ZFGC

Resources => Graphics => Topic started by: pxl_moon (dotyue) on March 28, 2010, 10:51:34 am

Title: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 28, 2010, 10:51:34 am
I tried yet again an approach to the OoA Impa and used the fat woman sprites from fsa as basement...

Oracle of Ages:
Title: Re: Yet another Impa approach
Post by: Eleo on March 28, 2010, 01:15:18 pm
Good! It would be nice however if the "unpossesed" impa had a nicer facial expression.
Title: Re: Yet another Impa approach
Post by: pxl_moon (dotyue) on March 29, 2010, 01:46:26 pm
Good! It would be nice however if the "unpossesed" impa had a nicer facial expression.

well.. she has a fat face... so i dont really know how "nicer" that smile could get...

anyway... update... Zelda ;D

Resource (http://www.zfgc.com/index.php#?action=resources&sa=view&id=185)
Title: Re: FSA styled Oracle Sprites
Post by: Sinkin on March 29, 2010, 01:52:09 pm
Why even do Zelda when there is one already, but the one you made is way too big/fat.
Title: Re: FSA styled Oracle Sprites
Post by: Leduardo on March 29, 2010, 01:59:18 pm
Man,

Perfect!

I thought to do IMPA last weekend, but I have no time.

Nice job, really!
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 02:09:49 pm
Why even do Zelda when there is one already, but the one you made is way too big/fat.

do you mean zelda is to big / fat or the fat impa?
yeah fat impa "is" fat she is based upon the fat woman from fsa maybe i resize her later...

for zelda ... no she is the right size
edit: when its zelda... she may look fatter because of her jewels but the size is right ^^
Man,

Perfect!

I thought to do IMPA last weekend, but I have no time.

Nice job, really!

please do.. this is my third impa xD


Title: Re: FSA styled Oracle Sprites
Post by: Sinkin on March 29, 2010, 02:40:12 pm
I wasn't thinking about that she is too tall. I meant that she is fat. Look at the reference you made.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 03:04:07 pm
I wasn't thinking about that she is too tall. I meant that she is fat. Look at the reference you made.

so... its just because of the jewels she's wearing... but i tried to make her waist smaller... does this the trick?
Title: Re: FSA styled Oracle Sprites
Post by: Sinkin on March 29, 2010, 03:22:04 pm
Thats a bit better but I made an example of what I want it to look like. My tip to you is that you use the real FSA Zelda as a template and go from there to what you want, like I did in my example. 
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 04:17:23 pm
Thats a bit better but I made an example of what I want it to look like. My tip to you is that you use the real FSA Zelda as a template and go from there to what you want, like I did in my example. 

i had have used the real already... but i've used now your "example" and edited all things (except the crown)...
Title: Re: FSA styled Oracle Sprites
Post by: Leduardo on March 29, 2010, 04:26:26 pm
I did the same as SinkinDevil, before your post above.

(http://img715.imageshack.us/img715/9716/zeldaoa.png)
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 29, 2010, 04:30:29 pm
Yue, it is the cape and the hair hanging so wide that makes Zelda look fatter than she is. My advice is to make the cape barely visible from a front view and let the hair not fall that wide. You are trying to put to much detail in the front view.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 06:09:14 pm
well, i changed some stuff with the crown and the hair... but i didn't found a "slighter" possibility for a cape... either you see one... or not

Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 29, 2010, 06:22:15 pm
I like the one left of the side view the best.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 06:32:18 pm
I like the one left of the side view the best.

so the old one or the new with cape?

and why ;)
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 29, 2010, 07:00:23 pm
3rd one from the left, without the cape. It makes Zelda a lot more slimmer. More girl like. The cape on the others might be really well visible when enlarged, but it kind of makes Zelda fat looking when it is at actual size. The cape is not so visible when you're looking at it from a 1920x1080 resolution.

Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 29, 2010, 07:28:39 pm
thanks... *updated 1st post*
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 30, 2010, 01:04:14 pm
So... since I got Zelda now at least right, here's Ralph ;D

(http://www.zeldawiki.org/images/d/dc/Ralph.png)

edit: bigger versions added for those high resolution users xD
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 30, 2010, 01:23:11 pm
Wow, that looks cool. The only thing I have to comment about is that you need to accentuate the eye a bit more. Make the iris and eyewhite more visible. Because the only visible eye that he has is kinda invisible.

Also, please make a side and back view and make a walking animation.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 30, 2010, 01:26:37 pm
Wow, that looks cool. The only thing I have to comment about is that you need to accentuate the eye a bit more. Make the iris and eyewhite more visible. Because the only visible eye that he has is kinda invisible.

Also, please make a side and back view and make a walking animation.

yeah i first try doing the characters 'caus i fail always at animating... when i've some together ( mainly those i've sprited before ) then i will give try at the animations and other views... and thats with the eye is no problem...
Title: Re: FSA styled Oracle Sprites
Post by: Leduardo on March 30, 2010, 02:15:56 pm
nice job,
the animations will be cool!
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on March 30, 2010, 04:59:42 pm
Wow, Ralph looks great! I agree with Niek, and I also think that the belt buckle could stand out a little more as well. Maybe sacrifice a bit of the detail on it (belt and surrounding area) if you have to.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 30, 2010, 06:22:24 pm
Since I've tried the whole time to redo those trees from OoA ( and failed ) i just gave a shot at Ralph again. I turned the belt and changed the eyes...
Title: Re: FSA styled Oracle Sprites
Post by: DJvenom on March 30, 2010, 10:19:11 pm
Holy crap in a hat, that Ralph is INCREDIBLE!
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on March 30, 2010, 11:12:54 pm
That Ralph is incredible... DAAAAAAAAAMN!
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 31, 2010, 02:50:37 pm
-____- damn trees... well, so i made naryu =)

(http://www.zeldadungeon.net/Zelda07/Characters/nayru.gif)

edit: whoops forgot the evil version ^^;

in the evil version is the darkness in her face increased
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on March 31, 2010, 04:37:15 pm
The normal Nayru's face looks bored. She needs to look happy happy happy! XD Besides that, not bad, but could be improved on a tad bit. But Ralph is just dang amazing! Totally pro there. ;)
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 31, 2010, 04:53:01 pm
I have to agree with FF and like to add that the normal Nayru has no mouth. If you make the skin a slight darker it might show the eyewhite a bit more or accentuate the eyebrows a bit.

EDIT: I just noticed but the pluck of hair pointing out from Nayru seems to come from the back of the head. Even though the artwork might suggest otherwise. The sprite (from all sides) from OOA suggests that the pluck of hair comes from the forehead.

http://www.spriters-resource.com/gameboy/lozooa/sheet/9101
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on March 31, 2010, 05:32:39 pm
thanks for the comments... i work right now on them ( even when i thought that the hair looked fine ;( )

for now a sprite i've worked on while waiting for critics ;)

Adlar ( Queen Ambi's Palace Advisor )

(http://images3.wikia.nocookie.net/__cb20090928201500/zelda/images/thumb/7/73/Adlar.png/250px-Adlar.png)

sadly i had almost none reference sprites from FSA

edit: ok tried to fix naryu... but the hair looks just weird when i try to plug the old, a part of it or a new plug hair more to the front

eyes should be feminine and btw: neither of them have mouths
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on March 31, 2010, 06:22:20 pm
Adlar looks nice, can't really see anything major yet, but it does not completely speak to me yet either.


About nayru, I tried to show what I mean, but I kinda suck at spriting though.
Title: Re: FSA styled Oracle Sprites
Post by: Xfixium on March 31, 2010, 07:16:36 pm
Love the Adlar sprite. Looks great.
Title: Re: FSA styled Oracle Sprites
Post by: Zhello on March 31, 2010, 07:26:28 pm
That Ralph is incredible... DAAAAAAAAAMN!

