ZFGC

General => Entertainment => Topic started by: Bboy on January 12, 2007, 05:22:24 pm

Title: Shuriken/ item ideas
Post by: Bboy on January 12, 2007, 05:22:24 pm
Wouldn't shuriken be a cool item in a Zelda game? Like more damage than the boomerang and a regular arrow, thrown like the boomerang and you have to have stock like arrows.
Title: Re: Shruiken?
Post by: cb43569 on January 12, 2007, 05:28:32 pm
I don't like the idea of ninja weapons in Zelda games... you can guess why!
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 05:28:38 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Title: Re: Shruiken?
Post by: mit on January 12, 2007, 05:38:13 pm
I guess no one checks out my fangame. It has a lot of new and unique items, but we haven't revealed a lot of them.
Title: Re: Shruiken?
Post by: Kame on January 12, 2007, 05:42:07 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 05:54:13 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

1. Bombs the style of Zelda are vaguely historically themed. Especially with the fuse style of the bomb...
2. There's no way you can explain the hookshot without saying "magic" at some point. Also, they're vaguely medieval styled in terms of aesthetics, even if not the functional properties.
Title: Re: Shruiken?
Post by: pxl_moon (dotyue) on January 12, 2007, 05:55:46 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

Or d) hardware you use like the RUmble Pack or the Gameboy advance
Title: Re: Shruiken?
Post by: cb43569 on January 12, 2007, 08:49:55 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

Or d) hardware you use like the RUmble Pack or the Gameboy advance

Hmm, I suppose that the Tingle Tuner is a bit modern :(. Anyway, to all mods viewing this topic: please do not lock this for spam or off-topicness. This is a good discussion at the moment!

Oh, and does the Bombchu fall under magic or alive :-X?
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 09:04:55 pm
Oh, and does the Bombchu fall under magic or alive :-X?

Magic. Live bombchus are slightly different...
Title: Re: Shruiken?
Post by: jackofalltrades on January 12, 2007, 09:13:36 pm
Well, there's the Spinner. What's that fall into?
Title: Re: Shruiken?
Post by: cb43569 on January 12, 2007, 09:16:48 pm
Well, there's the Spinner. What's that fall into?

Magic/mediveal torture device.
Title: Re: Shruiken?
Post by: W2link1 on January 12, 2007, 09:17:44 pm
Torture Device for sure!
Title: Re: Shruiken?
Post by: jackofalltrades on January 12, 2007, 09:20:25 pm
Torture device? I love it!
Title: Re: Shruiken?
Post by: W2link1 on January 12, 2007, 09:23:38 pm
Sword/Sheild=Magic and Medevil
Bombs=Medevil/classical
Boomarang=Magical and Childish
Bow=Medevil and Modern
Hookshot=Magical and Awsome
Ocarina=Magical and Musical
Windwaker=Magical and Musical
Spinner=Hell Yeah
Ball & Chain=Misudnderstood
Title: Re: Shruiken?
Post by: MyNameLawl on January 12, 2007, 09:24:19 pm
Zelda =/= medivil.

That would be cool, but I don't think I could see much of a use for them, unless they replaced arrows entirely for one game(I'm getting sick of seeing them in each game, and they didn't even seem to fit in that one dungeon in TP.  I was totally expecting the Clawshot, but no, I get a rehash of an item!).
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 09:24:42 pm
It's explained when you get the spinner that it's magic - it actually floats above the ground.

EDIT: The ball and chain is actually somewhat vaguely medieval...
Title: Re: Shruiken?
Post by: Mewgull on January 12, 2007, 09:30:20 pm
woot, torture..
Explaination of items:
Ocarina - The aztecs created this instrument(In real life)...(I did a project about them) and then a secret scotish group stole them from the aztecs..
~In the game, it was a magical instrument that can control time...
Deku Nut- Normal magic nut, can paralyze or blind people.
Megaton Hammer - (I unno where this came from)
in the game, it was created by the goron tribe to be used for the hero to kill the dragon that dwells inside the death mountain crater.
Compass - Doesn't sound ancienty to me... but has some magical content to it..
In the game it is used to naviagate the chests and your place, along with the dungeon map..
Title: Re: Shruiken?
Post by: cb43569 on January 12, 2007, 09:31:22 pm
Torture Device for sure!
Torture device? I love it!
woot, torture..


Er, sorry, I meant to say "form of transport", and instead I start a legend :P. That's so dumb >.<. I'm rofling for real, right now!
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 09:33:30 pm
Ocarina - The aztecs created this instrument(In real life)...(I did a project about them) and then a secret scotish group stole them from the aztecs..

