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Coding / Re: [SOLVED] Real-Time Text Engine
« on: November 22, 2012, 06:06:29 pm »
@dlbrooks33 - I have the Pro version of Game Maker, but does your current engine freeze the screen in order to display text? If not, how do you handle situations where an object has multiple things to say? Do you put everything in a list and display them one at a time?
EDIT: I was able to solve my problem by using a Queue to hold the series of strings. Thanks for the assistance though you guys.
EDIT: I was able to solve my problem by using a Queue to hold the series of strings. Thanks for the assistance though you guys.