Greetings ZFGC!! I am here today to show off the work I've done making my fangame Link3D. These shots are all close to a year old, I've been hard at work lately getting this project closer to an alpha demo release. Just this week I've started making Princess Zelda as a fully functioning second playable character.
This is made using EDuke32, a modern engine based off Duke3D's build engine by Ken Silverman. The voxels are all by me using another Ken S. program Slab6.
Do you like my plan to make Zelda a playable character?
In my demo, soon to made, which Boss would you like to see voxelized? (don't say ganon... yet)
Art style to be very similar to LoZ, but any none LoZ features you think I should add? (hookshot's my fav so expect it eventually)
I posted this here for crits and comments so don't hold back, tell me what you think.