I thought there were multiple origin points for the single instrument known today as the ocarina? I recall something about a seperate, similar evolution of the instrument in Europe, seperate from the south American creation of it...
Title: Re: Shruiken?
Post by: cb43569 on January 12, 2007, 09:36:07 pm
Ocarina - The aztecs created this instrument(In real life)...(I did a project about them) and then a secret scotish group stole them from the aztecs..

I thought there were multiple origin points for the single instrument known today as the ocarina? I recall something about a seperate, similar evolution of the instrument in Europe, seperate from the south American creation of it...

Hmm, do you perhaps mean Mountain Ocarinas? http://www.mountainocarinas.com/index.htm (http://www.mountainocarinas.com/index.htm). Oh, wait, that says Latin American... hmm.
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 09:47:28 pm
Checked Wiki... they have origins in China, Italy, and South America....

So, yeah. By no means only American.
Title: Re: Shruiken?
Post by: Kame on January 12, 2007, 10:38:06 pm
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

1. Bombs the style of Zelda are vaguely historically themed. Especially with the fuse style of the bomb...
2. There's no way you can explain the hookshot without saying "magic" at some point. Also, they're vaguely medieval styled in terms of aesthetics, even if not the functional properties.
Yes, sort of, and with the bombs, it's really just time-frame. Zelda is obviously not set in any time in our world, but also obviously Mediaeval themed, where bombs were basically non-existant.
And, the hookshot, well, it's obviously inexplicable, thus it would fall under "ridiculous" in my book. I would not include magic in describing it at all, i would simply describe it as being fictional. That's all that needs to be said, really. However, ninja-type combat is not at all similar to the world Link lives in, and would be out of place. Shuriken would suck.
Title: Re: Shruiken?
Post by: Bboy on January 12, 2007, 11:48:24 pm
Checked Wiki... they have origins in China, Italy, and South America....

So, yeah. By no means only American.
So seeing that, you see not all Zelda items are medevil. Its not as if the Hyrulians couldn't make some, it is just a weight metal star. My friend made one out of paper and some staples.
Title: Re: Shruiken?
Post by: Pyru on January 12, 2007, 11:50:46 pm
Checked Wiki... they have origins in China, Italy, and South America....

So, yeah. By no means only American.
So seeing that, you see not all Zelda items are medevil. Its not as if the Hyrulians couldn't make some, it is just a weight metal star. My friend made one out of paper and some staples.

It's a REALLY OLD INSTRUMENT. Of course they would have had it in medieval times...
Title: Re: Shruiken?
Post by: Bboy on January 12, 2007, 11:52:14 pm
Checked Wiki... they have origins in China, Italy, and South America....

So, yeah. By no means only American.
So seeing that, you see not all Zelda items are medevil. Its not as if the Hyrulians couldn't make some, it is just a weight metal star. My friend made one out of paper and some staples.

It's a REALLY OLD INSTRUMENT. Of course they would have had it in medieval times...
And shuriken are REALLY OLD WEAPONS, its just that it was in Japan.
Title: Re: Shuriken?
Post by: Pyru on January 12, 2007, 11:54:05 pm
Yes. And they were never traditional use in Europe. And that's the thing - Zelda is based on EUROPEAN traditions. Medieval customs, old pagan religions, and European myths and legends. It's as far removed from asian customs as can be, for the most part.

There are some thematic similarities with asian traditions... but this does not show itself in an absolute way, like through an item, or a major storyline point.
Title: Re: Shuriken?
Post by: Bboy on January 12, 2007, 11:58:55 pm
You just said the ocarina partly came from China. Though this is true about European influence, it isn't impossible there are some small things in the games that don't come from European culture, why not one more.
Title: Re: Shuriken?
Post by: Pyru on January 13, 2007, 12:01:26 am
You just said the ocarina partly came from China. Though this is true about European influence, it isn't impossible there are some small things in the games that don't come from European culture, why not one more.

That's a single origin of the instrument. Can you understand that the instrument has at least 3, completely seperate, unrelated origins?

One's European.

And shuriken have no European origin at all. They're purely Japanese.
Title: Re: Shuriken?
Post by: Moon_child on January 13, 2007, 12:02:30 am
I actually do not care wich weapon they put in it. Aslong it fits with the rest I'm fine with it.
Title: Re: Shuriken?
Post by: MyNameLawl on January 13, 2007, 12:40:55 am
I don't see the reason why Zelda games should strictly be mideivil.  Just look at TWW, or MM, or LA.
Title: Re: Shuriken?
Post by: Pyru on January 13, 2007, 12:48:49 am
I don't see the reason why Zelda games should strictly be mideivil.  Just look at TWW, or MM, or LA.

