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Author Topic: BlazeBigBang's sprite topic  (Read 24537 times)

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Re: BlazeBigBang's sprite topic
« Reply #40 on: September 22, 2012, 05:09:31 pm »
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looks much better now
 XD
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Jeod

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Re: BlazeBigBang's sprite topic
« Reply #41 on: September 22, 2012, 05:43:12 pm »
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I have the feeling that somebody will want to kill me because of me doing this sprite.


Ezio Auditore da Firenze in MC style. Please, don't kill me.

You sick, fat little ****. (Light sarcasm)

Please, for the love of God, do Ezio justice and fix it up before I lose my appetite for the series >.<
« Last Edit: September 22, 2012, 05:45:06 pm by Jeod »
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Re: BlazeBigBang's sprite topic
« Reply #42 on: September 22, 2012, 05:54:51 pm »
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I knew something like that was going to happen. I'm erasing that, because it's also scaring me how an awful sprite I did.
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Starforsaken101

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Re: BlazeBigBang's sprite topic
« Reply #43 on: September 22, 2012, 08:53:09 pm »
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I have the feeling that somebody will want to kill me because of me doing this sprite.


Ezio Auditore da Firenze in MC style. Please, don't kill me.

You sick, fat little ****. (Light sarcasm)

Please, for the love of God, do Ezio justice and fix it up before I lose my appetite for the series >.<

Sweet Jesus, relax Jeod :P. I agree it wouldn't hurt to improve the sprite but say it better next time. Positive reinforcement is usually better than "Herp derp do this justice or I'll barf the next time I see the character derp derp hipster criticism crap".
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Jeod

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Re: BlazeBigBang's sprite topic
« Reply #44 on: September 22, 2012, 09:06:23 pm »
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I think he knew it was a joke.  :D
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Re: BlazeBigBang's sprite topic
« Reply #45 on: September 22, 2012, 09:11:19 pm »
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It was kind of obvious it was a joke, though my sprite was that way. XD
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thestig

Re: BlazeBigBang's sprite topic
« Reply #46 on: September 22, 2012, 10:34:29 pm »
Doesn't matter if it was a joke, it was somewhat rude anyways. Ash's post is still valid no matter how much you dismiss it as a joke. Same goes for you blaze, your tone was completely different just a few posts ago.
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Re: BlazeBigBang's sprite topic
« Reply #47 on: September 22, 2012, 10:38:38 pm »
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Edit: Never mind, this is a topic about sprites, so let's get back to that.

I was trying something new, and I got the idea of spriting Sahasrahla. I used the official artwork, instead of the sprite from LTTP. Though, I have two versions: the one for my project, and the one depicted on the artwork from LTTP.

LTTP


Mine
« Last Edit: September 22, 2012, 10:47:42 pm by BlazeBigBang »
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Jeod

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Re: BlazeBigBang's sprite topic
« Reply #48 on: September 23, 2012, 12:04:09 am »
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The red is better, it's easier to see his hand split from the sleeve then. I like it :D
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: BlazeBigBang's sprite topic
« Reply #49 on: September 23, 2012, 01:40:07 am »
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The red is better, it's easier to see his hand split from the sleeve then. I like it :D

The official artwork depicted him with those colors. I was to choose between red and green. I'll give it a try later with green robes.

Now, to continue, I'm showing how I plan to make him move.



I'm planning to make him carry his staff that way when he's moving. But, I should ask, how do you prefer it, this way, or like the before sprites?
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Re: BlazeBigBang's sprite topic
« Reply #50 on: September 23, 2012, 02:03:40 am »
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His robes a bit flat, and the shape of it looks like a cardboard triangle stuck to his front. You could look at the Wizzrobes for a better view the basic idea of how the bottom of robes in MC look like.
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Re: BlazeBigBang's sprite topic
« Reply #51 on: September 23, 2012, 02:10:47 am »
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Something like this?
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Re: BlazeBigBang's sprite topic
« Reply #52 on: September 23, 2012, 02:14:47 am »
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that looks better.
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Zhello

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Re: BlazeBigBang's sprite topic
« Reply #53 on: September 23, 2012, 11:04:13 am »
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The Red one is easier to see, then the yellow one. XD
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Re: BlazeBigBang's sprite topic
« Reply #54 on: September 23, 2012, 11:55:18 am »
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Yeah, the red ones are more easier to see. =) The yellow ones are too bright in my opinion. =I

Nice work with the sprites by the way, keep improving you're doing great so far! =D
    ~ Shane
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Re: BlazeBigBang's sprite topic
« Reply #55 on: September 24, 2012, 06:05:10 pm »
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I designed this room for Link. Tell me what do you think. The tiles I used are from Xfixium.


Size: 224x160
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Re: BlazeBigBang's sprite topic
« Reply #56 on: September 24, 2012, 06:27:38 pm »
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it awsome!
keep it up, can you try to do a dodongo in MC style?
I would like to see one on that style.
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Re: BlazeBigBang's sprite topic
« Reply #57 on: September 24, 2012, 06:33:18 pm »
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it awsome!
keep it up, can you try to do a dodongo in MC style?
I would like to see one on that style.

Sure, but I believe that there are already some Dodongo sprites. Anyway, I'll give it a try.
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Re: BlazeBigBang's sprite topic
« Reply #58 on: September 24, 2012, 07:00:02 pm »
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thanks
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Re: BlazeBigBang's sprite topic
« Reply #59 on: September 24, 2012, 11:12:42 pm »
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Update: here is the main hall and the room for his grampa, the blacksmith.


Hall
Size: 224x160


Blacksmith Room
Size: 256x192


Full House (until now)
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