Same here, Daayum!  :o

Plz, ill see if I can sprite Queen ambi today. *_*
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on March 31, 2010, 08:53:03 pm
These all look amazing!
Title: Re: FSA styled Oracle Sprites
Post by: Faldomar on March 31, 2010, 08:59:07 pm
These are looking amazing, Zelda did look a tad fat. And Impa's facial expression scares me a bit. But Ralph and Nayru are beyond amazing. Aldar too.
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on March 31, 2010, 09:00:36 pm
Regarding Adlar:

     He looks really great, except the right side (your/my right) of the cane seems to go behind Adlar and it looks a little weird. I think it should look like it's in front of him (like it is in the GB sprite). It almost looks like the side of the staff is cut off. Or is it just me? Well, it should be a very simple fix.


Regarding Nayru:

     Could you make her lower dress part a lighter blue (maybe take out some of the darker shading; have less contrast, keeping it lighter)? It seems like the lower part and upper part run together a bit too much. Also, her hair should be the most-blue part of her, and her lower dress part is a little too close to the color of her hair. However, I do not know how many colors you are using, so this may be an impossible request.

eyes should be feminine and btw: neither of them have mouths

     The GB sprites don't have mouths sometimes because of the style and size of the sprites. But I think you have enough room to add a mouth and accentuate the eyes a bit more. She looks great, but the critic in me would give her 4 stars right now. A happy-like mouth would probably make all the difference to get a solid 5 from me.


All these FSA-style Oracle sprites are looking really great! I agree with Faldomar that the newer ones are looking better than your first ones. Btw, you should upload more of them into the resources so I can rate them. ;) Of course, I'm looking forward to more.
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on March 31, 2010, 09:12:41 pm
We all are, FrozenFire. We all are.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 06:32:11 am
thanks for the comments and critics, working now on said "problems"

meanwhile:

Fairy Queen

"The queen of the fairies of Labrynna, the Fairy Queen is a powerful entity, who watches over the Zora Seas."


hope neither darklink45 or frozenfire cares that i've done their great fairy wings as smaller version ^^

edit: Naryu fixed... I used now the MC-Naryu Blue, before it was the FSA Blue Maiden color (that is one step brighter than before). Added a mouth and changed the hair... hope you guys like her now

edit2: not really sure about Adlar, I just tried to change some little parts but I don't see anything wrong

Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 01, 2010, 07:12:58 am
Not really too fond of the Nayru sprite; seems too jagged to me :x but-- kinda curious as to why you're spriting the oracles out :P they're already done in MC style, which works fine in FSA style games :P (http://www.zeldawiki.org/images/d/dc/NayruSprite.gif)

Otherwise, looks good :p

EDIT:

Oh, doi! lol You already mentioned MC Nayru, so you already know the above statement D:
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 09:26:53 am
they're already done in MC style, which works fine in FSA style games :P

why even sprite anything which is already in an Zelda game? you can put MC, LttP and GB sprites just together!

Really... MC-Naryu may work fine for FSA but why should I just resprite those Oracle game custom poses in MC, when I'm doing the animations?
And I don't like those which are already made on S-R...

___________________________________


Anyways... tried making an "Ember Seed" in OoT 2D Style... that was the one burning everything. The idea was making it a nut because its a "seed"

well the "turning around" and "packing it into a nutshell" didn't work out so well but maybe you like it anyway..

note: the open nut that looks like a flame was meant to be the overworld object and the nut was meant to be for the hud

oh and i just noticed on zeldapedia that the artwork shows it as a flower...
(http://images1.wikia.nocookie.net/__cb20100328043012/zelda/images/e/e9/Ember_Seed.png)

If you use it anyway give proper credit to:
dotyue and ?Team Dekunut?
Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 01, 2010, 09:36:39 am
they're already done in MC style, which works fine in FSA style games :P

why even sprite anything which is already in an Zelda game? you can put MC, LttP and GB sprites just together!

