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Author Topic: Sonic Ze: Robotnik Revenge (Paused!)  (Read 18004 times)

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Re: Sonic Ze: Robotnik Revenge
« Reply #20 on: April 16, 2006, 01:49:55 am »
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image_angle is awesome :D. Another good move.

Also, I did say it was GMWW before :P
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the a o d c
Re: Sonic Ze: Robotnik Revenge
« Reply #21 on: April 16, 2006, 03:50:55 am »
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On second thought, I think I am just going to use the old engine with some updates. The new one seems a little weird. But I will use that image_angle thingy.
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  • Puyo Nexus
Re: Sonic Ze: Robotnik Revenge
« Reply #22 on: April 16, 2006, 11:23:50 pm »
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Maybe its only weird in comparison to yours. Others would think it were genious :D

also, doesnt image_angle with GM have bad quality?
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the a o d c

Drew

Re: Sonic Ze: Robotnik Revenge
« Reply #23 on: April 17, 2006, 05:51:56 pm »
Yes it does, image_angle is terrible, I've experimented <_<
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Re: Sonic Ze: Robotnik Revenge
« Reply #24 on: April 17, 2006, 07:00:28 pm »
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Well, image_angle works nicely for this, so I am probably going to keep it.

Also, I'm currently re-working the collisions. They work nicely, 'cept for monitors and springs, but I did make some changes for them. Also, I finished DSP effects, so the bg music and sound effects sound slightly different when underwater.

EDIT: I finished the monitors and springs, and I am satisfied. I fixed a few bugs with the monitors (eg. you were a few pixels above, you were able to break a box when going slowly on the edge), and springs are less buggy than they were. (the you are a few pixels above bug was fixed, along with another bug that I create after demo 3).
« Last Edit: April 17, 2006, 09:00:57 pm by Yoshi »
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  • Puyo Nexus
Re: Sonic Ze: Robotnik Revenge
« Reply #25 on: April 18, 2006, 04:31:32 am »
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Bug fixes make Demo 4 go faster.
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the a o d c
Re: Sonic Ze: Robotnik Revenge
« Reply #26 on: April 19, 2006, 11:41:04 pm »
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Bug fixes make Demo 4 go faster.

I'm trying to make it faster. But as of right now, defently slower than Demo 3.

Oh, here is a pic so you can see the new spindash dust:


Just a note, the spindash dust on the left is due to a small bug that happens when Sonic gets an air bubble when spindashing (I haven't fixed it yet).
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  • Puyo Nexus

shadow_caliber

Re: Sonic Ze: Robotnik Revenge
« Reply #27 on: April 20, 2006, 05:18:56 am »
Pretty looking... *drools on keyboard* =P Ewww now I have to clean this up. Looks awsome =D
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Re: Sonic Ze: Robotnik Revenge
« Reply #28 on: April 28, 2006, 05:25:53 am »
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That spindash shot is amazing!
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the a o d c
Re: Sonic Ze: Robotnik Revenge
« Reply #29 on: April 28, 2006, 12:06:51 pm »
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Nice screen indeed can't wait for Demo4!
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Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #30 on: May 13, 2006, 11:20:04 pm »
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Added new screenshots. Check the first post.
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  • Puyo Nexus

Mr. Ksoft

Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #31 on: May 14, 2006, 12:36:58 am »
This looks like a pretty good Sonic fangame.  I really look forward to a finished product (hope you will; not many Sonic fangames are getting completed these days)
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Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #32 on: May 14, 2006, 01:32:32 am »
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This looks like a pretty good Sonic fangame.  I really look forward to a finished product (hope you will; not many Sonic fangames are getting completed these days)

I'm hoping to finish this one, considering I completed one 2 years ago. Thanks.
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  • Puyo Nexus
Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #33 on: May 14, 2006, 03:47:25 am »
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This may sound sort of mean but... The zone is sort of ugly. Probably because it is almost empty, but it looks bad with those... things ;)

As for the size, its a shame the official site closed down. Plus! The URLs on your site to ZE & 1.5 do not work.
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the a o d c
Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #34 on: May 14, 2006, 12:04:07 pm »
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This may sound sort of mean but... The zone is sort of ugly. Probably because it is almost empty, but it looks bad with those... things ;)

As for the size, its a shame the official site closed down. Plus! The URLs on your site to ZE & 1.5 do not work.

You mean the puyo? Don't worry, it'll get better. I only worked on it for one day anyway.

About the site, well, Yu Studios is the new official one. Don't worry about the URL's yet though, it's still under construction.
« Last Edit: May 14, 2006, 12:07:39 pm by Yoshi »
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  • Puyo Nexus
Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #35 on: May 15, 2006, 05:55:27 am »
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I guessing Yu means Yoshi Univerese, yea?
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the a o d c
Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #36 on: May 15, 2006, 07:52:24 pm »
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I guessing Yu means Yoshi Univerese, yea?

Nope. It means Yu, aka the name of the caffinated ghost girl in my avatar, and in these videos:

http://www.youtube.com/watch?v=vqqs_ZllTAo
http://www.youtube.com/watch?v=23FjAnwsGRk
« Last Edit: May 15, 2006, 07:54:23 pm by Yoshi »
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  • Puyo Nexus

Yagibabla

Re: Sonic Ze: Robotnik Revenge (new screens May ...
« Reply #37 on: May 15, 2006, 11:52:29 pm »
Oh God, I remember this from the last ZFGC...and it's still looking great!  Keep up the good work!
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Re: Sonic Ze: Robotnik Revenge (Updated: May 16,...
« Reply #38 on: May 17, 2006, 11:46:43 pm »
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Oh God, I remember this from the last ZFGC...and it's still looking great!  Keep up the good work!

Thanks.

And before I forget, comments on new music plz:

Dooms Day Zone
Credits

EDIT:

If anybody wants, I can add the entire soundtrack to my website, so you can listen to it (as there are some pieces you might not have heard). I have 2 gigs of space to spare anyway.
« Last Edit: May 18, 2006, 07:14:27 pm by Yoshi »
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  • Puyo Nexus
Re: Sonic Ze: Robotnik Revenge (Updated: May 16,...
« Reply #39 on: May 18, 2006, 12:17:38 pm »
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2gigs? Use it! Id like to know what I am in for.
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the a o d c
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