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Messages - Alex2539

Pages: 1 ... 16 17 [18]
341
Discussion / Re: Forum (The game)
« on: April 02, 2006, 06:49:06 pm »
I could do that but I need a little more knoledge(sp?) of Mplay,soc or gmsock. (again)
So take your time and learn 'em :). There's no hurry.

342
Discussion / Re: Forum (The game)
« on: April 02, 2006, 05:45:06 pm »
Oh, you probably will. I still think that this idea could very easily be adapted to a chatroom though. You could have it connectedto the official ZFGC chat with people using your program having a special little avatar that can run around and stuff.

343
Discussion / Re: Forum (The game)
« on: April 02, 2006, 05:39:08 pm »
The only problem is that you would have an ever-growing number of houses, and in theory they would move around when they become more or less recent.

344
Zelda Projects / Re: Ocarina Of Time 2D - Dampe'
« on: April 02, 2006, 05:13:57 pm »
How many of the OoT2Ds have had a decent demo even up to Gohma, let alone finished? One or two? How many of the old ones were cancelled? Most of them I think. As far as I'm concerned if there's 20 OoT2Ds, then at least one of them is bound to be finished, right? SO, the more the merrier ;).

345
Zelda Projects / Re: Ocarina Of Time 2D - Dampe'
« on: April 02, 2006, 05:05:14 pm »
Well, if there hadn't been any posts in the other one, I would have deleted it, but instead I just merged te two. Nothing lost :D.

346
Feedback / Re: Avatars
« on: April 02, 2006, 04:54:45 pm »
Lol! Now the oversized ones look weird XD. Mine's still fine though ;). Maybe it's because it's animated?

347
Entertainment / V for Vendetta
« on: April 02, 2006, 06:01:22 am »
I saw it today... well... technically yesterday, but still :P. It was pretty good too! Definately not as action-oriented as the previews make it seem. The ideas behind it are very well displayed. Although, I would have liked it more if they had shown more of the detective. Even if it does mean making the movie longer.

348
Feedback / Re: About Mods!
« on: April 02, 2006, 05:34:34 am »
Concious is just "awake". You're thinking of "conscience". :)

I'm glad people liked me as a mod :). Until I had been chosen as a mod, I had never really gotten that much recognition or anything, except maybe from 2awesome4apossum when we had that whole "Indie gaming" thing going on. Good times....

349
Discussion / Re: Forum (The game)
« on: April 02, 2006, 02:06:01 am »
It seems like a good idea, but I think that it would be hard to make it easier and/or better to use than the actual forum itself. What it WOULD work really well with is chat. If you someone could make a visual chat program where you join the special channel, create an avatar and then you can move around and chat, that would be cool. Then whenever you send an emoticon, your character could emote accordingly. It would be like an mmo, but without a game :).

350
Discussion / Re: Islelife.net v0.3 -- Virtual Island Fun
« on: April 02, 2006, 01:58:33 am »
"Closed for good" he says as he tries to post it. XD

351
Discussion / Re: Languages?
« on: April 02, 2006, 01:38:00 am »
I know GML, havea basic understanding of C++, and I clicked "other" because I know the TI-83+ BASIC progamming language. Not that there's much in it to really "know".

352
Feedback / Re: Avatars
« on: April 02, 2006, 01:35:54 am »
I'll post to see mine, then edit to comment :)

[EDIT]Mine's perfectly fine XD. In short, I'm totally unaffected  ::)

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