Except for the fact that LttP and GB are 2 entirely different styles, MC and lttp are 2 different styles, and GB and MC are 2 different styles. MC and FSA however, are not :p. The tiles are lttp, yes, but the NPC sprite's sans a few enemies are in the exact same style as one another. The only difference is that Link has a much more finished sheet in MC then he did in FS and FSA, and that FSA is very sloppy with it's sprites in general. It's not even close to correct to imply that comparing FSA with MC is like comparing any of the other games you mentioned :P

All in all though I think you might have taken a bit too much offense to me saying that there are already sprites for those characters :x I was simply pointing out that it's redundant to make a character who already exists in that same style, and at first I wasn't aware that you knew that they already existed.

I shall !@#$% out of this thread for now <_< as my only comment has been UBERSARCASTIREPLIED. Actually I'm not buggering off, I enjoy a lot of what's coming out of this thread :P
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 05:02:46 pm
Let me introduce
Veran, Sorceress of Shadows

(http://images3.wikia.nocookie.net/__cb20090315034527/zelda/images/thumb/0/09/Veran.png/250px-Veran.png)

well I'm not fully proud of her... looking at her cape and arms...
Title: Re: FSA styled Oracle Sprites
Post by: Leduardo on April 01, 2010, 06:40:20 pm
I wanna see your ember tree.
=)
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 07:35:45 pm
I wanna see your ember tree.
=)

sadly i failed up to now in converting the style to a lttp-like form

maybe you want to try it ;D
Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 01, 2010, 07:58:28 pm
Let me introduce
Veran, Sorceress of Shadows

(http://images3.wikia.nocookie.net/__cb20090315034527/zelda/images/thumb/0/09/Veran.png/250px-Veran.png)

well I'm not fully proud of her... looking at her cape and arms...

O_O is amazing
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 08:53:23 pm
"Why are you staring at me? Oh, you WANT something?"
— Happy Mask Salesman
(http://www.zeldawiki.org/images/d/de/Masksalesman.gif)
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on April 01, 2010, 08:55:51 pm
edit2: not really sure about Adlar, I just tried to change some little parts but I don't see anything wrong

I figured out what was bothering me. I've attached a comparison between yours and an edit I did on it to give an idea on how I think it should be fixed.

On yours, right above the hand, it is too dark, which is what made my eyes think that it went behind his head, yet it was obvious that the mustache was behind the staff, and that was what bothered me; it seemed that the depth was messed up on the staff, because how could it be behind his head but in front of his mustache?

In the edit, I "tried" to make the part above the hand more visible (I don't think I did a good job though). Also, I moved the top part of the staff over more, to look more like that actual picture. Anyway, I just made it to show you what was bothering me, but if no one else is bothered with it, then just ignore me; you're doing great work.

Btw, VERAN IS GRRRREAT! I like it.

EDIT:
For the Happy Mask Salesman, I think you need to flip the eyebrows around. But it still looks pretty good.
Title: Re: FSA styled Oracle Sprites
Post by: Nabeshin on April 01, 2010, 09:04:18 pm
Adlar looks good. It's interesting to see him in such detail, since he's a character many of us probably didn't take much notice of before.

Veran's great.

I really, really like the Ember Seeds, even if they're supposed to be flowers. The HUD version is perfect, with the red ooze leaking over the side and everything. I love it.
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on April 01, 2010, 09:16:23 pm
Great job!
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 09:46:40 pm
New, thinner, smaller, ( more likely  to animate ) version of Impa

thanks to Xfixium for fulfilling my rip request

I just made it to show you what was bothering me, but if no one else is bothered with it, then just ignore me; you're doing great work.

you did a great job i think i use him ;>
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on April 01, 2010, 10:07:09 pm
Looks like her boobs are in the way of her arms... lol. But she turned blue, not green...
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 01, 2010, 10:36:15 pm
Looks like her boobs are in the way of her arms... lol. But she turned blue, not green...

