i'll try to put in as much of the suggestions as i can!
For now:



New kokiri forest pics!
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Jeod

Team Dekunutz, Doubleteam
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #58 on: October 29, 2008, 01:21:08 am »
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The corner cliff on that last screenshot looks strange.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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  • Doubleteam Project Page

GANONSLAY3R

my xbox live gamer tag - GANON SLAY3R
Re: [DEMO]The Legend of Zelda : Ocarina of Time ...
« Reply #59 on: October 29, 2008, 01:35:15 pm »
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those little bushes and the vines  in the second screen are mine so a little cred to go my way please  ;)
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