They're still predominantly medieval. Token efforts are made in WW towards a slight difference in culture, but that is more the setting - the sea - rather than the land. Still mainly European, still mainly medieval.

MM didn't really break the medieval theme, they just toyed with it a great deal.

LA was technically uncanonical anyway... it's all a dream, remember?
Title: Re: Shuriken?
Post by: MyNameLawl on January 13, 2007, 01:26:53 am
I don't see the reason why Zelda games should strictly be mideivil.  Just look at TWW, or MM, or LA.

They're still predominantly medieval. Token efforts are made in WW towards a slight difference in culture, but that is more the setting - the sea - rather than the land. Still mainly European, still mainly medieval.

MM didn't really break the medieval theme, they just toyed with it a great deal.

LA was technically uncanonical anyway... it's all a dream, remember?

Even if it is just a "dream", that doesn't make much of a difference in what the creators are doing with the series.  Especialy since TP will be the last Zelda game of its kind. 
Title: Re: Shuriken?
Post by: NickAVV on January 13, 2007, 01:56:31 am
You just said the ocarina partly came from China. Though this is true about European influence, it isn't impossible there are some small things in the games that don't come from European culture, why not one more.

It isn't that Zelda games can't have references, items, etc... from other cultures. Hell, the Triforce design itself is from ancient Japan! All that we're trying to get across is that Shuriken just don't fit in with the theme of a Zelda game whatsoever. Link isn't the kind of guy who throws those things. Maybe someone could make a fangame where everything was based on fuedal Japan instead of Medieval Europe, but until that time Shuriken=No.
Title: Re: Shuriken?
Post by: Bboy on January 13, 2007, 02:32:16 am
You just said the ocarina partly came from China. Though this is true about European influence, it isn't impossible there are some small things in the games that don't come from European culture, why not one more.

It isn't that Zelda games can't have references, items, etc... from other cultures. Hell, the Triforce design itself is from ancient Japan! All that we're trying to get across is that Shuriken just don't fit in with the theme of a Zelda game whatsoever. Link isn't the kind of guy who throws those things. Maybe someone could make a fangame where everything was based on fuedal Japan instead of Medieval Europe, but until that time Shuriken=No.
Link throws the boomerang. And for the rest, you just contradicted yourself.
Title: Re: Shuriken?
Post by: Mitsu on January 13, 2007, 02:55:35 am
a link ninja!!!! awesome!!!  now we have to rename everything in the game and call it something ninja-ish.

now, if there was a section of a zelda game where you fight ninjas, and in this zelda game you could pick up weapons the enemy had.  then i would say,"hey, go for it".  but i hope there are never ninjas in a zelda game because 1) it wouldn't feel zelda-y and 2) ninjas would probably be hard enemies.

on the topic of them saying tp was the last traditional type zelda game, i think it might be cool to see something like final fantasy where they kind of two different times and settings going on in the games.  with ff 6, 7, and 8 being kind of futuristic but the first five were set in a fantasy world of long ago.
Title: Re: Shruiken?
Post by: Piers on January 13, 2007, 11:21:08 am
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

2. There's no way you can explain the hookshot without saying "magic" at some point. Also, they're vaguely medieval styled in terms of aesthetics, even if not the functional properties.

 Not really:

Quote from: Wikipedia

A hookshot is a device used to pull the wielder to a different location, for example, across large gaps or to a higher elevation, although it can also pull distant objects towards oneself. It usually consists of a grappling hook launched from a gun-like firearm. The hooked end can catch onto a stable edge and then the user can "reel in" the line, though this sometimes is an automated feature. The hookshot has appeared in many video games, though is best known for its use in the Legend Of Zelda series of videogames.


I don't see the reason why Zelda games should strictly be mideivil.  Just look at TWW, or MM, or LA.

They're still predominantly medieval. Token efforts are made in WW towards a slight difference in culture, but that is more the setting - the sea - rather than the land. Still mainly European, still mainly medieval.

MM didn't really break the medieval theme, they just toyed with it a great deal.

LA was technically uncanonical anyway... it's all a dream, remember?

Even if it is just a "dream", that doesn't make much of a difference in what the creators are doing with the series.  Especialy since TP will be the last Zelda game of its kind. 
You do know that that was just a mention to the control scheme, right? (When TP was still in GC.) Phantom Hourglass is a normal Legend of Zelda game except the controls and it is coming out after TP.

