Mammy's right, those are all application-specific scripting languages.
In terms of application development, I use C++ and C#. When it comes to things like web development, I'll use ASP.NET when available (through C#), or I'll use PHP. Within games I make, I like to develop small, simplistic scripting systems that are specific to the particular project I'm developing, that will give me easy-access debugging systems.
Like Jerry, I know a broad spectrum of languages, including several BASIC variants (not that those are hard to come by), Java, ActionScript 3.0, limited bits of Python, Lua, and several other scripting languages.