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Messages - ahmio

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1
I would like to see it in MC style but it would require a lot of new sprites as most OOT2d sprites tend to be made in ALTTP style.
I can help with Mc graphics if you want
:)

That'd be awesome! If that's the case then we can do MC graphics.
Checked out your skyward sword MC graphics, good stuff :)

Wow, that looks awesome! :o
Well, the plan was to make this open source from the beginning so that anyone can contribute. Ideally I won't be working alone.
Thanks! Seems like the forums are a lot less active though...

Yeah lol. KOT community project, Horn of Balance and my project is still active and doing well with progress, I think there is a few other Zelda and non-Zelda projects active as well.

With what you have currently you can make a short Zelda game of your own.


Also welcome back, dunno how long you've been out for XD
About 5 years  8)
Your game looks awesome btw!


In other news, I'm working on a new engine, will have a demo up in a couple of days.
Quick question though, do you guys think if I made swappable tilesets, that we could have all three styles? Each person could play to their own preference.
The only problem is if the different style tilesets are totally incompatible, hopefully someone that has worked with the three can weigh in.

2
Wow, that looks awesome! :o
Well, the plan was to make this open source from the beginning so that anyone can contribute. Ideally I won't be working alone.
Thanks! Seems like the forums are a lot less active though...

3
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: January 10, 2016, 07:13:44 am »
Well you have a point there  :) I'll clean up the front post tommorow. Thanks!

4
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: January 10, 2016, 05:27:17 am »
I am the author!  XD Just thought it would be better than starting a new thread.

5
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: January 09, 2016, 08:38:30 pm »
How much interest is there in restarting this?  :huh:

6
LTTP & FSA / Re: Lttp Fog
« on: December 10, 2009, 11:00:08 pm »
TSR nuf said <.<
I've tried TSR. I've tried EVERYWHERE!!!!!!!!!!!!!!!!!!!!!!!  :-[

7
LTTP & FSA / [Solved] Lttp Fog
« on: December 10, 2009, 10:57:10 pm »
Hello, guys. I'm back. Ive been grounded for the last couple of months so...  :'(

well, anyways. I need the fog in the lost woods from LTTP. I really, really need it.


^This Fog!!!^

~Thanks!

8
Entertainment / Re: Anyone else play Battlefield Heroes?
« on: November 01, 2009, 11:13:32 pm »
I agree with the DIE STEAM thing ;)
But is CSS better? I have 1.6….

9
Entertainment / Re: Anyone else play Battlefield Heroes?
« on: October 30, 2009, 10:08:06 am »
I play it occasionly, but I have counterstrike on my computer too  >:D

10
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: October 28, 2009, 10:23:44 am »
It's possible, ... but you have to do it sprite by sprite  :'(

... and it's HQ2X, not 2xSaI. I think HQ2X is better. This screen is just an old converted screenshot, not an new one.

11
Graphics / Re: Come criticise my new style! Come one come all!
« on: October 28, 2009, 01:06:13 am »
The jeans are tooooooooo shiny!!!!
...and the eyes are too big

12
Entertainment / Re: I have a huge addiction to Maple Story
« on: October 28, 2009, 01:04:07 am »
DO YOU KNOW HOW MUCH FOOD THAT COULD HAVE BOUGHT?????
Man, I can just taste all that food   :P

13
Zelda Projects / Re: [WIP] Hyrule: Online
« on: October 28, 2009, 01:02:35 am »
'The Dark Triforce'
That was going to be my 3D twilight princess zelda, but you can use the name 

Anyways, the screen looks WAY too plain. Add a HUD or something, even if it's temporary. It'll make it look much better.

14
OoA/S & LA / Re: Request: OoT 2d dungeon maps
« on: October 28, 2009, 12:59:15 am »
Damn! Those are good maps!

15
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: October 28, 2009, 12:57:05 am »
Hey guys... XD
If you're wondering why i'm so late;




Major graphics updates are on the way... as you can see, after all this work, it isn't perfect... YET!!!

EDIT:
Also completed:
-C-up look
-Mini-map!!! (WIP)

16
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: September 22, 2009, 07:39:00 pm »
Hello... Now I can start working again. Screenshots will be released soon... prepare to be surprised  >:D

17
Zelda Projects / Re: [WIP]Ocarina Of Time 2D
« on: September 22, 2009, 07:38:00 pm »
Damn...
My Kokiri Forest looks so plain...
...
...
BACK TO THE ROOM EDITOR!  XD

18
Zelda Projects / Re: [DEMO]The Legend of Zelda : Ocarina of Time 2D
« on: August 17, 2009, 01:43:52 pm »
Hmm, the shop was empty, only that one person in there, no shopkeeper, no inventory for me to steal while he was out...  >:D
You've been playing Demo 3!!!!
 :o


notice how the boss room is darker than every other room...

19
Discussion / Re: Zelda RTS: Empires of Hyrule/Hyrulean Empires.
« on: August 15, 2009, 03:09:32 pm »
anyway, I still think a Zelda RTS a great idea, even if it has been thought up before, I still haven't seen one made (but not because it's a bad idea mind you).







Here you go..
anyways this is how I picture a Zelda RTS... :P

20
Discussion / Re: Zelda RTS: Empires of Hyrule/Hyrulean Empires.
« on: August 13, 2009, 06:43:52 am »
I remember I made a game like this a couple of years ago. If I can find it, I'll improve it and upload it XD
But... There's some major differences. Its more story driven, it's GB style, it has 2 factions (good and evil) with 8 races each, and it's called war of Hyrule.

Anyways, I think GB graphics would be better, cause theyre smaller, so you can fit more on screen!!!!!

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