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Author Topic: [Demo] The Legend of Zelda : Skulltula's Amulet [RMXP]  (Read 19242 times)

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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #40 on: August 17, 2007, 04:45:11 pm »
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I can't believe I've never seen this! Finally, a Zelda game with custom graphics...

... Whos made those graphics? They are genius!!!
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #41 on: August 17, 2007, 08:02:04 pm »
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i was working on a zelda game in rmxp...and this site...  http://www.rmxp.org   
has an awesome starter kit for a zelda game..all you would have to do is give the guy credit and import your graphics and understand some of the RGSS and how he codes everything...its got bombs..arrows..hookshots...sheild...sword and everything pre programmed along with enemies and stuff...ill look it up for ya if you dont find it first...im thinkin its made by a guy "Ace of Spades" on that forum at rmxp.org
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  • Freak GFX
Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #42 on: August 17, 2007, 08:06:02 pm »
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here's the link to the starter pack...its in english so i dont know if you'll be able to understand script in it...but in the common events he puts messages before each code to explain what it does so you can understand it easier...anyone questions you could ask me also, ive used and modified it myself

http://www.gamingw.net/forums/index.php?PHPSESSID=355eb05f2fdc9097c727727208b77b32&topic=38151.0
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  • Freak GFX
Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #43 on: August 17, 2007, 08:22:20 pm »
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Holy hell that looks pretty :D Nice work!
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Nyoru

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #44 on: August 23, 2007, 04:25:09 am »
nice screens but why is the main menu in french?? xD
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #45 on: August 23, 2007, 03:49:19 pm »
  • your mum said hullo
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I think i know where he got his logo :P

http://www.zelda.com/gcn/
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DjipiFR

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #46 on: September 06, 2007, 03:54:32 pm »
Sorry desgardes but it's my title and all graphs are custom.

Nyoru , Kleaver , tofuu , thanks a lot.  :)

Nyoru , the main menu is in french because i'm french.  XD
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #47 on: September 07, 2007, 04:04:16 am »
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DjipiFR.......did u get a chance to look and understand the abs system i put a link to? its a very smooth system and u should see how its used so you could implement it into your game.
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DjipiFR

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #48 on: September 28, 2007, 08:01:35 am »
tofuu , i would like to do all . I have seen the abs system and this will help me a lot to understand.

So , today here's a news.

Link , in Skulltulas Amulet fangame , will be cursed . And he has a new form.

I present to you : "Skulltula Link" : the shot is in the second temple.
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Henry

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #49 on: September 28, 2007, 03:35:38 pm »
Wow, your game's graphics are beautiful. At first, I thought this might've been made in flash, since the graphics look like vector drawn art. Anyway, I envy you and your computer-drawing details.
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #50 on: September 28, 2007, 04:46:48 pm »
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The graphics are really neat! I'm looking forward to a demo.
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DjipiFR

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #51 on: September 28, 2007, 05:54:44 pm »
Thanks .

The demo is on the first page  ;)
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #52 on: September 30, 2007, 04:13:58 pm »
  • The king of Awesome
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This is probably said before, but switching to game maker would help the game, theres plenty of scripts around or just ask for help. The gfx look great and musics nice to.

Hope the translation goes well...
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #53 on: September 30, 2007, 04:22:26 pm »
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This game looks yummy.
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #54 on: October 14, 2007, 09:43:46 pm »
  • You got the Master Sword!
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some people may call me a grave digger XD but
it keeps saying rgss player has stopped working and im on windows xp... :'(
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #55 on: October 22, 2007, 10:13:50 pm »
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Those screens stand out, a lot o_o
Everything about the graphics looks fantastic, especially the style :D

Hopefully I'll update this post after I've tried the demo ^^

Edit: Well that was great until I got some error after link attempted to push the first wooden box you come across (which took me ages to manage to trigger the pushing anyway O_o, but maybe if my french was better >_<)
« Last Edit: October 22, 2007, 10:29:02 pm by hawthorneluke »
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この世に悪があるとすれば、それは人の心だ
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Busternaut

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #56 on: October 22, 2007, 10:40:09 pm »
What language is it in?

also it looks awesome!
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #57 on: October 22, 2007, 11:26:00 pm »
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Sure it looks awesome, it is too! Still a great game, like the idea of skulltula-Link! Oh and the language is Ruby, it's made on RMXP. Continu on this way Djipi, you're a pro!
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Busternaut

Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #58 on: October 23, 2007, 01:01:05 am »
Quote
Oh and the language is Ruby

...I'm gonna wait until someone with brains answers my question.
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Re: [RMXP] The Legend of Zelda : Skulltula's Amu...
« Reply #59 on: October 23, 2007, 03:13:38 am »
  • 笑い男
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RPG Maker XP, in which you can use its scripting language called ruby
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この世に悪があるとすれば、それは人の心だ
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