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Author Topic: Zora  (Read 12045 times)

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Starforsaken101

Wake the Beast
Re: Zora
« Reply #20 on: July 26, 2015, 03:24:45 pm »
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I really like the variations!

Actually, Steve, if you agree, it might be best if we have a white template of each Zora (with grey shading) and on the code side, we simply put a color overlay. This way we save space on the resources and save time for the artists. What do you think?
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Miles07

Knight of ERA
Re: Zora
« Reply #21 on: July 26, 2015, 06:19:44 pm »
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BIG SHEET!
Yes, I agree with Star. Why not just have one of each variation, but then add a palette for alternate colorations? It'd save on space and work.
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Zora V5
« Reply #22 on: July 26, 2015, 06:58:39 pm »
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I did what you asked, I put the Zora colors on a palette and put the Zora grey. I don´t know how it will be done to make the Zora´s in game colorful, Coding Magic, I guess?
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Starforsaken101

Wake the Beast
Re: Zora
« Reply #23 on: July 26, 2015, 07:31:14 pm »
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Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
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Darklink45

aka Faded Led
Re: Zora
« Reply #24 on: July 26, 2015, 08:31:39 pm »
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Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?
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Personal site: Faded Led
People die when they are killed.
Re: Zora
« Reply #25 on: July 26, 2015, 08:38:59 pm »
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Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
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Re: Zora
« Reply #26 on: July 26, 2015, 08:45:25 pm »
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Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
Well there are more than 45 shades of grey left..  :P
Seriously though! Why grey?
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Re: Zora
« Reply #27 on: July 26, 2015, 08:46:49 pm »
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Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
Well there are more than 45 shades of grey left..  :P
Seriously though! Why grey?

Because Then Coding Magic Won´t Work.
« Last Edit: July 26, 2015, 08:49:57 pm by Spritonic »
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Starforsaken101

Wake the Beast
Re: Zora
« Reply #28 on: July 26, 2015, 08:55:48 pm »
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Coding magic always works. It's rather simple, actually. Normally a color tint in code is like an overlay of color on the sprite. The more white the sprite is, the more potent the color will be. Hence why I was saying you might want to make the main parts of the Zora more white than grey, and the shading be grey.
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Re: Zora
« Reply #29 on: July 26, 2015, 11:15:20 pm »
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Quote
Actually, Steve, if you agree, it might be best if we have a white template of each Zora (with grey shading) and on the code side, we simply put a color overlay. This way we save space on the resources and save time for the artists. What do you think?

This would actually be a VERY good idea!  I'm pretty sure I added a color overlay capability pretty recently.  I also have to check over how it will play with the day-night clock though.
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i love big weenies and i cannot lie
Grey zora´s for colour overlay
« Reply #30 on: October 11, 2015, 06:21:30 pm »
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I finally did this simple thing that I didn´t do for so long for some strange reason... =D
ANYWAY! I put a white-ish gray base colour for he Zora´s so when the colour overlay comes in, it looks good!

And also the colour looks good for another type of zora variation also.
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