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Author Topic: [Request / Solved] TRW's Text Engine .::. Is that Normal? .::.  (Read 1875 times)

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[Request / Solved] TRW's Text Engine .::. Is tha...
« on: May 21, 2006, 09:26:23 pm »
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I tryed the TRW's text engine but when I run it, a message of error appear. Unfortunatly, my screen resolution is too small for see the end of the message... I'm using Game Maker 6.1. Do I have to download Game Maker 6.0 or there's a solution?
« Last Edit: February 11, 2012, 07:52:14 am by Niek »
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #1 on: May 22, 2006, 09:54:50 pm »
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But how can I fix that?
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #2 on: May 23, 2006, 02:36:37 am »
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IIRC, you need to go to Global Game Settings and select "Treat uninitialized variables as 0" for that engine to work. Either that or find a way to fix the problem through altering some code, which I would recommend, because using that option often leads to more problems. :P
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #3 on: May 23, 2006, 08:48:05 pm »
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Any Game Maker user who uses "treat uninitialized variables as 0" for anything other than testing purposes deserves the unterminating hell it brings upon the game making process.
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Once and future Captain
Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #4 on: May 23, 2006, 09:40:42 pm »
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^^ Ahh, that's the wording I was looking for.
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #5 on: May 23, 2006, 09:50:36 pm »
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I do what I can.
« Last Edit: May 23, 2006, 09:54:22 pm by Scooternew »
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #6 on: June 02, 2006, 08:39:52 pm »
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Any Game Maker user who uses "treat uninitialized variables as 0" for anything other than testing purposes deserves the unterminating hell it brings upon the game making process.

Scooternew, that is not your own words, they came from the GMC a long time ago.
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Re: TRW's Text Engine .::. Is that Normal? .::.
« Reply #7 on: June 09, 2006, 12:57:04 pm »
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Yeah and how do you use the Ask??? Script
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