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I'm doing weekly updates now. What type of updates would you like?

Loooads of text, telling what's going on.
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5+ Screenshots
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I don't really care, just get on with the game!
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Total Members Voted: 12


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Author Topic: SCRAPPED LoZ: The Awakening of a Shadow "The darkness is falling on Ornatus..."  (Read 35941 times)

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Re: [Demo] LoZ: The Awakening of a Shadow
« Reply #60 on: November 04, 2010, 04:24:05 pm »
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Hm... Chiming Bell does seem a lot better... is it the lack of enhanced sprites..?

enhanced.... well i would say : too much colors for too small sprites if you don't have an overall quality in ypour game which shows high details on small space, then so much colors are just ugly

chiming bell is better because he has the original gbc style AND details through custom made sprites
That's true
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Re: [Demo] LoZ: The Awakening of a Shadow
« Reply #61 on: November 07, 2010, 12:07:27 pm »
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Just a small update, Nubcake and I may be forming a team on this game. anyone wishing to join may PM either of us.

EDIT:
Current "Team(nubcake has yet to show progress and i seem to be doing pretty much all of the work here) "
The Boy- Head of team, spriter, programmer.
Nubcake- editor?
Brutus- Spriter
« Last Edit: November 19, 2010, 01:48:44 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow
« Reply #62 on: November 07, 2010, 01:26:23 pm »
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I have now got pro, so this game will be undertaking a major overdrive- Text engines and external loadings will be flooding in now!
Edit: text complete
SCREENSHOTS!! sorry, i cant get the text up on a screenshot?
« Last Edit: November 07, 2010, 05:25:00 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #63 on: November 08, 2010, 06:30:06 pm »
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Painstakingly removed all of the sounds- the gmk file is now only 900kb (!)


Quote
Just a small update, me and Nubcake may be forming a team on this game. anyone wishing to join may PM either of us.
sorry- Nubcake and I

Next time please use the MODIFY button and don't make unnecessary double posts.  Merci.
Sorry ;)
« Last Edit: November 09, 2010, 04:05:34 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #64 on: November 09, 2010, 02:30:20 am »
  • 虫めづる姫君
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Quote
Just a small update, me and Nubcake may be forming a team on this game. anyone wishing to join may PM either of us.
sorry- Nubcake and I

Next time please use the MODIFY button and don't make unnecessary double posts.  Merci.
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #65 on: November 10, 2010, 04:30:21 am »
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Screenshots of the File Select test! hope you all like!
also, i can't modify these posts, so i can't currently update the first post.
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #66 on: November 11, 2010, 08:43:02 am »
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Doesn't look bad but I'd like to make some suggestions:
-The copy and erase text isn't centered like the title text.
-The distance between the middle section and the two lower boxes is far less then the distance to the title. I'd raze the middle section a bit.
-Link's status box doesn't allign with the three saved files. You could make the statusbox as big as the three files combined or allign it more.
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #67 on: November 11, 2010, 06:50:58 pm »
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Doesn't look bad but I'd like to make some suggestions:
-The copy and erase text isn't centered like the title text.
-The distance between the middle section and the two lower boxes is far less then the distance to the title. I'd raze the middle section a bit.
-Link's status box doesn't allign with the three saved files. You could make the statusbox as big as the three files combined or allign it more.
yeah, ill center links box.
the copy and erase boxes aren't centered because navi apperes there.
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #68 on: November 12, 2010, 10:05:34 pm »
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Update:

