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Topics - MG-Zero

Pages: 1 [2] 3 4 ... 20
21
King of Thieves / Proposal: Spoils bag
« on: November 11, 2015, 04:30:18 pm »
I'm realizing how many different things the player is going to be able to collect.  Chu jelly, seashells etc - things that would be infeasible to store in a bottle (especially chu jelly considering the requirements to create some of the more complex potions).  I'm proposing we have a separate subscreen in the pause menu for these items.  Thoughts?

22
King of Thieves / Priority List
« on: November 06, 2015, 02:32:20 pm »
You guys have been asking, so we're delivering!  Ash is a fancy-pants and created us a nice little Trello board to keep track of priorities.  It's still being populated, but here's the link:

https://trello.com/b/JyP6P2Et/zfgc-kot

Priority indication:
purple: blocker
pink: critical
red: high priority
orange: middle priority
green: low priority

23
King of Thieves / larger screen
« on: September 04, 2015, 01:43:03 am »
This is at 960x720..thoughts?


24
King of Thieves / controls question
« on: August 28, 2015, 05:49:04 pm »
Just tinkering with controls for a bit.  Lets lay down some theory behind the controls here:

WASD is used for movement because of the layout of a gameboy/snes controller/nes controller etc.  Movement is controlled by the left hand while items by the right.  WASD was chosen to keep that consistency.  Thus, shift and spacebar were chosen as shield and sword since the pinky and thumb fall right on those keys.

Left and Right arrow were chosen arbitrarily as the item keys.  Given that, the middle finger falls right on the up arrow key.  Would it then make more sense and be more comfortable to move the action button from C to up arrow? I personally shouldn't be answering this question myself.  Being a guitarist, my hand is a bit more flexible and I don't have trouble hitting the C key from that position so I'm reaching out for feedback on this new position first.

25
Updates / King of Thieves at NCFC!
« on: August 24, 2015, 12:42:34 pm »
NCFC starts today and King of Thieves is making an appearance!  Check out our booth at:

http://nintendocfc.com/booth.html?id=100

And also make sure to check out the other fan games up there :)

26
King of Thieves / NCFC Demo!
« on: August 24, 2015, 12:41:32 pm »
The demo is live on NCFC guys!

http://nintendocfc.com/booth.html?id=100

28
Updates / NCFC 2015!
« on: July 06, 2015, 01:24:37 pm »
The date for NCFC has been set!  GET YOUR GAMES READY!!

<a href="http://www.youtube.com/watch?v=suIVthNuyVU" target="_blank">http://www.youtube.com/watch?v=suIVthNuyVU</a>

29
King of Thieves / There's a something brewing in these parts...
« on: July 04, 2015, 11:14:39 pm »
Hmm, I wonder what it could be  ::)

30
Entertainment / Omg Square, you just made me !@#$% myself
« on: June 16, 2015, 03:03:49 am »
http://www.gamnesia.com/news/sony-officially-announces-a-remake-of-final-fantasy-vii#.VX-HTvlVikp

<a href="http://www.youtube.com/watch?v=Kznek1uNVsg" target="_blank">http://www.youtube.com/watch?v=Kznek1uNVsg</a>


IT'S FINALLY HAPPENING!!!


31
Entertainment / Agar.io
« on: June 06, 2015, 09:00:33 pm »
Not gonna lie, I'm a little addicted to this.  The objective is to just get REALLY big and to not get eaten by the other teams.

http://agar.io/

32
Updates / Unfortunate news today
« on: May 23, 2015, 01:08:46 am »
I've just been informed by Mamoruanime that one of our long time members, a former administrator and good friend, Justin O'Leary aka Metallica48423 passed away this morning.  Justin had been hosting ZFGC for a long time and also held onto the domain for some amount of time.  He will be missed by our community..rest easy, man \m/

33
Updates / We're backing Yooka-Laylee!
« on: May 18, 2015, 03:19:48 pm »
I forgot to mention this, but ZFGC has backed Yooka-Laylee!  We went for the smallest reward which will get the community a special thanks in the credit.  I don't know if they're planning to have one generic thankyou note at the end of the credits or if they're listing all 45,000 backers or so but in any case, we're in!  There's also a chance for free DLC for backers if they get enough money.  If this ends up going through, our DLC code will be up for grabs in a contest or something.

34
Entertainment / Hyper Dragon Ball Z
« on: May 04, 2015, 10:56:11 pm »
I just stumbled upon this.  It's pretty damn impressive O_o

http://hyper-dragon-ball-z.en.uptodown.com/

35
Updates / Ya killed it
« on: April 30, 2015, 01:35:19 pm »
312 posts this month.  That's up approx 100 from last month.  Think you guys can keep it on the rise? STAY TUNED TO FIND OUT

36
Feedback / Timeline Discussion Board
« on: April 29, 2015, 02:13:00 pm »
We received a suggestion recently to create a subboard for discussing a ZFGC-related Zelda Timelime.  I.e. one that is different from the official timeline and pertains to the fan games posted here.  The purpose would be to allow developers to co-mingle their projects in the same sense that Nintendo has co-mingled all of the official Zelda titles.  The question here is, how many of you would actually use this and would you prefer a whole subboard or just a single discussion thread?  Leave your answers above and maybe we'll get things rolling!

37
Entertainment / Some nightmare fuel for you
« on: April 16, 2015, 03:10:05 pm »
We all know our good friend the Dead Hand!



Lets do some amalgamation!  What's more terrifying?  Dead Hand + Redead or Dead Hand + Wallmaster?!

38
Updates / Emails
« on: April 13, 2015, 08:33:29 pm »
If you get a sudden influx of old email notifications from us umm...sorry :( We had a hiccup and now there's a bit of a backlog.

39
Updates / New web dev joining us
« on: April 11, 2015, 10:02:59 pm »
Just want to welcome a web dev to our team, redwingd19!  He's been doing some work on our development build that hopefully you'll all see soon!

40
King of Thieves / Credits
« on: April 09, 2015, 02:01:25 pm »
Will be fleshing this out as names come to me-- If I missed you *pleeeeaaaase* make note of it so I can add you.

First and foremost, Nintendo for the Legend of Zelda.
Second, King Mob for founding the original project.

Coding
MG-Zero
Wildex
Starforsaken
LorentzChronon (Gears Engine & Linux support)
gm112
dcaruso19

Graphics
Kren
DarkLink45
Sinkin
Starforsaken
Sitruutin
Jimn346
DJVenom
DoNotFeedTheMax
BlazeBigBang
Kami
Laniakea
King Mob
Miles07
Leduardo

Story/Game Design
DoNotFeedTheMax
Niek
BlazeBigBang
Kami
HyperRidley
Twilight Alchemist
King Mob
MG-Zero

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