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Other Projects / Re: Horn of Balance
« on: July 14, 2024, 06:36:48 pm »
More progress:
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v0.28.085 (21-22 juni 2024)
* Contacted new translator
* Added in ghost status for (future) enemies
* Edited and implemented an extra sound effect
* Started work on the final glasses upgrade
* Added another sound effect
* Made small visual improvement to the world teleportation sequence
v0.28.086 (23 juni 2024)
* Fixed last known visual hiccups in to the world teleportation sequence
* Started work on the magic rod item
* Reorganised more hero assets
* Tweaked volume latest sound effects
* Fixed funny glitch turning all enemies into ghosts eventually
* Nope, still had to fix another hiccup in the world teleportation sequence
* Tweaked a few overworld tiles
v0.28.087 (28 juni 2024)
* Tweaked AI of enemies copying the hero movement a bit
* Made more progress on the magic rod item
v0.28.088 (29 juni 2024)
* Reviewed / tweaked new incoming spritework
* Almost completed work on the new magic rod item
v0.28.089 (30 juni 2024)
* Implemented new warp point visuals on world map
* Finished review of the new pixel art package
* Made a lot of progress on the second grimoire item
* Started planning out the third grimoire
* Rewrote container setup to allow for hopping
* Almost finished work on magic rod item
v0.28.090 (4 juli 2024)
* Finished work on magic rod item
v0.28.091 (5 juli 2024)
* Created and implemented additional grimoire use visuals
* Switched around a few sound effects
* Made progress on the second grimoire
* Made small improvements to the first grimoire sequence
* Put together next sound effects commission package (to be executed across july)
* Created mockup sequence for the third grimoire
v0.28.092 (6 juli 2024)
* Further refined third grimoire sequence
* Made a little progress with dungeon tilesets style/pallete choices
* Finished the second grimoire (excl. sound effects and effect on darkness engine)
v0.28.093 (7 juli 2024)
* Added folder structure and placeholder scripts for eventual german demo translation
* More more progress finally reviewing the last existing French translations
* Put out small Steam page translation gig
* Finished interaction between second grimoire and darkness
* Made a little more progress on third grimoire mockup visuals
* Fixed possessed containers being able to hop into (and trap) enemies
* Fixed stone pots on conveyor belts being able to slide into hero and enemies
* Fixed stacked bounce potential when hitting specific enemies
v0.28.094 (12 juli 2024)
* The backer survey reply cap was reached – set up a new survey and contacted remaining backers
* Put out work for 2 new French translators
* Reviewing a few new sound effects that came in
* Processed a few more incoming backer survey results
* Made a little bit of progress on more early wall/floor mockups
v0.28.095 (13 juli 2024)
* Made progress on the various tileset (mockups) walls
* Made a little more progress on third grimoire mockup visuals
* Wrote out part of the next spritework commission package
* Made progress in review process first new French translator's results
* Reviewed more new sound effects