that was because of game boy... here they all have the color of Veran's skin ;P

__________________________________________

Slightly thinner boobs and higher hair ;)

" Well, take me for a walk and call me Spot! You took 1st place. 1st place!!!"
— Mamamu Yan

(http://images2.wikia.nocookie.net/__cb20100313014931/zelda/images/5/54/Mamamu_Yan_(Oracle_of_Ages).png)
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on April 01, 2010, 10:43:58 pm
I just made it to show you what was bothering me, but if no one else is bothered with it, then just ignore me; you're doing great work.

you did a great job i think i use him ;>

Oh, ok, cool. Since I barely did anything to your original, go ahead and consider it completely your own if you want to.
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on April 01, 2010, 10:55:04 pm
Where's the annoying dog you have to save?

Also, that makes sense. I was thinking it might've been GB limitations.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 02, 2010, 09:04:55 am
Where's the annoying dog you have to save?

"save"? well he is shy and you give him a mask xDD

hm, I just simple edited the MC-Dog since I dont know if there are any in FSA
Title: Re: FSA styled Oracle Sprites - Cap'n and the Piratians
Post by: pxl_moon (dotyue) on April 02, 2010, 09:37:11 am
Edit:

Cap'n and the Piratians

"Cap'n got a special someone he can't forget. What's more, she's said to be the queen of some great land."
— A Piratian
(http://images2.wikia.nocookie.net/__cb20090806182252/zelda/images/9/92/Pirate_Captain_and_Piratians.png)

___________________________

Edit 2: Tree Test

I tried to make the trunk of a "Seed Tree" in LttP Tree style. Its still not done ( since the crown isn't made ) but it resemples a little the original AND fits to the other trees
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 02, 2010, 06:38:29 pm
Your pirates look really great. The captain seems to be a bit thin around the waist, but for the rest it looks great. However your seed tree is not good. I know it is only a trunk, but the trunk does not look like any seed tree I have seen in the oracle games. My advice is to leave the trunks the way they are in LttP and just work on the canopies.
Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 03, 2010, 01:12:18 am
Your pirates look really great. The captain seems to be a bit thin around the waist

XD well he IS all bones :P
Title: Re: FSA styled Oracle Sprites
Post by: FrozenFire on April 03, 2010, 04:27:31 am
I think that the pirates look great! The captain does seem a bit skinny, just because of the style of the graphics, but it matches the picture really well! Maybe you could fill him out a little bit, but not much. He's pretty great just like he is IMHO.

To quote a random and rather unknown person of the internet:
Quote from: Hinkle
I LOVE THIS STUFF!
^ from a hot sauce blog btw... O,o HOT SAUZEY!
Title: Re: FSA styled Oracle Sprites
Post by: Random on April 03, 2010, 06:31:31 am
Omg! I love your Veran! Uhh, this might seem a little too out of the blue, but can I use your Fairy? I got 5 fairies in my game, but only have 3 different fairy appearances so far. (Doesn't want them all to look identicle.)
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 03, 2010, 07:44:09 am
Your pirates look really great. The captain seems to be a bit thin around the waist

XD well he IS all bones :P
I know ;) but his waist is a bit to thin, which makes him looking more like a woman with his hourglass figure. He should be the masculine seatrotting pirate lover of queen Ambi. Like FF said, he could be filled out a bit in the waist area.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 07:55:27 am
Omg! I love your Veran! Uhh, this might seem a little too out of the blue, but can I use your Fairy? I got 5 fairies in my game, but only have 3 different fairy appearances so far. (Doesn't want them all to look identicle.)

don't forget that these are all unfinished graphics... all these need animations random so don't be hasty...

ITS NOT FOR USE AS LONG AS IT IS NO RESOURCE

just because it would be to sad to use WIP sprites before they are ready to use

so: IF ITS READY, YOU CAN HAVE IT

I know ;) but his waist is a bit to thin, which makes him looking more like a woman with his hourglass figure. He should be the masculine seatrotting pirate lover of queen Ambi. Like FF said, he could be filled out a bit in the waist area.

