ZFGC
Resources => Graphics => Topic started by: pxl_moon (dotyue) on June 26, 2007, 07:01:35 pm
-
Played around with 3d today... its nothing special since i cant do much but *meh*:
(http://img78.imageshack.us/img78/4541/meh2yz1.png)
The Textures are from Djipis Cel-Shading Texture Pack for the OoT Rom
-
That looks great, great job!
-
Nice! But you almost can't see the first *however you call it in English* of the stairs.
-
That's very close to the one from MC, but maybe you should try to make the top-part more metallic.
Nice job dude ^_^.
-
Wow, that'd be an awesome graphics style for a game haha.
Great job.
-
Nice! But you almost can't see the first *however you call it in English* of the stairs.
It's called a step ;)
-
Played around with 3d today... its nothing special since i cant do much but *meh*:
(http://img78.imageshack.us/img78/4541/meh2yz1.png)
The Textures are from Djipis Cel-Shading Texture Pack for the OoT Rom
Cool! You should just improve the lighting/textures a little.
-
looks awesome but maby you shouldt add more datail to the wings of the triforce
-
Cool! You should just improve the lighting/textures a little.
Textures are for OoT... maybe when i would make more i may could ask someone for new textures but these are not really made for that and its cool that the even fit a little
lighting... yeah i had seriously problems with the light here
looks awesome but maby you shouldt add more datail to the wings of the triforce
it HAS all details, but lighting and no textur made it invisible, when you ment the outer line... well it really could be slightly better ^^
Nice! But you almost can't see the first *however you call it in English* of the stairs.
It's called a step ;)
thats because of the bad lighting... most times i had renders which where WHITE so its now well done in compare xD
That's very close to the one from MC, but maybe you should try to make the top-part more metallic.
Nice job dude ^_^.
the texture i used is STONE... i dont know yet how to make a good shining ( see triforce )
Wow, that'd be an awesome graphics style for a game haha.
Great job.
thats 1:1 as close as it could get to the original
i look later that i make a few detailwork and maybe another object later... just to improve myself ^^
pls note: that was my first (serious) try at 3D Modelling ;P
-
update:
i made the bow rounder and used "smooth" on it
(http://img166.imageshack.us/img166/749/bogenqh6.png)
then i "smooth"ed the stone walls and moved the stairs that there is no space between them, the walls are closer together that the stair is now complete in them
(http://img166.imageshack.us/img166/9905/glockentor2er4.png)
the light is the same !@#$% as before
edit: i forget to mention that the "plates" on he wall are now directly on it, before it was a few segments away and not straight up
-
update:
i made the bow rounder and used "smooth" on it
(http://img166.imageshack.us/img166/749/bogenqh6.png)
then i "smooth"ed the stone walls and moved the stairs that there is no space between them, the walls are closer together that the stair is now complete in them
(http://img166.imageshack.us/img166/9905/glockentor2er4.png)
the light is the same !@#$% as before
edit: i forget to mention that the "plates" on he wall are now directly on it, before it was a few segments away and not straight up
Very impressive, but you still need to fix the light.
-
Very impressive, but you still need to fix the light.
Or decrease the shadow amount of the lights.