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Author Topic: [DEMO] Kirby's Rebound!  (Read 11194 times)

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King Tetiro

Leader of Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #60 on: August 11, 2008, 03:41:21 pm »
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Hey Mold, you could make it so that you can be one of the following

-Kirby
-Waddle Dee
-King DeDeDe
-Meta Knight

And each one has different abilites. Just saying...
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  • Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #61 on: August 11, 2008, 03:54:20 pm »
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I had thought of perhaps doing multiple characters, but I don't think it's a good idea, for the sake of actually completing this project.
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King Tetiro

Leader of Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #62 on: August 11, 2008, 03:56:03 pm »
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Well, get the main bulk done (The stuff that must be done) Then when you have the complete project, extend it.
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  • Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #63 on: August 11, 2008, 03:59:53 pm »
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It's just that I don't see how those characters could really work. Kirby is the only one who can get powers, so he'd be at a big advantage to other characters. Plus Waddledee is an enemy and Dedede is a boss.
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King Tetiro

Leader of Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #64 on: August 11, 2008, 04:04:18 pm »
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Ah true. Nevermind then. Maybe instead, you make recolours of kirby availible?
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  • Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #65 on: August 11, 2008, 04:06:49 pm »
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Now that I could do. ;) I want to have some unlockables after all, for more replay value.
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King Tetiro

Leader of Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #66 on: August 11, 2008, 04:09:10 pm »
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I know!! Then you could do Meta Knight and Waddle Dee ones. No abilites just anotehr version to play as. It doesn't need to make sense. IT'S AN UNLOCKABLE!!
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  • Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #67 on: August 11, 2008, 05:33:59 pm »
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>.> We'll see. Anyways, unlockables don't have to be characters. They could be modes, stages, sound test, etc.
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Mirby

Drifter
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #68 on: August 11, 2008, 07:16:29 pm »
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Or combinations. Technically Meta Knight was a mode in Nightmare in Dreamland. Also, glad to see you liked the pic. He was in a fighting pose. Ideas:
CHARACTERS
Waddle Dee
Meta Knight
Gordo (Breaks any block, kills any enemy, maybe could be a secret power or something)

OTHER STUFF
Stages (I think Block Ball has a secret stage; I'd check it out if I could beat the damn Border Lines)
Time Attack (how many stages can you clear in 1, 3, or 5 minutes?)
Boss Rush

Just some thoughts.
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
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  • Mirby Studios
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #69 on: August 11, 2008, 07:17:21 pm »
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BTW, your project of the week. :D. Check front page.
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Mirby

Drifter
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #70 on: August 11, 2008, 07:18:52 pm »
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I noticed that when I logged on earlier.
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #71 on: August 11, 2008, 07:19:14 pm »
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Woah, didn't notice that. Cool! ;)
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King Tetiro

Leader of Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #72 on: August 11, 2008, 07:53:14 pm »
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Congrats moldorma :D
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  • Phoenix Heart
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #73 on: August 13, 2008, 01:07:03 pm »
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Hey, this is a cool game and i enjoy it, but when i hitted kirby at a corner he changed direction and flyed out of the screen and nothing happend, cus you only loose if he goes down and not left or right.
( idk if this is allready posted )
« Last Edit: August 13, 2008, 01:09:09 pm by ltgh »
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Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #74 on: August 13, 2008, 10:30:54 pm »
  • Lionfish App dev
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Hold on, how exactly did Kirby get out of play? He must have gone down the Z axis.. >.< I guess I'll keep him forced to one Z value. Sorry about that!
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Mirby

Drifter
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #75 on: August 13, 2008, 10:46:12 pm »
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How are the new enemies coming, Moldorma?
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Featured Project] [DEMO] Kirby's Rebound!
« Reply #76 on: August 13, 2008, 11:44:08 pm »
  • Lionfish App dev
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I haven't had much of a chance to work on this for the past few days. With summer ending so soon, my family is trying to do as much stuff as possible. Plus I'm working on our commercial game Superstar Galaxy as well as this, and that clearly takes priority. Wait for the next rainy day. ;)
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Ace

Re: [DEMO] Kirby's Rebound!
« Reply #77 on: August 18, 2008, 02:17:43 pm »
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Look amazing.  I will most certainly be giving this a try.
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Re: [DEMO] Kirby's Rebound!
« Reply #78 on: February 24, 2009, 06:42:55 am »
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August 13, 2008, 07:44:08 PM <-- That was the last post befor Ace.
Is this project dead or something cus i want this to be finished, it is pretty fun to play when you have nothing else to do.  XD
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