Well maybe he can have more hips to his bones but he has an hourglass form and masculine isn't the right word for a skeleton... those doesn't have any muscles

I know it is only a trunk, but the trunk does not look like any seed tree I have seen in the oracle games. My advice is to leave the trunks the way they are in LttP and just work on the canopies.

sorry to say but i don't care about your advice...

The only Seed-Tree thing on this trunk is tha outline... when i filled it out with the right gb like shading i saw that is would have been ugly for lttp style so i filled it out simliar to the lttp trees ( with many single parts on it ) those parts have for sure their own shading...

its maybe not a 1:1 copy of the orginal, but if just someone would show me a right GB Tree in lttp or mc that is not ugly or just resized and filled out with more colors than i would be lucky... but so far i couldn't change the style right to make it look that way and so that is a good trunk.
Title: Re: FSA styled Oracle Sprites
Post by: Random on April 03, 2010, 08:06:20 am
Omg! I love your Veran! Uhh, this might seem a little too out of the blue, but can I use your Fairy? I got 5 fairies in my game, but only have 3 different fairy appearances so far. (Doesn't want them all to look identicle.)

don't forget that these are all unfinished graphics... all these need animations random so don't be hasty...

ITS NOT FOR USE AS LONG AS IT IS NO RESOURCE

just because it would be to sad to use WIP sprites before they are ready to use

so: IF ITS READY, YOU CAN HAVE IT
But the only animations needed are the wing animations which can be easily changed. > .>
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 08:13:34 am
I need some help with shading... don't know how to do it with this tree -.- i just tried some terrible versions

Title: Re: FSA styled Oracle Sprites
Post by: Xfixium on April 03, 2010, 08:31:26 am
Quote
Well maybe he can have more hips to his bones but he has an hourglass form and masculine isn't the right word for a skeleton... those doesn't have any muscles

Honestly I see no problems with what you have. It fits the target artwork just fine, and it fits the FSA style. I see no reason to change anything. It looks fantastic BTW.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 08:56:24 am
Quote
Well maybe he can have more hips to his bones but he has an hourglass form and masculine isn't the right word for a skeleton... those doesn't have any muscles

Honestly I see no problems with what you have. It fits the target artwork just fine, and it fits the FSA style. I see no reason to change anything. It looks fantastic BTW.

i just meant that the hips "could" get 1 more pixel but not more because like you said, it fits style and artwork
Title: Re: FSA styled Oracle Sprites - Comedians
Post by: pxl_moon (dotyue) on April 03, 2010, 10:20:54 am
Minor update...

Comedians
(http://images1.wikia.nocookie.net/__cb20090331012329/zelda/images/b/bb/Comedians.png)(http://www.zeldadungeon.net/Zelda08/Trade/FunnyJokeScreen.png)

somehow they feel... wrong... because of the black outlines of talons sprite
Title: Re: FSA styled Oracle Sprites
Post by: King Tetiro on April 03, 2010, 10:30:29 am
They're brilliant except for one thing. The taller one's coat-tail is far too pointed
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 10:44:19 am
like this...? ( smallest edit ever lol )
Title: Re: FSA styled Oracle Sprites
Post by: King Tetiro on April 03, 2010, 10:55:07 am
like this...? ( smallest edit ever lol )

Much better. Now it's awesome
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 12:01:17 pm
Okay guys, I made a Scent Tree with seeds and need critics / advice how to make it fit more to LttP. Because it still doesn't look quit right inside an Area

edit: The shading is just resized GB-Tree

I need information how to take this closer to LttP ( seeds and crown )
I don't need information like "This tree doesn't look like GB-Original because of the trunk" because I know that myself and just ask about the crown and seeds

I personally think that the Seed is somehow to bright and the crown still needs some shading.... but how ;)

