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Topics - Koh

Pages: 1 [2] 3 4 ... 11
21
Entertainment / Nintendo ID Claims Youtube LPs
« on: May 16, 2013, 11:14:13 pm »
http://www.gamefront.com/nintendo-flexing-copyright-clout-on-youtube-lets-play-channels/
TL;DR:

Quote
Update: Nintendo issued Game Front the following statement:
As part of our on-going push to ensure Nintendo content is shared across social media channels in an appropriate and safe way, we became a YouTube partner and as such in February 2013 we registered our copyright content in the YouTube database. For most fan videos this will not result in any changes, however, for those videos featuring Nintendo-owned content, such as images or audio of a certain length, adverts will now appear at the beginning, next to or at the end of the clips. We continually want our fans to enjoy sharing Nintendo content on YouTube, and that is why, unlike other entertainment companies, we have chosen not to block people using our intellectual property.

For more information please visit http://www.youtube.com/yt/copyright/faq.html


I don't see why people are getting so bent out of shape about this.  It makes sense; LPers really shouldn't be making money off of playing through a game they didn't make, or at least get permission to make money off of.  If they really just wanted to show the game off, they can do it without monetizing their video.

22
Entertainment / Unlicensed/Pirated Game Discussion
« on: May 15, 2013, 11:37:34 pm »
SUPER BOY 4 (SEGA MASTER SYSTEM)
<a href="http://www.youtube.com/watch?v=IIrFgpn8e-c" target="_blank">http://www.youtube.com/watch?v=IIrFgpn8e-c</a>
What does this game look like to you?  Another pirate thing I recorded, and let me tell you, DEM CONTROLS.  You have no idea until you experience it for yourself =(.

23
Entertainment / Super Mario World (Sega Genesis)
« on: May 15, 2013, 03:05:29 pm »
<a href="http://www.youtube.com/watch?v=Vm8TMEF6cMI" target="_blank">http://www.youtube.com/watch?v=Vm8TMEF6cMI</a>
Recorded this for you guys....gotta love Pirates, no?  Unlicensed heck of an unlicensed Taiwanese Chip and Dale game.....what is this double stuffing!?

24
Entertainment / Addressing LTTP GBA's Opposition.
« on: May 13, 2013, 10:34:04 am »
I just have to get this off my chest.  It sort of bugs me.

There are many people who feel the GBA version of A Link to the Past is inferior to the SNES version in many ways, which is fine, that's their opinion.  But some of these reasons are ridiculous, and I shall take these down specifically.

Silly Reason #1:  Link Now Has a Voice!? - It's no more annoying here than it is on Ocarina of Time or Majora's Mask.  Same voice as Young Link from Ocarina of Time, and same amount of spam.  What makes it more ridiculous for it to be on LTTP than OoT?  Just because OoT is 3D?  Yeah, right, the dimension doesn't change the fact that it happens frequently, and makes you want to have a voice volume setting.

Silly Reason #2:  They Nerfed My Ice Palace, Dammat! - No, not really, they actually FIXED the Ice Palace.  You already have to do a fair amount of backtracking in this dungeon.  The extra layer you had to do on the SNES was just a waste of !@#$% time.  Not something that added to gameplay.

Silly Reason #3:  The Screen is Smaller! - Yes and No.  While it's not a scaled image on your TV screen, the actual screen resolution isn't that much smaller.  SNES:  256x224, GBA:  240x160.  It still remains a playable and enjoyable game, and they even optimized it a bit for the GBA with the HUD and Item Menu.

Silly Reason #4:  The Colors Are Way Too Bright! - There IS a brightness setting you know.  It starts out on medium, and you can make it darker.

Now I shall tackle a couple of the legit reasons.

Legit Reason #1:  The Sounds Are !@#$% Compared to the SNES - Why yes, of course.  I don't know why anyone was expecting for it to sound the same, as these are two totally different hardware with different soundchips.  Think about what happens when you play the same MIDI file across different computers, it's GOING to sound different.  But why couldn't they just optimize the music and sounds for the GBA?  Maybe they didn't care enough to, or thought they were passable, which they were (except maybe the warping sound...dear god.  That with max volume and headphones...).

Legit Reason #2:  I'd Rather Play on My TV - That's a personal preference.  But it doesn't change how playable the game actually is.  This is just one of those different strokes for different blokes situations, not of bad game design/porting.

Now for the benefits of the GBA version over the SNES version:

Benefit #1:  Portability - Unless you actually want to haul your SNES everywhere with the cables, it's much easier to just carry around a GBA SP that folds up with the game inside it, pulling it out any time.