Title: Re: Shuriken?
Post by: Linky628 on January 14, 2007, 07:17:54 am
My fangame,TLOZ:Hero of Time has throwing disks,with blades attached,and there kind of simular to shuriken!
Title: Re: Shuriken?
Post by: Hoffy on January 15, 2007, 02:23:13 am
Boomarang=Magical and Childish
The Boomerang has Australian origins, silly D:. 'Twas not some idea of "magic" or "children", it came from my home ;-;...

Anyway, you're all being silly. Although the Legend of Zelda series has always been predominantly a medieval fantasy in terms of culture, architecture, creatures, landscape and of course, tools and items, the series does throw a lot of other cultural influences into account. Asian, Australia, African and South American, they all appear somewhere throughout the series. For example, the Shiekah are often referred to as a tribe of skilled shadow ninjas. The Garos from Majora's Mask also had some ninja associated weapons and movements. I could go on, but it's the Ninja that this topic is related to.

Ninjas do appear throughout Zelda, so it wouldn't make too much sense not to find shuriken in on one of the games. The aforementioned Boomerang has an Aboriginal background, but no part of the franchise actually relates to anything Australian. Through this, the shuriken wouldn't at all feel out of place in the Zelda universe. However, from a gameplay standpoint, the shuriken are pathetic. They're just projectiles -- they'd work like arrows, basically. They don't do anything completely different to items you'd already receive. Unless of course, Nintendo found some sort of interesting twist for these items... which is possible. Nintendo do have creative minds, so it's likely that they could find some unique use for shuriken, like firing a certain number at the same time to hit switches that need to be hit simultaneously. Or something.

One more point I'd like to make is that Nintendo do like to throw other cultures into the series. The best example is the Wind Waker -- you were a sailor. 'Nuff said. You took on different cultures other than medieval sword-fighting and horse-riding. In the beginning of Twilight Princess, you were a wrangler and a farmhand... With the risk of becoming too much like Naruto, Nintendo could easily have a game where Link is brought up in more an Asian Hyrule, in which is raised to be a ninja. Sounds silly, of course, but considering the way Nintendo pulled off Wind Waker, I don't doubt that whatever game that uses these cultural influences could still be a Zelda game at heart.
Title: Re: Shuriken?
Post by: Mitsu on January 15, 2007, 04:17:27 am
one of those super large shurikens(like from naruto) that link throws, but is able to control its flight path. kind of like the magical boomerang in the oracle games, except it doesn't come back unless you want it too.  that'd be nice to play with.
Title: Re: Shuriken?
Post by: MyNameLawl on January 15, 2007, 04:43:19 am
Or it could replace the Bombchus/Bomblings.  I hated not being able to determine their paths(although they helped me take out some Dinalfoes in the Cave of Ordeals).
Title: Re: Shuriken?
Post by: Bboy on January 15, 2007, 05:10:32 pm
one of those super large shurikens(like from naruto) that link throws, but is able to control its flight path. kind of like the magical boomerang in the oracle games, except it doesn't come back unless you want it too.  that'd be nice to play with.
Thats called a Windmill Shuriken. That would be one of the uniqe things Ninty could have, It would be like an upgrade for the boomerang.
Or it could replace the Bombchus/Bomblings.  I hated not being able to determine their paths(although they helped me take out some Dinalfoes in the Cave of Ordeals).
Did you just spoil TP for me foo!?
Boomarang=Magical and Childish
The Boomerang has Australian origins, silly D:. 'Twas not some idea of "magic" or "children", it came from my home ;-;...

Anyway, you're all being silly. Although the Legend of Zelda series has always been predominantly a medieval fantasy in terms of culture, architecture, creatures, landscape and of course, tools and items, the series does throw a lot of other cultural influences into account. Asian, Australia, African and South American, they all appear somewhere throughout the series. For example, the Shiekah are often referred to as a tribe of skilled shadow ninjas. The Garos from Majora's Mask also had some ninja associated weapons and movements. I could go on, but it's the Ninja that this topic is related to.

Ninjas do appear throughout Zelda, so it wouldn't make too much sense not to find shuriken in on one of the games. The aforementioned Boomerang has an Aboriginal background, but no part of the franchise actually relates to anything Australian. Through this, the shuriken wouldn't at all feel out of place in the Zelda universe. However, from a gameplay standpoint, the shuriken are pathetic. They're just projectiles -- they'd work like arrows, basically. They don't do anything completely different to items you'd already receive. Unless of course, Nintendo found some sort of interesting twist for these items... which is possible. Nintendo do have creative minds, so it's likely that they could find some unique use for shuriken, like firing a certain number at the same time to hit switches that need to be hit simultaneously. Or something.