Edited and finalized the File Select screen:
Finished animated + static horse sprites (phew! at last) and might add a small little test demo of it.
« Last Edit: November 18, 2010, 05:26:21 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow IS ON...
« Reply #69 on: November 18, 2010, 05:29:39 pm »
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HORSE DEMO!
Soundless:    http://www.mediafire.com/?9z9anc4ye6nmkr1 <-2.1MB   (Enter opens menu... forgot to put this in the readme)
Sounded:      http://www.mediafire.com/?reg2qspb6rtclk9 <- 2.9MB   (I'll add sounds for getting+ using carrots.)
Screenshots: In Attachment.
Don't worry about the 12 dots at the bottom- they were for the day/night cycle- but i might not show a clock at the bottom...
« Last Edit: November 18, 2010, 07:02:23 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #70 on: November 18, 2010, 05:41:35 pm »
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The ones facing up and down don't look bad, the other 2 screenshots somehow seem to be wrong.
And you you are using huge arrows or the horse is too small.
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #71 on: November 18, 2010, 05:46:08 pm »
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The ones facing up and down don't look bad, the other 2 screenshots somehow seem to be wrong.
And you you are using huge arrows or the horse is too small.
hmm.. i don't think i could make the horse bigger or the arrows smaller.. ah yeah, the smoke is temporary until i can sprite proper smoke.

Video of horse demo:
<a href="http://www.youtube.com/watch?v=ocDMix8aEtM" target="_blank">http://www.youtube.com/watch?v=ocDMix8aEtM</a>
« Last Edit: November 19, 2010, 12:25:11 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #72 on: November 19, 2010, 09:08:02 pm »
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Link looks really weird on the horse. It completely changes style with the horse. It does not fit. I suggest you take a closer look at Ricky, Dimitri and Moosh from the Oracle series.
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #73 on: November 19, 2010, 09:59:39 pm »
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Link looks really weird on the horse. It completely changes style with the horse. It does not fit. I suggest you take a closer look at Ricky, Dimitri and Moosh from the Oracle series.
:( ok.

Edit:
Hmm.. Looks like dimitri is a worthy candidate for editing.. Link sits on him like a horse, his actual shape is like a fat horse- I suppose with a little editing (thinning him out, mostly) he could be a great Epona(current placeholder for a name- it may change when the game progresses)

Another Edit:
Niek: attached is an example of the Dimitri-Epona sprite- could you comment??
 
Yet another edit:
Fine, I'll go along with the new style- it's simpler.
« Last Edit: November 24, 2010, 07:28:16 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #74 on: November 25, 2010, 09:08:34 pm »
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UPDATE:
Geography and story-line update:

LEVEL 1:
Deeproot Shrine
Mini Boss: Troll/Ogre
Boss:  Ghoma
Main Treasure: Bow
Race: Deku
Point of Interest: Lost Woods, Woodfall, Deku Palace

LEVEL 2:
Death Mountain Crater
Mini Boss: Facade
Boss: King Dodongo
Main Treasure: Bombs
Race: Goron
Point of Interest:  Death Mountain

LEVEL 3:
The Bottom Of The Lake
Mini Boss: Big Octo (Open To Suggestion)
Boss: Open to suggestion
Main Treasure: Hookshot
Race: Zora
Point of Interest: Zora’s and Zora’s River, Lake Hylia





LEVEL 4:
Shadow Temple
Mini Boss: Something Blood and Gore?
Boss: Bongo Bongo/Jalhalla (Open To Suggestion)
Main Treasure: Lens Of Truth
Race: Shiakah
Point of Interest: Royal Tomb, Arbiter’s Trench.

LEVEL 5:
Spirit Temple
Mini Boss: Master Stalfos/ Stallord
Boss: Twinrova
Main Treasure: Megaton Hammer
Race:  Gerudo
Point of Interest : haunted wastelands, Gerudo valley, Gerudo fortress

LEVEL 6:
Icicle Grotto
Mini Boss: Open To Suggestion
Boss: Open To Suggestion
Main Treasure: Ice Rod
Race: Tokay
Point of Interest: ice cavern, snowhead mountain, tokay village




LEVEL 7:
Ancient Ruins
Mini Boss: Storm
Boss: Molgera   
Main Treasure: Roc's Cape
Race: Garo
Point of Interest: Forgotten Ruins, Pit of Combat

