ZFGC
Resources => Graphics Requests/Archive => Graphics => LTTP & FSA => Topic started by: Jelleye on April 04, 2006, 02:53:19 pm
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Finished yet another enemy of Ocarina Of Time, Tektite (variations: Blue/Red/Normal). I decided to make them all at once this time. I'll upload them now :D .
-Normal Tektite:
-Sheet:
(http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Tektite/Tektite_Extended.png)
-Animated:
Open/Close eyes: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Tektite/Tektite_Open-CloseEyes.gif)
Jump: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Tektite/Tektite_Jump.gif) (love this animation !! ;D)
Hit: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Tektite/Tektite_Hit.gif) (as flashy as usually :P )
-Blue Tektite:
-Sheet:
(http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Blue%20Tektite/BlueTektite_Extended.png)
-Animated:
Open/Close eyes: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Blue%20Tektite/BlueTektite_Open-CloseEyes.gif)
Jump: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Blue%20Tektite/BlueTektite_Jump.gif)
Hit: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Blue%20Tektite/BlueTektite_Hit.gif)
-Red Tektite:
-Sheet:
(http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Red%20Tektite/RedTektite_Extended.png)
-Animated:
Open/Close eyes: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Red%20Tektite/RedTektite_Open-CloseEyes.gif)
Jump: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Red%20Tektite/RedTektite_Jump.gif)
Hit: (http://i10.photobucket.com/albums/a139/Jelleye/My%20Sprites/Red%20Tektite/RedTektite_Hit.gif)
That's 11 sprite sheets in 2 days :P . Hope you like this ones, I like the jumping animations a lott. c+c please :) .
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You just dont stop spriting excellent things do you? That is a very well made sprite, just as good as the lttp one! and yes i agree, the jumping animation is excellent!
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Thanks a lott ;D . I'm going to stop spriting now, because the projec doesn't really seem to be advancing anymore. Cazallx has finished his version, but I haven't received the file yet. Once everythings is going on fine again, and I find some time, I can continue. (This sprites are handy for the project to though :P ).
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Shading on his back needs some work. Jumping might use another frame.
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Wow, pretty nice! I love the jumping anim, it`s just so smooth... mmm... smooth... Anyways, once more, nice work ;)
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Ladies & Gentleman a new spriter is born.
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Seeing how this is pretty much a minor edit and recolour of the LttP Tektite (with shading flaws), you sure manage to gather a lot of praise, no?
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Nice work Jelleye! But as Gilgamesh said, the back could use some shading!
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I nice and all but , i dont remember OOT tektite flashing when they get hurt
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Thanks a lott ;D . When we're using the Tektite ingame, I'll try to shade him a bitt more. But for now, I'm going to leave it like this :) .
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I nice and all but , i dont remember OOT tektite flashing when they get hurt
Me either actually, they just falshed red for a second or to to symbolise the bloody on them, as i remember, maybe someone should check this perhaps? Does anyone have a screenshot for us to compare with??
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If I'm not mistaken, they do flash red indeed :P . I just made them flash everytime they get hurt. (with all sprites). They do that in a lott of game, and since it looks nice, I decided to do that to :P .
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If I'm not mistaken, they do flash red indeed :P . I just made them flash everytime they get hurt. (with all sprites). They do that in a lott of game, and since it looks nice, I decided to do that to :P .
Fair enough, cant argue with than can we?