Nice call, my brotha'.
Never knew a box would require so much editing.
Plus, the skew is in the wrong direction. Generally in a Zelda game, when the situation doesn't call for a top-down or distorted-view sprite, the sprites use a generic RPG view where we see some of the front and most of the top.
Yours is either showing all of the front and some of the top or all of the top, none of the front, and some of the back.