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Author Topic: [Dead] Zelda: Oracle of Life  (Read 513790 times)

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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3280 on: October 28, 2007, 10:37:51 am »
  • The devil in the mirror.
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Kill bats for a whole day or two.
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Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!

Mamoruanime

@Mamoruanime
Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3281 on: October 28, 2007, 10:45:37 am »
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hehe or glitch it out like I did and level up like 5 times on 1 bat XD but I'm still not on the board :P
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3282 on: October 28, 2007, 10:53:49 am »
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lol I logged on and I kept getting messages from god :o (*points like an evil monkey* you know who you are.) XD

"Welcome to the server Mammy." XD I had to do a double take because my username is "Mamoruanime"... and I was like "Wait... only a person could know I am mammy... >_>"
If you get a server message, it's not from me, lol. Colbydude sees who logs in and when, and can send messages =P.

Hm....

ONE) PLEASE make it so you KNOW if you hit an enemy, make it flash red or something... I use my sword like 50 times on a bat, then it flies away and suddenly dies somewhere far away.... sometimes it doesn't die at all =S

TWO) How to use the blasted magic? I am dark link or whatever, and the spells are on top, but i press F1-F6 all i want, nothing happens
I'll try and put HP bars above them. Apologies.

Get near an enemy and hit CTRL to cast.

hehe or glitch it out like I did and level up like 5 times on 1 bat XD but I'm still not on the board :P
Haha.
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the a o d c

Mamoruanime

@Mamoruanime
Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3283 on: October 28, 2007, 10:56:23 am »
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lol I logged on and I kept getting messages from god :o (*points like an evil monkey* you know who you are.) XD

"Welcome to the server Mammy." XD I had to do a double take because my username is "Mamoruanime"... and I was like "Wait... only a person could know I am mammy... >_>"
If you get a server message, it's not from me, lol. Colbydude sees who logs in and when, and can send messages =P.

Yes, thats who I said :P- god XD
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3284 on: October 28, 2007, 11:02:41 am »
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So how do you go about changing your class? I have completed it, I think.... unless you've added to the quest :D?
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3285 on: October 28, 2007, 11:46:14 am »
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Just updated to 1.2, but still no luck with logging in/signing up.

Might this have anything to do with me using a router?
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3286 on: October 28, 2007, 12:27:33 pm »
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lol I logged on and I kept getting messages from god :o (*points like an evil monkey* you know who you are.) XD

"Welcome to the server Mammy." XD I had to do a double take because my username is "Mamoruanime"... and I was like "Wait... only a person could know I am mammy... >_>"

Like I said the server's fun to play with. I usually check it every now and then, and put some random message, just to freak people out. As for Patch 1.2, I still have yet to play it.
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Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3287 on: October 28, 2007, 01:20:35 pm »
  • 笑い男
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Sorry for being away for a few days guys. A friend's come to live with me and we've been XBOXing nonstop.

Anyway, uploading 1.2. I didn't have time to do anything else but I'll work on the rest later.

- Added anti-heck measures
- Added diagonal walking
- Removed fairy sound when walking
- Fixed keese not dying
- Added method of class swapping (after game completion only)

Edit: Uploaded.

oooh, those are some of the best updates that you could of chosen to quickly do :D lol
that anti heck thing works quite well, was quite a slap in the face when i tested it out rofl

Hm....

ONE) PLEASE make it so you KNOW if you hit an enemy, make it flash red or something... I use my sword like 50 times on a bat, then it flies away and suddenly dies somewhere far away.... sometimes it doesn't die at all =S

welcome to the world of mmo universal lagless syncrhonisation, which doesn't actually exist >_<
« Last Edit: October 28, 2007, 01:23:32 pm by hawthorneluke »
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この世に悪があるとすれば、それは人の心だ
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Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3288 on: October 28, 2007, 02:14:29 pm »
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[...]

welcome to the world of mmo universal lagless syncrhonisation, which doesn't actually exist >_<
[...]

That is why I asked for damage indication, so I know if i actually is hitting, or if its lagging.
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Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!
Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3289 on: October 28, 2007, 02:24:11 pm »
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yeah, that would be nice >_<
if not a hp bar, then at least some sort o fhit indication like you said sounds good
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3290 on: October 29, 2007, 01:29:34 am »
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OK guys, NCFC is finishing soon, so with that, the server will be down for... perhaps a week for alot for new features.

Edit: Scratch that, it'll be on at random times =P.
« Last Edit: October 29, 2007, 01:35:04 am by AoDC »
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the a o d c
Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3291 on: October 29, 2007, 01:34:38 am »
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Bummer, who's been hosting it?

I was going to hit max up for NCFC, but he was away from home at the time..
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3292 on: October 29, 2007, 02:30:40 am »
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I've been hosting... But tonight it's gonna be turned off. It may or may not be on tomorrow. I'll post back if it is though.
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Re: [Demo] Zelda: Oracle of Life (Server: Online...
« Reply #3293 on: October 29, 2007, 02:31:20 am »
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lul....dogo was way to easy to beat.
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Mamoruanime

@Mamoruanime
Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3294 on: October 30, 2007, 08:23:17 am »
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oh poo. This is always down when I wanna get on and play again lol
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Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3295 on: October 30, 2007, 12:27:35 pm »
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oh poo. This is always down when I wanna get on and play again lol

Well... if you insist. I'll turn it on when I get back from school today, and maybe I won't just be "God" this time.
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  • https://colbydude.com
Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3296 on: October 30, 2007, 09:58:14 pm »
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*bump*

Server's up, go crazy.

EDIT: It's now offline, and nobody played lol.
« Last Edit: October 31, 2007, 01:57:04 am by Colbydude »
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Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3297 on: December 11, 2007, 02:46:44 am »
  • Issac_Amisov
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*Resurrection*

Are you still making the game? I'm still really interested and want to support it since I have been from the start... I'll invite lots of people to play on the server, I'm sure I can get at least 20 to register and play. :D
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pxl_moon (dotyue)

Team Dekunutz
Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3298 on: December 11, 2007, 03:58:07 am »
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^ Thats what you are as long as he doesnt post something, There's nothing new
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Re: [Demo] Zelda: Oracle of Life (Server: Offlin...
« Reply #3299 on: December 11, 2007, 05:16:09 am »
  • Issac_Amisov
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Alright, but did he quit making it and just gave up or whats happening? I'm not trying to grave dig, I really want to know what happened.
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