One more point I'd like to make is that Nintendo do like to throw other cultures into the series. The best example is the Wind Waker -- you were a sailor. 'Nuff said. You took on different cultures other than medieval sword-fighting and horse-riding. In the beginning of Twilight Princess, you were a wrangler and a farmhand... With the risk of becoming too much like Naruto, Nintendo could easily have a game where Link is brought up in more an Asian Hyrule, in which is raised to be a ninja. Sounds silly, of course, but considering the way Nintendo pulled off Wind Waker, I don't doubt that whatever game that uses these cultural influences could still be a Zelda game at heart.
This is exactly what I was going for, though I phailed. OT: I didn't know you were Austrailian.
Title: Re: Shuriken?
Post by: Kame on January 15, 2007, 06:58:28 pm
With the risk of becoming too much like Naruto, Nintendo could easily have a game where Link is brought up in more an Asian Hyrule, in which is raised to be a ninja.
So when did Ninjas become a Naruto thing and not vice-versa? >_>
Good god, we are so close-cultured that we don't even really have the merit to even discuss this.
Title: Re: Shuriken?
Post by: Mitsu on January 15, 2007, 08:02:37 pm
i only mentioned naruto because it was the only place i had seen one of those huge shuriken.
Title: Re: Shuriken?
Post by: Hoffy on January 15, 2007, 11:24:33 pm
With the risk of becoming too much like Naruto, Nintendo could easily have a game where Link is brought up in more an Asian Hyrule, in which is raised to be a ninja.
So when did Ninjas become a Naruto thing and not vice-versa? >_>
Good god, we are so close-cultured that we don't even really have the merit to even discuss this.
That's completely beside the point I was trying to make in my post. Ninjas aren't a "Naruto thing", Ninjas are apart of Asian Culture. What I meant when I said that was that if Nintendo did cook up an Asian Hyrule with Link raised as a Ninja, it could be possible that the game would seem a little too much like Naruto. So in essence, I didn't say that if this happened, Zelda would become like Naruto, I said that Zelda would take on Asian influences which would be similar to that seen in the Naruto series.

Now that was a complete waste of time, and a subject that shouldn't have been discussed. I don't see how my post was close-cultured. You probably should have argued against my entire post, rather than argue against one of the smaller points I made, which didn't really contribute to the subject of my post.
Title: Re: Shuriken?
Post by: MyNameLawl on January 15, 2007, 11:31:56 pm
Or it could replace the Bombchus/Bomblings.  I hated not being able to determine their paths(although they helped me take out some Dinalfoes in the Cave of Ordeals).
Did you just spoil TP for me fool!?

Nope.
Title: Re: Shruiken?
Post by: Busternaut on January 22, 2007, 03:33:50 am
I guess no one checks out my fangame. It has a lot of new and unique items, but we haven't revealed a lot of them.

That's cause your game isn't a legit zelda....in other words it doesn't matter.


Also Shuriken has got to be the god damn stupidest idea i've ever heard!

Has Link ever gotten anyother asianesque weapons before? No, and until he does i will always think this is a stupid idea.
Title: Re: Shuriken?
Post by: Mateus on January 29, 2007, 02:56:07 am
Sorry but the idea of Shurikens don't really suit well in a Zelda game.
Also Regulus you don't have to be so mean to him. It was only an idea.
Title: Re: Shuriken?
Post by: Antidote on February 13, 2007, 01:45:51 am
keep it medi evil no matter the weapon imagine Link driving a mustang and trying to rescue Zelda from Alqueda O.o 
Title: Re: Shuriken?
Post by: Mateus on February 13, 2007, 02:13:58 am
I think that went a little to far Antidote.
Title: Re: Shuriken?
Post by: MyNameLawl on February 13, 2007, 02:53:58 am
keep it medi evil no matter the weapon imagine Link driving a mustang and trying to rescue Zelda from Alqueda O.o 

That would be awesome!  At least it would, for a more of a stand-alone Zelda game like LA, MM, or TWW.

Although, I don't think that analogy is true to the idea brought up in this thread.
Title: Re: Shuriken?
Post by: Mateus on February 18, 2007, 02:17:31 am
keep it medi evil no matter the weapon imagine Link driving a mustang and trying to rescue Zelda from Alqueda O.o 

That would be awesome!  At least it would, for a more of a stand-alone Zelda game like LA, MM, or TWW.

