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 11 
 on: March 30, 2024, 04:18:40 pm 
Started by Martijn dh - Last post by Martijn dh
Ah okay. Well, I am open to people transferring rewards to others, but it's up to you if you want to go through that hassle for the rewards/discount.

The timer is a site rule. The creator asks for a certain amount of funding from the public in order to finish their product (in exchange for a future copy of that product and often added rewards/discounts). If the funding goal is met (or exceeded) on the end date, then the creator receives the pledged funding to finish their project. And if the goal is not met, then they don't and backers do not pay anything. That part is good for backers, because it lowers the change of underfunded doomed projects. Overall it's a nice setup where the dev can get funded without greedy companies or loans. And the backers get nice quirks, rewards and discounts. Just make sure you trust the developer to actually deliver on their promises.

The 30 days time limit is pretty common. Maybe because some people live paycheck to paycheck or something. I'm not really sure.

 12 
 on: March 30, 2024, 03:50:33 pm 
Started by Martijn dh - Last post by Mariotag
Some time ago, I tried making an online account, but was denied because a family member had one.

And, if a kickstarter doesn't meet the goal in time, the project can't take off? Why is there a timer anyway?

 13 
 on: March 30, 2024, 09:56:50 am 
Started by Martijn dh - Last post by Martijn dh
Thanks!

You mean you don't have a creditcard to make an account? No worries. It's no obligation to support.

And if it fails.. hmm.. then I'll probably cry in a corner for a bit. Take some time away from the project. Scale back my plans a good amount. And give it another try in a year or so. XD It also depends on my work situation and such how I'm going to continue.

Although at this point I don't want tot think about spending this much time and energy on a campaign again. Kickstarters are a LOT of work and stress man.

 14 
 on: March 30, 2024, 05:00:47 am 
Started by Martijn dh - Last post by Mariotag
Good luck getting it funded!
I don't have any online accounts to help, unfortunately.
Curious, what happens if it fails?

 15 
 on: March 29, 2024, 09:31:54 am 
Started by Martijn dh - Last post by Martijn dh
Thank you, thank you!
I really hope we can get the project funded on Kickstarter. The campaign is so nerve wrecking at the moment. :-\

 16 
 on: March 29, 2024, 05:00:26 am 
Started by Martijn dh - Last post by gm112
Absolutely gorgeous level design and tile work!

 17 
 on: March 28, 2024, 04:12:07 pm 
Started by Martijn dh - Last post by Martijn dh
Hey everyone :)

We're currently sitting at 129 backers, 55% funding, and 211 project follower who have not yet backed. The amount of backer per day is picking back up again, but let me tell you: it's pretty nerve wrecking to see if we are going to make it.

Just 9 days left to support the game on Kickstarter and make the dream a reality.


Also, I recently posted another project update with new item reveals:
https://www.kickstarter.com/projects/hornofbalance/horn-of-balance/posts/4058979

 18 
 on: March 19, 2024, 03:41:48 pm 
Started by TheRealMethuselah - Last post by Sinkin
It's nice to see my old work is still being used! God, I miss this place.

 19 
 on: March 17, 2024, 08:45:57 pm 
Started by Martijn dh - Last post by Martijn dh
Had that craving to work on the actual game again, so I added an awakened item into the game today:
https://youtu.be/cl9CQr7ytAM

 20 
 on: March 16, 2024, 08:59:50 pm 
Started by Martijn dh - Last post by Martijn dh
I'll be skipping the next few regular weekend updates as it's all about the Kickstarter right now.
We are currently setting at 44% funding, with 21 days left to go.

Also, I've posted the first few Kickstarter updates, including an interview with the developer of the Zelda-like "Ocean's Heart":
https://www.kickstarter.com/projects/hornofbalance/horn-of-balance/posts/4053615

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