Seed Artwork: (http://images2.wikia.nocookie.net/__cb20100328043007/zelda/images/b/b2/Scent_Seed.png)

Original Tree: (http://images4.wikia.nocookie.net/__cb20080330113314/zelda/images/9/9b/Scent_Seed_Tree.gif)

Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 03, 2010, 12:07:15 pm
I dunno if I'd reuse the triangular placement for the seeds for that, mainly because link gets those seends by swinging his sword and hitting the seeds, and that'd be impossible with seeds that high :P

Either way, looks pretty sweet
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 12:16:53 pm
I dunno if I'd reuse the triangular placement for the seeds for that, mainly because link gets those seends by swinging his sword and hitting the seeds, and that'd be impossible with seeds that high :P

Either way, looks pretty sweet

Well but there needs do make some thing done with the graphics itself i think...

and for the seed placement, these are the original places ( because i couldn't find a tree without ones )

how to get: well... if you can't get them with the sword, maybe you just run against it like for the LttP apples ;P

but when I have a Tree without seeds I can change it
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 03, 2010, 01:23:36 pm
You can find a summer Scent tree on this map, when going up from Holodrum Village.
http://www.vgmaps.com/Atlas/GB-GBC/LegendOfZelda-OracleOfSeasons-Holodrum%28Summer%29.png


Personally, I think the scent seeds need to be more orange/yellow in color.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 03, 2010, 08:33:17 pm
You can find a summer Scent tree on this map, when going up from Holodrum Village.
http://www.vgmaps.com/Atlas/GB-GBC/LegendOfZelda-OracleOfSeasons-Holodrum%28Summer%29.png


Personally, I think the scent seeds need to be more orange/yellow in color.

thanks for the tree... sadly all others are with seeds ;(

for the color: i know, but i tried not to bite  yellow with orange since orange is the "dark yellow" and somehow its to bright already
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 03, 2010, 08:56:04 pm
With the previous map and this map you should have all the trees without the seeds.

http://www.vgmaps.com/Atlas/GB-GBC/LegendOfZelda-OracleOfSeasons-Holodrum%28Spring%29.png

In the LttP palette there are less bright orange and yellow colors. I made a small example:
Title: Re: FSA styled Oracle Sprites
Post by: Random on April 03, 2010, 11:59:36 pm
I like the new shaded tree with Niek's seeds. However, even if it fits the artwork, Talon is stil way too big... (Ignore this if you want, buy you should try the Moblin Fortress after you finish the Seed Trees.)
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 07:03:40 am
With the previous map and this map you should have all the trees without the seeds.

http://www.vgmaps.com/Atlas/GB-GBC/LegendOfZelda-OracleOfSeasons-Holodrum%28Spring%29.png

In the LttP palette there are less bright orange and yellow colors. I made a small example:

thanks again...

yeah those are looking more like the artwork...

I'm trying now to fill out the seed parts of the tree and when everybody thinks that the "without" seeds fits than i could ( thanks to you ) work on the  next trees
Title: Re: FSA styled Oracle Sprites - Labrynna Tree
Post by: pxl_moon (dotyue) on April 04, 2010, 08:23:24 am
Ok, I gave a try at the Labrynna Tree... for now just the trunk again - Same method as the Seed Trunk
Title: Re: FSA styled Oracle Sprites
Post by: MaJoRa on April 04, 2010, 08:45:42 am
I can see what you have tried to do with this, and its quite accurate. The problem is I am looking at it next to all of the other LTTP style trees, and for some reason it just looks too fat. I think you have the branches which go over the leaves correct, but perhaps it needs to be a little thinner?

I might be wrong, just how it seems from here.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 09:10:17 am
I can see what you have tried to do with this, and its quite accurate. The problem is I am looking at it next to all of the other LTTP style trees, and for some reason it just looks too fat. I think you have the branches which go over the leaves correct, but perhaps it needs to be a little thinner?