LEVEL 8:
Dragon Rock
Mini Boss: Open To Suggestion
Boss : Open To Suggestion
Main Treasure: Longshot
Race: Subtrosions, Dragons (conflict)
Point of Interest: Abyssal Plains, Spire rocks

LEVEL 9:
Ganon's Tower
Mini Boss: Facade
Boss: Ganon
Main Tresure: Light Arrows
Race: N/A
Point of Interest: ganon’s tower, fairy fountain

26/11/10
Finished various deku NPCs. Starting work on the deku palace and area.
i've tought up a story for the dekus... i'll further it than post it here.
« Last Edit: November 26, 2010, 08:01:10 pm by The Boy »
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #75 on: November 26, 2010, 09:11:08 pm »
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Okkkkkkk..... i've whipped the attachement up in paint in about 10 minutes- just to give the general idea.
Parts of the story of the swamp:

Show content
You get to the deku palace through woodfall (MM) and you find the dekus and their queen (maku sprout) in distress! it turns out all of the water supply has been poisoned and they have blamed it on the other creatures of the woods (raccoons, monkeys, etc) and have shunned them and turned to violence when they come for help- it also seems as-though someone has stolen the Deku Seed - a sacred item passed through the dekus since their parting from the koriki- and the deku tree. legend has it, that in their time of need, a hero from the the light will come down and save them. - a bit unfortunate, really, seeing as they think Link is the hero, and that the monkey leader has stolen it and hidden it at the Deepforest Temple (demo 2), also they have sent you to it under threat of burning. the dekus have also locked up the Maku Sprout- for her "safety"- silly really, because it seems that she knows that link is not that hero, and that the animals are not to blame- that Gohma had sent spies to steal the Deku Nut- and using it to poison their water supply and brainwash the dekus to lock up the Maku Sprout. The dekus open the gate and shoo you to the temple. you kill gohma, get the deku nut, and the Eternal Forest. you retern the Nut, it releases a wave of remembrance, and snaps the dekus out of their brainwashed state. The Maku sprout is then released with apologies, and all of the animals.
[/i]
Post thoughts!

OOpps forgot to add spoiler marks..
« Last Edit: December 02, 2010, 12:49:50 pm by The Boy »
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Mamoruanime

@Mamoruanime
Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #76 on: November 27, 2010, 01:44:56 am »
  • ^Not actually me.
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© all images and text copyright The Boy (Xavier(zav-ee-ay) Bernhardt) 26/11/10. all rights reserved. Please do not use the sprites- PM me and i might give you them.
sorry, i've always wanted to do that.

How are you copyrighting already copyrighted material?

Protip:
You don't own your screenshots when they use material by Nintendo. Material being concepts, characters, mythos, artwork, etc. Meaning you can't copyright it. Ever. :P
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #77 on: November 27, 2010, 06:39:12 am »
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© all images and text copyright The Boy (Xavier(zav-ee-ay) Bernhardt) 26/11/10. all rights reserved. Please do not use the sprites- PM me and i might give you them.
sorry, i've always wanted to do that.

How are you copyrighting already copyrighted material?

Protip:
You don't own your screenshots when they use material by Nintendo. Material being concepts, characters, mythos, artwork, etc. Meaning you can't copyright it. Ever. :P

Not to mention that the text contains character references to Nintendo characters and it is heavily based on MM's story of the swamp, which means if you copyright it, you would be guilty of plagiarism.
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Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #78 on: November 27, 2010, 06:48:46 am »
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Quote
© all images and text copyright The Boy (Xavier(zav-ee-ay) Bernhardt) 26/11/10. all rights reserved. Please do not use the sprites- PM me and i might give you them.
sorry, i've always wanted to do that.

To me, it looks like he meant it not to be taken seriously. *shrugs*
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  • Pyxosoft
Re: [Demo] LoZ: The Awakening of a Shadow "The ...
« Reply #79 on: November 27, 2010, 10:09:55 am »
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Niek, Xfixium was right- i wasn't being serious- i just always wanted to do that.. ███████ 
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