Why does your game corrupt?
Because it's on a mac ^__^
Actually, it's because I had an MP3 file in it which was over 1 MB in size.
Anyways, thank you for the feedback! The sound effects are all homemade with my Mac's internal mic.
Hit Brick - My voice saying Ping sped up
Hit Wall - My voice saying Ping sped up less
Hit spikes - My bro. saying squeak sped up
Hit Faded Brick - Flipping a quarter
It was fun to make those. I also have a menu selecting sound effect (not in demo) which was my bro saying bing sped up a ton.
As for Kame, I think it'd be better off if I just made everything have a falling straight back perspective. That looks a little odd and unstructured for some reason, and of course there'd be falling bricks that I'd have to change too, and make Padpon change when he moved around. It'd just be too confusing.
So there'll be some perspective and shading fixups in the next version (once I get em done I'll post a screeny). Hope you all keep enjoying this while I work.