Although, I don't think that analogy is true to the idea brought up in this thread.
None of those are "stand-alone" if i understand what you mean.
Title: Re: Shuriken?
Post by: MyNameLawl on February 18, 2007, 02:49:44 am
keep it medi evil no matter the weapon imagine Link driving a mustang and trying to rescue Zelda from Alqueda O.o 

That would be awesome!  At least it would, for a more of a stand-alone Zelda game like LA, MM, or TWW.

Although, I don't think that analogy is true to the idea brought up in this thread.
None of those are "stand-alone" if i understand what you mean.

Why not?  They all introduced ideas that aren't used in any other Zelda games, which sets them apart from others.  LA is just funking crazy; MM has the time system and the darkest storyline; and TWW takes place on a sea instead of some medi evil country or world.
Title: Re: Shuriken?
Post by: Bboy on February 18, 2007, 02:54:46 am
Yeah, but none are modern or that extreme.

Plus, I think this was settled at HoF's post, like he said, the boomerang is Australian, and somethings like the spinner are not even possible today.
Title: Re: Shuriken?
Post by: thibledorf on July 27, 2007, 06:00:15 pm
Hi.
First let me say that in my opinion HoF's point is valid and I'm not trying to dispute that however I still don't think that just because Zelda allows for items from other cultures that they necessarily fit with the style.

How would we feel if in the next Zelda Game Link ends up finding a........Hmmmnnn... this is hard most of the things that clash the with the style the most are either Japanese or stupidly modern like a gun but that wouldn't be a fair comparesen at all......

What they could do is put blades on the boomerang or something like that.

I do think Nintendo should add some new weapons but something that seems slightly more "Heroish" like a lance or a Helmet or something.
Somehow I just can't see Link sneaking along in the shadows and throwing a Shuriken at someone.
it might be good for an enemy though.
also I seem to remember that in "Super Smash Bros Melee" Shiek had throwing stars.
Title: Re: Shuriken?
Post by: REV2K7 on July 27, 2007, 07:50:39 pm
Hi.
First let me say that in my opinion HoF's point is valid and I'm not trying to dispute that however I still don't think that just because Zelda allows for items from other cultures that they necessarily fit with the style.

How would we feel if in the next Zelda Game Link ends up finding a........Hmmmnnn... this is hard most of the things that clash the with the style the most are either Japanese or stupidly modern like a gun but that wouldn't be a fair comparesen at all......

What they could do is put blades on the boomerang or something like that.

I do think Nintendo should add some new weapons but something that seems slightly more "Heroish" like a lance or a Helmet or something.
Somehow I just can't see Link sneaking along in the shadows and throwing a Shuriken at someone.
it might be good for an enemy though.
also I seem to remember that in "Super Smash Bros Melee" Shiek had throwing stars.
i know your new but this a graveyard post :P , but im just saying ahead of time of a admin/mod says :P
Title: Re: Shuriken?
Post by: 4Sword on July 27, 2007, 07:54:41 pm
Uh, you don't have to point out the obvious, REV2K7, but his or her post has enough content, so it is fine.
Title: Re: Shuriken?
Post by: thibledorf on July 28, 2007, 12:03:12 am
Graveyard? Oops. XD
Sorry didn't notice how long it had been since people were still talking about this.

Uh, you don't have to point out the obvious, REV2K7, but his or her post has enough content, so it is fine.

Hmmmmmnn. Sorry since I'm new can you explain how my post having enough content justifies it being a graveyard post. am I missing the meaning of "graveyard post"?

also for future reference I'm a guy so "his post" would be appropriate.

PS. My first post and I make a fool of my self.....  :(  Oh well.
Title: Re: Shuriken?
Post by: dehvknull on July 28, 2007, 12:11:25 am
Graveyard? Oops. XD
Sorry didn't notice how long it had been since people were still talking about this.

Uh, you don't have to point out the obvious, REV2K7, but his or her post has enough content, so it is fine.

Hmmmmmnn. Sorry since I'm new can you explain how my post having enough content justifies it being a graveyard post. am I missing the meaning of "graveyard post"?

also for future reference I'm a guy so "his post" would be appropriate.

PS. My first post and I make a fool of my self.....  :(  Oh well.
It means that you are a very powerful necromancer and can bring this thread back to life. XD
Title: Re: Shuriken?
Post by: thibledorf on July 28, 2007, 12:17:33 am
Mwahahahaha! Rise Forth And Do My Bidding! Graveyard Post I Command You!  >:D

but seriously this was a good topic what happened? 
Title: Re: Shuriken?
Post by: dehvknull on July 28, 2007, 12:20:13 am
Mwahahahaha! Rise Forth And Do My Bidding! Graveyard Post I Command You!  >:D

but seriously this was a good topic what happened? 
n00b, I'm already a lich. Beat that.