I might be wrong, just how it seems from here.

i cut 1 pixel on each side of the middle part macking it thinner..., but the tree is fatter than the lttp tree, maybe it was just "too fat"

edit: oophs, i just pasted it over the old tree... the tree shadow isn't quit right now xD

edit2: updated the tree with crown, comments now please just like with the other tree... what could be done fitting it the style?
Title: Re: FSA styled Oracle Sprites
Post by: शेफाली on April 04, 2010, 12:12:41 pm
Quote
(http://www.zfgc.com/forum/index.php?action=dlattach;topic=36203.0;attach=8016;image)

Perspective = wrongo.

You should try to use this as an example: (http://i8.photobucket.com/albums/a40/tdrisko/zelda026.png)

[credit to] Radien from PureZC [who] edited the original GB tree to fit in with LttP's perspective.
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 04, 2010, 12:55:01 pm
I have to agree with Shefali. The crown looks as if it is view from the side, while it should be more viewed from the top.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 03:19:28 pm
Quote
(http://www.zfgc.com/forum/index.php?action=dlattach;topic=36203.0;attach=8016;image)

Perspective = wrongo.

You should try to use this as an example: (http://i8.photobucket.com/albums/a40/tdrisko/zelda026.png)

[credit to] Radien from PureZC [who] edited the original GB tree to fit in with LttP's perspective.

Yes, the perspective is wrong and no... the only thing Radien did was making the tree rounder


I tried to surround the visible leaves and changed some places like a leave above the inner branches
Title: Re: FSA styled Oracle Sprites
Post by: Mamoruanime on April 04, 2010, 03:44:22 pm
I think one of the bigger things that's throwing off the perspective are the roots on the far left and far right sides of the tree--- they seem like they should be further back. I'd also suggest making a light color outline for where you want the trees peak to be, and sprite using those guides. That way, you can almost guarantee it's going to fit in. From what I can tell, it's not so much the placement of your apex and such for the canopy, but it's how far back they actually go in relation to the trunk. If you roughly match your proportions to the guide I made, it should look fine with the perspective.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 03:59:12 pm
I made now a short scribble of what i would think the basic outline should be if i use your guidance lines
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 04, 2010, 04:20:29 pm
That looks already a lot better than your first version.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 05:37:37 pm
>_> meh, don't like it
Title: Re: FSA styled Oracle Sprites
Post by: Zaeranos on April 04, 2010, 07:05:06 pm
Well it still needs some shading before it is okay. But the perspective is a lot better now.
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 04, 2010, 08:03:47 pm
Well it still needs some shading before it is okay. But the perspective is a lot better now.

the whole outline of the crown is wrong... i worked on a solution but i couldn't make it look right

what i don't like on the outline that it looks like a scribbled flower -.-
Title: Re: FSA styled Oracle Sprites
Post by: Mirby on April 09, 2010, 08:12:33 pm
lol scribbled flower. I think it looks good.
Title: Re: FSA styled Oracle Sprites
Post by: zeemo71 on April 16, 2010, 02:53:23 pm
why don't you do some bosses?
Title: Re: FSA styled Oracle Sprites
Post by: Leduardo on April 16, 2010, 08:54:07 pm
I think the seeds trees should be smaller, roughly the size of trees Minish Cap or gameboy advanced Four Swords. is bether to collect the seeds (could be done an animation for it), and the sprite become more beautiful 'cause of the details.

the exemple trees:
(http://img685.imageshack.us/img685/7523/trres.png)
Just change the collors - put it in lttp style.
Title: Re: FSA styled Oracle Sprites
Post by: zeemo71 on April 20, 2010, 09:32:04 pm
what about some townsfolk?
Title: Re: FSA styled Oracle Sprites
Post by: pxl_moon (dotyue) on April 21, 2010, 03:20:36 pm
sry guys... i can't sprite anything atm because my pc suddenly crashed and now i don't have a pc anymore

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