1
Entertainment / Re: To all Animefans...vote NO on Endless 8!
« on: August 05, 2009, 03:38:19 pm »
I have to admit I don't get it either.
worst yahtzee vid so far, was like one of his many knockoffs.
Oh man I forgot to put nb4 .TakaM in my first post.
You take Game Overstinker seriously. You have no place talking about quality.
On a funny note, Spiff (Ultimortal) kept releasing updates well after the first official release because people kept finding alternate solutions, and he was so strict about having just one per level.
I beat the Electric level by pulling off an insane move: jump from top to bottom, grab a piece along the way, place it before you land. It shocked him and he promptly edited the level to prevent it. And the level in the screenshots, Vertigo, was the hardest and most satisfying solve for me, then it turned out somebody beat it with blocks left over.
This puzzle game is controlled with the keyboard and mouse - the keyboard moves the character, while the mouse is used to place and destroy bricks. The first set of levels are built as tutorials, to ease you into the game one step at a time, and the help file tells you everything that the tutorials don't. The game has over 50 levels of increasing difficulty, and there is also a user-friendly level editor where you can create, edit and play your own levels. Thanks to Pug Fugly for the wonderful music used in the game!
The game creates a file called castlesave.sav in the same directory as the game. A special file is also created for every custom level you build.
Why shouldn't college people watch it? If they like it, they should watch it, its not hurting anyone else.
Either you played a lot of races really fast or you're familiar with the site.
Well no, you're basically saying that ZFGC is going away from the community and becoming a development site...
Well, ZFGC STARTED as a development site. A community where users can make zelda fangames and share resources and stuff.
This is middle ground. Development and community. *shrugs*
Mountains out of molehills.
Don't put words in my mouth.
I never said that it was becoming a development site. I said people come here mostly because of the community, not for the gaming news. Is there a reason to keep them? I don't think so.
So you're basically saying then that you don't want to attract new users.
Sorry, but the point of all of the changes is to make the site more useful to new and old users. There was no draw for newer users with the old forums.
Well no, you're basically saying that ZFGC is going away from the community and becoming a development site...
Well, ZFGC STARTED as a development site. A community where users can make zelda fangames and share resources and stuff.
This is middle ground. Development and community. *shrugs*
Mountains out of molehills.
I'm not a fan of horror games. I get scared pretty easily.
That would make me like them more. Menyway, most horror games rapidly lose their scary appeal after a short amount of time. At first they are almost always scary, but when you get to the point that you are more heavily armed than !@#$% Iron Man, you stop being afraid of wheat ever might jump out at you. Actually, to tell the truth, the only game to truly terrify me was Metroid Fusion. Listening to SA-X's footsteps and waiting for the right moment to jump from the shadows to safety got my heart pounding every time. Amazing what a 16-bit display on a tiny GBA screen can do sometimes.
My point was that when DSR/GA became too focused on parts that did not relate to the original content at all, it just spiraled out of control, and eventually crashlanded. The survivors of the wreckage returned to form the ZFGC we have today.
ZFGC's original content was fan game development. So... I don't understand what you're trying to say <_<;;