Seriously, I guess 4Sword just didn't have a wooden foreign object lodged deeply in his anus today. :D
Title: Re: Shuriken?
Post by: Hoffy on July 28, 2007, 12:22:36 am
Mwahahahaha! Rise Forth And Do My Bidding! Graveyard Post I Command You!  >:D

but seriously this was a good topic what happened? 
That's easy, you dug it up :P.

Hi.
First let me say that in my opinion HoF's point is valid and I'm not trying to dispute that however I still don't think that just because Zelda allows for items from other cultures that they necessarily fit with the style.

How would we feel if in the next Zelda Game Link ends up finding a........Hmmmnnn... this is hard most of the things that clash the with the style the most are either Japanese or stupidly modern like a gun but that wouldn't be a fair comparesen at all......

What they could do is put blades on the boomerang or something like that.

I do think Nintendo should add some new weapons but something that seems slightly more "Heroish" like a lance or a Helmet or something.
Somehow I just can't see Link sneaking along in the shadows and throwing a Shuriken at someone.
it might be good for an enemy though.
also I seem to remember that in "Super Smash Bros Melee" Shiek had throwing stars.
I think a Lance would be pretty cool, actually. It'd be a nice weapons to use on your horse, I don't know why Nintendo didn't throw it into Twilight Princess (probably because they realized Twilight Princess was already lacking in innovation and they wanted to make it worse).

But yeah, this topic is dead XD.
Title: Re: Shuriken?
Post by: thibledorf on July 28, 2007, 12:32:57 am
I think a Lance would be pretty cool, actually. It'd be a nice weapons to use on your horse, I don't know why Nintendo didn't throw it into Twilight Princess (probably because they realized Twilight Princess was already lacking in innovation and they wanted to make it worse).

But yeah, this topic is dead XD.

I don't know. I think the ball and chain was long due.

but that is for a differant topic this topic is beyond even dehvknulls Mighty powers.
Title: Re: Shuriken?
Post by: REV2K7 on July 28, 2007, 01:47:40 am
Uh, you don't have to point out the obvious, REV2K7, but his or her post has enough content, so it is fine.
oh i didn't know if you added enough content it be fine so its just like lol or something is wrong ?
Title: Re: Shuriken?
Post by: 4Sword on July 28, 2007, 02:00:57 am
If your post has a significant amount of well-thought and meaningful content, than you can post it, but doing this repeatedly for the sole purpose of getting a higher post count is unadvised and would be a bad thing.  The thing is, this topic can still be relevantly discussed, but bumping a request topic or something that is really dated and a new post wouldn't work because of chronological necessity is wrong.  Don't go out of your way, if at all possible don't do it.
Title: Re: Shuriken?
Post by: Dracon on July 28, 2007, 02:22:24 am
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

1. Bombs the style of Zelda are vaguely historically themed. Especially with the fuse style of the bomb...
2. There's no way you can explain the hookshot without saying "magic" at some point. Also, they're vaguely medieval styled in terms of aesthetics, even if not the functional properties.
I'm pretty sure that in OoT Dampe said it was spring powered...
Title: Re: Shuriken?
Post by: dehvknull on July 28, 2007, 03:03:10 am
*Shuriken.

And, no. They're too un-Zeldaish. If you notice, 95% of all Zelda items are either a) Medieval or themed to the game (e.g. sea themed for WW)  or b) magic.

Shuriken are neither.
Or c) modern/ridiculous, like bombs or Hookshots. :P

1. Bombs the style of Zelda are vaguely historically themed. Especially with the fuse style of the bomb...
2. There's no way you can explain the hookshot without saying "magic" at some point. Also, they're vaguely medieval styled in terms of aesthetics, even if not the functional properties.
I'm pretty sure that in OoT Dampe said it was spring powered...
I think I remember it too.
Mwahahahaha! Rise Forth And Do My Bidding! Graveyard Post I Command You!  >:D

but seriously this was a good topic what happened? 
That's easy, you dug it up :P.

Hi.
First let me say that in my opinion HoF's point is valid and I'm not trying to dispute that however I still don't think that just because Zelda allows for items from other cultures that they necessarily fit with the style.

How would we feel if in the next Zelda Game Link ends up finding a........Hmmmnnn... this is hard most of the things that clash the with the style the most are either Japanese or stupidly modern like a gun but that wouldn't be a fair comparesen at all......

