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General => Other Discussion => Boards => Archive => Adverts & Recruitment => Topic started by: Bomberman10 on September 13, 2007, 03:54:17 am

Title: [request] I need help coding a legend of zelda ds engine.
Post by: Bomberman10 on September 13, 2007, 03:54:17 am
Alright I'll cut to the chase. Our team coder, needs help coding a legend of zelda ds engine. Just the basics like movement, and a few other things I will post when I become in formed of what they are. SO if anyone is willing to help, send me a message.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: wildex999 on September 13, 2007, 08:57:27 am
GM? C++? More information? =)
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Windy on September 13, 2007, 10:34:22 am
Alright I'll cut to the chase. Our team coder, needs help coding a legend of zelda ds engine. Just the basics like movement, and a few other things I will post when I become in formed of what they are. SO if anyone is willing to help, send me a message.
soo.. what's the coder going to do?
the complicated stuff?
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Bomberman10 on September 13, 2007, 12:48:42 pm
Quote
Movement, an *empty* function for loading the sprites so I can add it in fairly easily later, and the weapon vars.  pretty much just the movement.  If you can't do prioritized, that's alright cuz i'll fix it when I get it.


That what we need. Thats all. He do the rest from there, unless anyone would like to join the team and help us complete the (but thats up you all, wether you do our don't)

Oh and its C++ the game will be coded in.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: TheRealMethuselah on September 16, 2007, 12:53:18 pm
I'd suggest another coder. If he/she can't even figure out how to do a basic walking engine, I don't believe he/she will be able to finish even the simplest of games on the DS.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Moon_child on September 16, 2007, 01:03:23 pm
I'd suggest another coder. If he/she can't even figure out how to do a basic walking engine, I don't believe he/she will be able to finish even the simplest of games on the DS.
And that Bomberman10 is the !@#$% truth! I know you have to post these topics from Linkw. Or maybe you are Linkw, I don't care really. But one thing is certain and that's Linkw needs to learn ALLOT more about Programming before he can make a Zelda game for the DS.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Trask on September 16, 2007, 07:59:39 pm
Yeah, that is pretty much as basic as you can go. Definitly get a whole new coder; Are you actually running this off the DS hardware?
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Bomberman10 on July 21, 2008, 02:52:10 pm
Yea, were planning to have it run off a fat14 sd card and a backup device for the ds.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Infinitus on July 21, 2008, 04:41:03 pm
Wow massive gravedig >.<
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Mirby on July 21, 2008, 09:46:39 pm
Is it still a gravedig if the gravedigger is the one who originally posted the topic to begin with?
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Infinitus on July 21, 2008, 09:49:25 pm
Is it still a gravedig if the gravedigger is the one who originally posted the topic to begin with?
Strictly speaking no :P. It just seems like a bit of a frivalous reply after so long.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: 4Sword on July 21, 2008, 09:51:12 pm
It is still a gravedig it just doesn't take on a negative connotation.  There was no significant update, just an answer to a question that was asked a long time ago.  Either way, this post in itself is not helping nor are the last three.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Mirby on July 21, 2008, 10:14:26 pm
So is locking this an option or do we wait for Bomberman10 there to reply again?
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: 4Sword on July 21, 2008, 10:24:45 pm
Locking would be a little extreme considering that this is not even a project, but moving it to Adverts and Recruitment might be better as when this topic was started, that board may not have existed in a usable form.  If anything, the comments such as this one and all those referring to the gravedig could be deleted and then this topic could be let alone until someone replies to it relevantly; i.e. someone posts offering help if it is still needed. 

Anyway, this is probably going to be seen as rent-a-modding on my part so sorry for that. 
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Mirby on July 21, 2008, 11:24:34 pm
Yeah, well I have nothing interesting to say on this subject (LynkW might as his Contest entry is a DS homebrew project).
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: trelantana on July 23, 2008, 02:56:12 am
Here is how you do prioritized movement:

if(Pad.Held.Right && !Pad.Held.Up && !Pad.Held.Down)
{
direction = right;
if(place is free(link's x+2, link's y)) link's x += 2;
}

if(Pad.Held.Up && !Pad.Held.Left && !Pad.Held.Right)
{
direction = up;
if(place is free(link's x, link's y-2)) link's y -= 2;
}

if(Pad.Held.left && !Pad.Held.Up && !Pad.Held.Down)
{
direction = left;
if(place is free(link's x-2, link's y)) link's x -= 2;
}

if(Pad.Held.down && !Pad.Held.Left && !Pad.Held.Right)
{
direction = down;
if(place is free(link's x, link's y+2)) link's y += 2;
}

This is only an example of how you WANT it to work.  This doesn't use any PALib or ndslib code, so you can't copy and paste it >_>

but it should at least help you a little.
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Cassyblanca on July 23, 2008, 04:34:29 am
It seems to me that you need somebody to do all of your dirty work for you, rather than somebody to "help your coder." Tell your "coder" to learn basic programming concepts, then basic game programming theory, then basic game programming. Then you MIGHT be ready to start a basic game. :/
Title: Re: [request] I need help coding a legend of zelda ds engine.
Post by: Giverny on August 04, 2008, 10:09:48 pm
Umm, well, lets see.

  First of all, I now am fully capable of doing this on my own.

Second, bomberman11 has always been posting these things without my prior concent.
Third, does anybody even care about Hero of Time DS?

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