Still doesn't give you the excuse to automatically cut these without a discussion.
I didn't. I just opted it, which I (as a reviewer) have all the right to it. But seriously, I don't like these suicide variations of weak enemies. So convince me that I would be willing to accept them.
Here are my reason's for not accepting:
1) The first two are another variation of enemies we already have a shitload of.
2) How can the player differentiate between a regular and this Keese.
3) What Chu Jelly does this one offer that is different and usable for potions.
4) The first two are variations on weak enemies, which are not even a bit of a challenge because they kill themselves during their attack. They are most likely not even a nuisance.
5) The diver might be the most interesting but it still is full of holes in its description, that leaves me wondering. Like is the enemy always above the surface of the water, where Link can get it with a projectile or something. Or is it below the water's surface where Link can't get to it. And is it even visible below the water surface.
6) Is the enemy stationary in the water or does it swim around?
7) And how do you use the Diver to solve puzzles?
How do the Magnetic Gloves even effect the Diver?
9) "Can also be used to "run" over the water"? Uhm, what? How do you see this happening?
10) Personally I don't like the idea of suicide.