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Author Topic: [Solved] Stalchild OOT - ALTTP Style (normal sized one)  (Read 4467 times)

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[Solved] Stalchild OOT - ALTTP Style (normal siz...
« on: April 06, 2006, 10:27:12 am »
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I finished spriting a normal Stalchild. I did a lott of "research" for this one as you can see on the sheet itself. It's perfectly in the ALTTP Style (atleast it should be. But, I had to make the animations less smooth, use less shades, remove pillowshading, use much contrast to do that, but it looks really ALTTP-ish now :P . Here it is:
Sheet:

Animated:
Up:
Right:
Left:
Down:
Hit:

Tell me what you think about it :)
« Last Edit: March 11, 2012, 09:18:03 am by Martijn dh »
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Gilgamesh

Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #1 on: April 06, 2006, 10:58:30 am »
Face could need some work... (doesn't look like a skull) OK for the rest.
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Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #2 on: April 06, 2006, 12:05:32 pm »
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Thanks :D . I wonder how the sprites would look ingame. Maybe I should start making AI's now ...
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Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #3 on: April 06, 2006, 12:31:08 pm »
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This one looks much better than the last one you made, good work!
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  • Elliott Parkinson
Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #4 on: April 06, 2006, 01:21:31 pm »
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Thanks, I'm trying to get better and better :P .
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OSL

Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #5 on: April 07, 2006, 03:47:38 am »
  • lol wut
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Make the head goes one pixel down when he walks
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Quote from: OSM Welcome Topic
Quote from: OSL
Quote from: Piers,Mar 25 2006, 02:30 AM
You fool! you just destroyed the laws of life. OSM and OSL are not aloud to meet. *gets sucked into a huge vortex*
NOOOOOOOO THE VORTEEEEEEEEEEX!!

Quote from: OSL
Quote from: trelantana
Untrue, OSL.  Or should I say "Online Start Local"?  That's right, I know your full name.
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Re: Stalchild OOT - ALTTP Style (normal sized on...
« Reply #6 on: April 07, 2006, 09:11:35 am »
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I'l try that next :P . But most enemies from ALTTP (yep, I studied them all day long yesterday :P ) don't move there heads because you won't notice when their moveing ingame anyway. I also used some of my sprites ingame, to test everything and you don't even notice any animations at all :( . But yeah, may be cool when putting them on websites :P .
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