My game will be a 4 player game but i need some ideas
on how to compile that. If you were to make a 4 player zelda game
on Gm7, how would you do it?
What im trying to say is that if making a 4 player mutiplayer system on gm7 exist?
(i can go with the FSA version of mutiplayer but i dont think it exist)
PS: The process is if link finds skull kid for example,
another window/screen will open up for skull kid to be playable and or if there is a
battle that link must do it reverts to 1 screen.
As for bosses, the 4 screens will revert in to 1 view yet the controls are still open.
***My idea of the 4 screen format:***
-4 screens contains hearts and mana bar
-the mini map and time/clock in the center
as for the map, each player will be able to open their own menu (like in Sword of mana) yet they are still vunerable to enemys.
-Each player can enter ANY room (if possible)
discuss