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Author Topic: XNA  (Read 1269 times)

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XNA
« on: December 17, 2006, 07:53:21 pm »
  • علي
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Well I just downloaded XNA and I am wondering what Language it uses?

Also how am I going to port games to my 360 how does that work?
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علي
  • alirazaq.com
Re: XNA
« Reply #1 on: December 17, 2006, 07:58:46 pm »
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The XNA library is used in C# at the moment.

Quote
Also how am I going to port games to my 360 how does that work?
Its complex and expensive. You have to basically register with M$ and pay them ??90 a year to have the privalige of doing that, and you can only distribute your game through the Live Arcade to other registered developers.

Actually transfering the game onto the XBox is a little more complex and I advise you to read some XNA tutorials.

Basically though, its not worth it.
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Re: XNA
« Reply #2 on: December 17, 2006, 08:00:20 pm »
  • علي
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Its complex and expensive. You have to basically register with M$ and pay them ??90 a year to have the privalige of doing that, and you can only distribute your game through the Live Arcade to other registered developers.

Actually transfering the game onto the XBox is a little more complex and I advise you to read some XNA tutorials.

Basically though, its not worth it.

So then what do I do If I can't do that?
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علي
  • alirazaq.com
Re: XNA
« Reply #3 on: December 17, 2006, 08:02:48 pm »
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Its complex and expensive. You have to basically register with M$ and pay them ??90 a year to have the privalige of doing that, and you can only distribute your game through the Live Arcade to other registered developers.

Actually transfering the game onto the XBox is a little more complex and I advise you to read some XNA tutorials.

Basically though, its not worth it.

So then what do I do If I can't do that?
You will have to be satisfied with developing for the PC in the knowledge that it *could* be run on the xbox.
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