Benefit #2:  Silliness & Glitch Fixes (and Introductions) - They fixed a lot of the silly problems and glitches with the SNES...only to introduce some of their own glitches, such as the Flute glitch.  Despite that though, there were a bunch of silly problems with the SNES, mostly revolving around saving and loading.  Why should saving INCREASE your death counter?  That makes NO SENSE unless you hit save and continue or something on the Game Over screen.  Also, why can you only restart in two locations on the SNES:  The Sanctuary and The Pyramid.  That's highly obnoxious, especially if you need to turn the game off to take care of something.

Benefit #3:  Bonus Game, Dungeon and Ending - Who doesn't like extra stuff?  I'll admit, it was pretty ridiculous of them to make it REQUIRED to play Four Swords with someone else, instead of having it operate like Four Swords Adventures on the GameCube.  However the Bonus Dungeon, Palace of the Four Sword, while quaint, does house the strongest bosses in the game, and while they still might not be that hard, they offer more of a challenge than the original bosses did, since they are the original bosses with buffs and enhanced AI.

--
I believe that's all I have to say about this.
 

25
Entertainment / Crazy Bus - Best Video Game of All Time
« on: May 11, 2013, 10:06:08 pm »
If you don't agree, you must be out of your mind o_o.
<a href="http://www.youtube.com/watch?v=qEFbZB4RJNA" target="_blank">http://www.youtube.com/watch?v=qEFbZB4RJNA</a>

26
Entertainment / Candy Box
« on: May 09, 2013, 10:06:04 pm »
http://candies.aniwey.net/

Very interesting ASCII game you play in your tab.  You constantly find new things to tackle when you upgrade and buy things XD.

27
Entertainment / Pokemon Should Look and Play Like This
« on: May 08, 2013, 04:40:45 pm »
<a href="http://www.youtube.com/watch?v=P_mYVBT1V4U" target="_blank">http://www.youtube.com/watch?v=P_mYVBT1V4U</a>
Why is it the fans can do better than the actual franchise?

28
Entertainment / Is This Really Necessary?
« on: May 07, 2013, 09:29:44 pm »
<a href="http://www.youtube.com/watch?v=5Ich49iu8ME" target="_blank">http://www.youtube.com/watch?v=5Ich49iu8ME</a>

Who needs three screens to sit down a game?  I mean come on now, let's get for real.  Take notice on how much space that takes up on a desk.   In addition, it's not like you're actually observing at all three screens at once.  You'd only be able to focus on one at a time with your retina.  This is probably a love/hate ordeal where there's a split balance...I seriously just cannot grasp why this would be necessary in the world of gaming.

29
Entertainment / Koh Shall Teach You How To Chain
« on: May 02, 2013, 12:57:54 pm »
http://www.youtube.com/watch?v=YPWIcRYUdsQ
http://www.youtube.com/watch?v=sV2gwjS-rHg
http://www.youtube.com/watch?v=93kxUHChe5U

Hopefully someone will finally muster up the courage to challenge me over Netplay; I've still yet to experience the human versus human experience =).

30
Entertainment / Pokemon Yellow NES
« on: April 18, 2013, 09:35:15 pm »
I feel like this is ported pretty well for an unlicensed game.  The hackers who translated some of it fixed up the music, but I started a playthrough:

<a href="http://www.youtube.com/watch?v=trdKWhn8l_A" target="_blank">http://www.youtube.com/watch?v=trdKWhn8l_A</a>

What do you guys think?  Looks pretty good for an NES port right?

31
Entertainment / Pulse (Flash Game)
« on: April 16, 2013, 01:34:01 am »
Just something I played, recorded, and found interesting.

Here's my video (all the levels, so if you don't want spoilers/want to solve the puzzles yourself, don't watch)
<a href="http://www.youtube.com/watch?v=APulb-c2jG8" target="_blank">http://www.youtube.com/watch?v=APulb-c2jG8</a>

Game:  http://www.kongregate.com/games/phantomsnake/pulse

32
Entertainment / EvoLand
« on: April 09, 2013, 11:51:37 am »
New game on Steam, and it has a very interesting concept.  Play through a game that progresses along as you evolve the game based on the evolution of adventure/RPG games.

I've started a Playthrough:  http://www.youtube.com/playlist?list=PL_7SZhTmUFWkhSe-eh3u3GSWeRf09mFpt&feature=view_all

33
Entertainment / LaMulana PC Remake Steaming~
« on: April 07, 2013, 04:06:51 pm »
http://la-mulana.com/en/blog/confirmed.html

Available on Steam April 15th~
If you already bought the game through Playism or Desura, you will be sent a Steam Activation key.

