DOWNLOAD LINKS------
Ocarina of Time
https://drive.google.com/file/d/0B49_4X0jDFp8a2p5U3VUeldTekU/view?usp=sharingZelda II
https://drive.google.com/file/d/0B49_4X0jDFp8YzVYZWNtQlBURG8/view?usp=sharingThey were both created with Game Maker Studio Profressional Version 1.4. I never bothered to check if anything that actually uses the pro edition is required. I know Zelda II uses surfaces which require Standard(not free).
The code is probably a mess. I did use or modify Goodnight's movement code. Other than that, the code is mine. Feel free to use as you want PROVIDED it is for the purpose of fan gaming. Both projects should give you a nice starting point.
OoT LTTP has tunic swapping, day/night engine, some items unique to OoT, etc.
Zelda II has dialogue system, quest system(progresses as you find the required item), "original" items, pick ups, monsters, dark rooms, etc.
Both have combat, heart engine, movement, etc.
If you have questions, I will try to answer them. Just felt like after all this time that they should be released so that maybe someone can find something to do with the code.
Enjoy!