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Author Topic: Forbidden Kingdom[Updated:Decemeber 4][Progress Update]  (Read 16196 times)

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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #60 on: October 31, 2006, 11:25:46 pm »
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If you look at the main post, you will see what I will be adding to the demo that will come out soon! (2.5)
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pxl_moon (dotyue)

Team Dekunutz
Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #61 on: October 31, 2006, 11:33:29 pm »
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the screenshots look good... but thje hud in the top-right corner looks really !@#$% up
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #62 on: November 01, 2006, 12:14:42 am »
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lmao!
ya that the "Delta Hud"
I am probally going to be going through about 4 huds :P
theres always something to mess up a good thing :)
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #63 on: November 06, 2006, 12:21:42 pm »
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Update:
New screenshot!

Its the entrance to the first temple!  "The Mosque of Feeling"
yay!


PS-The random sword is the mouse =P
« Last Edit: November 06, 2006, 12:25:55 pm by Mewgull »
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #64 on: November 11, 2006, 10:09:32 pm »
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okay, so this project is not dead! ^_^
I have been working hard for stuff
and for an update..
..
.
.
TITLE SCREEN IS HERE!
all thanks to Litium! ;)
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #65 on: November 11, 2006, 11:04:56 pm »
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The Screenshots look good, and I can't wait for the demo... but 1 thing bothers me:(
The Title screen is too plain. All it has is: The legend of Zelda Forbidden kingdom with a sun-looking object. You need more detail. Everything else looks awesome, keep it up! I really want to see this project become massive!
-SK
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #66 on: November 11, 2006, 11:39:54 pm »
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Thanks for the comment, it will become huge! :P
and that MAY be the beta title picture, and that sun looking thing is the moon sketched by Leonardo DaVinci :)
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #67 on: November 12, 2006, 01:01:51 am »
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I love the title screen! Coming along good! :P
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Re: Forbidden Kingdom[Demo 2.5 Comming!][Updated...
« Reply #68 on: November 12, 2006, 11:51:31 pm »
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Thank you!

Update!
in the demo I would most likely have the title screen and the beginning credits.  Also the INTRO! woot! ^_^
Expect good things, please!
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Re: Forbidden Kingdom[Updated:November 12][More ...
« Reply #69 on: November 13, 2006, 07:16:19 pm »
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The screens looks pretty good but the HUD looks horrible.
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Re: Forbidden Kingdom[Updated:November 12][More ...
« Reply #70 on: November 18, 2006, 10:59:33 pm »
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Update of the new place its name is "Tesdar Town."
there is more to the town, this place is just an other area of it...
Also the HUD is gonna change...



Show content
this is Link standing in front of the LAST temple you have to go, but it is disguised as a church on the inside! ^_^
[/spolier]
« Last Edit: November 18, 2006, 11:01:34 pm by Mewgull »
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Re: Forbidden Kingdom[Updated:November 18][New s...
« Reply #71 on: November 18, 2006, 11:20:28 pm »
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OMG... That last screenshot is amazing :DD
Good luck with this, it's looking really good ;)
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Re: Forbidden Kingdom[Updated:November 18][New s...
« Reply #72 on: November 19, 2006, 02:31:56 am »
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yay, thanks! ^_^
I am doing minor things to improve the game a little bit more. then I will start doing the rest of the dungeon.
also, the NEXT demo after 2.5, which would be "demo #5" is going to have the HALF of the game in it! ^_^.  I am making demos untill I reach up to "Demo #10" which will be the full release!
wow, I am planning ahead to fast, lol :P
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Re: Forbidden Kingdom[Updated:November 18][New s...
« Reply #73 on: November 19, 2006, 05:31:53 pm »
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UPDATE!

I have a new screenshot of the title screen, I just finished today(5 mins ago) and thought I should show you guys! ^_^

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Re: Forbidden Kingdom[Updated:November 19][New s...
« Reply #74 on: November 24, 2006, 04:09:18 pm »
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Wow, I never really got interested in this game, because it looked a bit crappy in terms of graphics (no, I don't always judge by graphics, but I don't like playing ugly games either :-\), but now... FANTASTIC :o :o! The title screen is lovely, and the pic from the temple (of Time?!?) looks amazing, too.

...

And I'm also just posting because it's nice to see people using Alex_Xela's and my Wind Waker/FSA rips in an actual project, and I want to encourage that :P.
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Re: Forbidden Kingdom[Updated:November 19][New s...
« Reply #75 on: November 24, 2006, 09:02:04 pm »
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you thought my game was crappy?! :O
jk, I don't care what people think, lol... unless its constructive critism ^_^, or its something nice :P
anyways, thanks.  and Alex_xleA ripped that?
« Last Edit: November 25, 2006, 06:42:33 pm by Mewgull »
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Re: Forbidden Kingdom[Updated:November 19][New s...
« Reply #76 on: November 25, 2006, 06:44:26 pm »
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Well, people, the dungeon is going smootly.  everything is going as planned ^_^
so, I have decided that I will post the % of the dungeon's completion. I will also progess until the demo comes out :)
look at the first post
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Re: Forbidden Kingdom[Updated:November 25][Progr...
« Reply #77 on: November 25, 2006, 06:54:15 pm »
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It looks beautiful.
Lighting looks neat.
Totally,
omg  :jellytime: :ganon: :jellytime: :ganon:
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Hm.
Re: Forbidden Kingdom[Updated:November 25][Progr...
« Reply #78 on: November 26, 2006, 12:13:24 am »
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The lamp is not aligned to the tile. A bit odd I'd say.
The sword in the hud appears light, while the other images do not. Very strange!


The tiles are aligned in this shot, but the overlay shadow appears to be showing infront of the hud. Interesting.

It is as if the overlap in both shots makes the hud darker, when the hud is, in most engine, generated as the top layer image. That sword being brighter though completely blows my mind. Are these mock-ups or just some horrid glitches?
I was waiting for someone too notice these ;)
Well, yes, I am quite aware of ALL of those, plus there are more that are not visible to the eye of players. 
For the overlays, I made all of them FORGROUNDS, because I would be easier to program, especial the clouds overlay, becuase clouds obviously move. Unless I can make the objects that draw the HUD, appear over the overlay, it is just won't work.
For the torch that is not in alignment.  It is not aligned becuase I used 8x8 grid in that room by mistake becuase the non-visible solids in the room are 8x8, I just simply forgot to turn it to 16x16.  Also I think that increases the problem is becuase the sprite alignment in the actual sprite edit, is a little messed up.  so that is easy to fix.
Also, I made the tress an object them selves, becuase it would take too long to tile a whole lot of them, and I just don't have that time.

If anyone knows how to make the HUD appear above the FOREGROUNDS, then please tell me
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Re: Forbidden Kingdom[Updated:November 25][Progr...
« Reply #79 on: November 26, 2006, 01:46:17 am »
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I dont think you can make the hud appear infront of the clouds if you made it foreground:(
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