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Resources => Coding => Topic started by: dylan_holland on April 06, 2011, 08:44:04 pm

Title: [C++]
Post by: dylan_holland on April 06, 2011, 08:44:04 pm
Ok, so I have a pretty good grasp on basic C++.  I'm been learning C++ for about 3 months now and I am looking for some tutorials.  I began learning C so that I could one day write 2d games, and now I am looking for tutorials that can take me from basic C++ to beggining with 2d game programming.  Does anyone know any?
Title: Re: [C++]
Post by: King Tetiro on April 06, 2011, 10:07:52 pm
What graphics library are you using?
Title: Re: [C++]
Post by: Xiphirx on April 06, 2011, 10:13:50 pm
First step would to find a graphics API that you like :)
Title: Re: [C++]
Post by: dylan_holland on April 07, 2011, 02:31:15 am
I experimented with allegro, but is there a better 2d engine?
Title: Re: [C++]
Post by: Xiphirx on April 07, 2011, 03:16:05 am
engine? Remember, API is not an engine. If you want a full blown engine, you'll need to research which one fits you the best...

I personally think SDL is super newb friendly. Try following the tutorials here http://www.lazyfoo.net/
Title: Re: [C++]
Post by: dylan_holland on April 07, 2011, 04:14:16 am
i meant library, not engine. thanks for the link
Title: Re: [C++]
Post by: TheDarkJay on April 22, 2011, 03:19:02 pm
Also friendly advice: Try not to think in terms of an engine. Engine's are created as the result of pulling the Game out of a Game so you can put a new Game in. Until you have a lot of experience (like...well-paid-professional level experience), make Games not Engines.

Also I recommend SFML if you're going with C++ and want something newbie-friendly. It's like SDL but Object-Orientated and (in my opinion) even easier to use: http://www.sfml-dev.org/

EDIT: Ooooh, didn't realise this was almost a month old xD Browsing forums hungover is silly and I need to stop doing it.

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