What they could do is put blades on the boomerang or something like that.

I do think Nintendo should add some new weapons but something that seems slightly more "Heroish" like a lance or a Helmet or something.
Somehow I just can't see Link sneaking along in the shadows and throwing a Shuriken at someone.
it might be good for an enemy though.
also I seem to remember that in "Super Smash Bros Melee" Shiek had throwing stars.
I think a Lance would be pretty cool, actually. It'd be a nice weapons to use on your horse, I don't know why Nintendo didn't throw it into Twilight Princess (probably because they realized Twilight Princess was already lacking in innovation and they wanted to make it worse).

But yeah, this topic is dead XD.
That's a very good idea. I can easily imagine how that would look. It would be extremely one with a Wiimote. XD
Title: Re: Shuriken?
Post by: Mandrag on July 29, 2007, 04:19:02 am
The only reason someone would think having a shuriken as an item in a Zelda game would be a "good idea", is because they suffer something I like to refer to as the "crossover complex".

This is when a person has a strong interest or obsession over two different things, such as japanese weaponry, and Zelda thinks for one reason or another that it would be a logical idea to combine the two. Occasionally this emotion driven conclusion can conflict with the opinions of those who are only a fan of one of those things, and have no interest or opinion of the other.

Those that are only a fan of Zelda, and not of japanese weaponry, do not see it as a suitable Zelda item because of the pattern of previous Zelda games, and lack of any form of interest or opinion in japanese weaponry allows them to think about in a less emotional and more rational manner.

Additional information:
Returning boomerangs were origionally thought to be magical in nature, and boomerangs have an origin in many different cultures
Aztecs brought the ocarina to Europe, and went on to become popular in European communities as a toy instrument.

You do know that that was just a mention to the control scheme, right? (When TP was still in GC.) Phantom Hourglass is a normal Legend of Zelda game except the controls and it is coming out after TP.
Thank You!
Title: Re: Shuriken?
Post by: Bboy on July 31, 2007, 03:50:41 am
Actually the place I got this from was FF3. I thought Zelda maybe too, because FF has a similar fusion of cultrues.

A lance is an awesome idea, perfect.
Title: Re: Shuriken?
Post by: Mandrag on July 31, 2007, 06:21:53 am
A lance is an awesome idea, perfect.
Before you consider a lance for... what I'm going to go out on a limb and assume is a fangame, you should really consider the possible uses for the lance that can't already be done with the sword (besides be very long). What would make the lance different from the sword aside from the length? Would having it add anything to the gameplay, or would you be adding a lance for the sake of it being a lance? And considering  how often it's going to be used, would it even be worth putting in? (like the Slingshot, Dominion Rod, Spinner and Horse Call in TP)

What I'm really trying to say is that you shouldn't find an item then try to give it a use, you should think of a thing that would be fun to use and make it into an item we can all recognize.

While on the topic of items that would fit in a Zelda game, How well would a hula hoop size chakram fit? (with young link)
Title: Re: Shuriken?
Post by: Hoffy on July 31, 2007, 06:40:44 am
A lance is an awesome idea, perfect.
Before you consider a lance for... what I'm going to go out on a limb and assume is a fangame, you should really consider the possible uses for the lance that can't already be done with the sword (besides be very long). What would make the lance different from the sword aside from the length? Would having it add anything to the gameplay, or would you be adding a lance for the sake of it being a lance? And considering  how often it's going to be used, would it even be worth putting in? (like the Slingshot, Dominion Rod, Spinner and Horse Call in TP)
Received in a jousting minigame, can be used on horseback for the rest of the game. If there was a dungeon in which you could take Epona into, you could possible receive the item in there and use it against the boss. I think it would make a terrific item.

What I'm really trying to say is that you shouldn't find an item then try to give it a use, you should think of a thing that would be fun to use and make it into an item we can all recognize.
I do agree with this... and it's pretty much what Miyamoto does when he's coming up with a new game... He doesn't think of a series (eg Zelda) and try and give it a game, he thinks of a new way to play a game first.
Title: Re: Shuriken?
Post by: Bboy on August 01, 2007, 07:31:53 pm
Maybe you could hook it on to metal bars that the hookshot couldn't get (because they are metal). And maybe enemies that are armored (so no arrows) and are too tall to reach the weak point with your sword, or its hard/impossible to get close enough to use it.

Also if it was like a sewer, or a place with really tight spaces, it would be easier to stab with it.

And for the ZFGCCP, maybe you use it as a balance (not holding it in the center, or taking off the blade, of course) so its harder to fall off tightropes.

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