When it comes, you can use my videos if you get stuck.  I've already beaten the main game, and am just clearing Hell Temple now.  The playlist is here:  http://www.youtube.com/playlist?list=PL93E...eature=view_all

You guys will have fun, trust me.  And to returning players from the old version, you better watch out.  Lots of things have been shifted around, and some of the things you remember have become instant death traps.

34
Entertainment / Mamono Saber
« on: April 05, 2013, 02:33:12 pm »
http://www.skipmore.com/freegames/saber/saber.html
How far can you get in this?  There's 4 stages and 5 bosses...this is the best I've done so far (with many retries).

<a href="http://www.youtube.com/watch?v=YK2EzHudnOE" target="_blank">http://www.youtube.com/watch?v=YK2EzHudnOE</a>

35
Entertainment / Fairune now free on Android and iPhone.
« on: April 01, 2013, 10:45:21 pm »
http://www.skipmore.com/sp/fairune/

It's an expanded upgrade of what I played before from Skipmore...

http://www.youtube.com/watch?v=1Lkvi3RJiMQ

The soundtrack is free on the site there, so I nabbed it and extended a few tracks.

http://youtu.be/1FuccVC4YVg
http://youtu.be/FpQI1fZotdY
http://youtu.be/ZHLQemg9iEA

36
Entertainment / Final Fantasy 5 iOS Remake Released.
« on: March 30, 2013, 04:19:51 pm »
http://media1.gameinformer.com/imagefeed/featured/square-enix/final-fantasy/final-fantasy-v/FFVIOSoutnow_610.jpg
http://www.gamingunion.net/newsimg/final-fantasy-v-out-everywhere-on-ios.jpg
http://cdn2.ubergizmo.com/wp-content/uploads/2013/03/final-fantasy-v-ios.jpg
http://www.blogcdn.com/www.joystiq.com/media/2013/03/-1363796809.jpg

Why is it the spritework STILL DOESN'T MATCH the artwork?  It can't possibly be that hard to be consistent.  Nonetheless...this is the HQ 2D remake I wanted, and still want, because who has an iOS?  Also want one for  FF3 (Dat DS remake looks atrocious and unclean), and FF6.

37
Entertainment / Upcoming DuckTales Game.
« on: March 26, 2013, 11:40:52 am »
<a href="http://www.youtube.com/watch?v=00Z86j_MJDY" target="_blank">http://www.youtube.com/watch?v=00Z86j_MJDY</a>

For anyone who hasn't heard.  I've never played any of the original games, but I did use to watch the heck out of this cartoon.

38
Other Projects / Supeesu Seizon
« on: February 18, 2013, 04:15:06 am »
Supeesu Seizon

Development Info
-Made in Game Maker 8.1 Standard.
-Programming and sprites done by Dominic Brooks (Tamer Koh AKA Dlbrooks33).
-Sound Effects from RPG Maker.
-MIDI Music from a 1996 Windows PC Puzzle Game, Üz 3.0.  MP3 music created using Solmire.com.

Overview
This started out as a little challenge from a friend of mine, who was bored, and I accepted the challenge to sate his boredom by the end of a weekend by making a game for him to play.  I started it on Saturday evening, and finished it by Sunday afternoon.  He played it and liked it, and so I considered it a 1-Day Game Development challenge.  However, the game was endless and repetitive, so I decided I wanted to take it further and turn the challenge into a 1-Week Game Development Challenge.  By the end of the week, I only added half of the things I wanted to add, so now I plan on finishing it with no time constraints.

Game Info
It's an arcade-style, horizontal-scrolling survival-shooter.  Your objective is just to survive.  Can you make it through the end of the waves of enemies alive?  It becomes more bullet-hell like the deeper into the waves you go.

Current Features
-8 Waves (Levels)
-3 Unique Enemy Types.
-2 Bosses.
-3 Different Weapons.

Planned Features
-18 Waves (Levels)
-6 Unique Enemy Types.
-6 Bosses.
-6 Different Weapons.

Demo Video
<a href="http://www.youtube.com/watch?v=ghFBzurF3_w" target="_blank">http://www.youtube.com/watch?v=ghFBzurF3_w</a>

Demo Download
Supeesu Seizon Demo Download

39
Entertainment / Winnie the Pooh's Homerun Derby
« on: January 06, 2013, 01:48:34 pm »
http://www.flashrelax.com/play-Winnie-The-Pooh-s-Home-Run-Derby.html
I dare you to play this flash game.  How far can you get?

40
Entertainment / Epic Facepalm: Sega Sues Level-5
« on: December 18, 2012, 09:33:11 pm »
http://www.joystiq.com/2012/12/11/sega-sues-level-5-charges-patent-infringement-in-inazuma-eleven/

Seriously.....just wow. I have nothing else to say that everyone else below me won't.

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