I was bored, and seeing as many a person on Miraigamer.net were drawing HUDs for shooter games, I decided I'd make one too (Though this isn't gonna be used, the ones the others are making are) so I opened up paint and started drawing it out, starting with the HUD and ending with the Types. So here it is:
Explanation of types and power levels (if used as is):
-The POW gauge shows the level of your current wepaon, and goes down to 1 everytime you die, the higher level, the better the weapon
Standard Bullet: Whatever weapon you start with in the game. 1 shot per lv.
Charge Shot: Hold down shoot button, release for attack. Takes less charge time to be all powerful as it goes up in lv.
Rockets: Well duh what do you think this is, increases by 1 shot per lv.
Lazer Cannon: Lazers! Phzzz... -> lazer at lv 1, < is added at next lvl, ^+v at level 3
Bolt Cannon: KERZAP! Lightning cannon! Wider shots every level and more damage.
Fireballer: Lights up things
! And also burns them
! Ohwell, an extra 2 shots a level, fires in an arcstyle
X.X.X.X: PHZXLESD..... All powerful lazer gun, at each level up the time between shots is reduced,
Apocalypse: Kehkehkehkehkeh..... 1 shot weapon, always at level 1, reverts to a LV 3 Standard when fired.