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Messages - Zhello

Pages: 1 ... 37 38 [39] 40
761
Graphics / fanfic sprities
« on: May 20, 2009, 04:05:51 pm »

what do you think?
(some of them are edits and clones lol)

762
Coding / Re: Ideas of setting up a mutiplayer zelda game
« on: May 20, 2009, 03:57:35 pm »
The game itself will not be online, but im trying to make 4 player compatable 4 the key board/and or joystick controllers. I think gm7 may not handle this so i wait 4 gm8 (using a bad keyboard xD)

763
Coding / Ideas of setting up a mutiplayer zelda game
« on: May 20, 2009, 12:31:53 pm »
My game will be a 4 player game but i need some ideas
on how to compile that.  If you were to make a 4 player zelda game
on Gm7, how would you do it?

What im trying to say is that if making a 4 player mutiplayer system on gm7 exist?
(i can go with the FSA version of mutiplayer but i dont think it exist)


PS: The process is if link finds skull kid for example,
another window/screen will open up for skull kid to be playable and or if there is a
battle that link must do it reverts to 1 screen.
As for bosses, the 4 screens will revert in to 1 view yet the controls are still open.

***My idea of the 4 screen format:***

-4 screens contains hearts and mana bar

-the mini map and time/clock in the center
as for the map, each player will be able to open their own menu (like in Sword of mana) yet they are still vunerable to enemys.

-Each player can enter ANY room (if possible)

discuss :huh: >:(

764
Recruitment / What are somethings needed before forming a Team?
« on: May 16, 2009, 04:16:51 pm »
I made a zelda engine with many combinations and basically im doing part of the game along because I dont have pro yet. 

I am asking you guys what are somethings need before making a team.  I have seen many teams falling after a while like OOT 2D and MM2D and surprisingly quest for power and shadowgazer.

I thought about it a while back when i tried to make my game but i found out that working alone is too much and frustrating.  so if anyone wanna help out just pm me (pm me when i become ready to make a team)

 :)

PS: making a small game and we move on from there.
Ex: Zelda christmas

discuss

765
thx martijin

766
MC Link's Awakening / Re: Boss / Guardian Sprites
« on: May 15, 2009, 11:52:18 am »
i will make
nightmare's sprites if thats ok wit u guys? :)

767
Discussion / Re: Hyrule Field
« on: May 13, 2009, 07:28:10 pm »
Fully seamless

768
Coding / Re: MM : The Bombers 'Tag' game...
« on: May 13, 2009, 07:27:49 pm »
one of my friends had a tag engine up but it was like in 2000, i think the link is deleted and not existing.

769
i did look for sprites. all i found was the grass walking sprite but not the water one, sorry if my english confused you. :(

770
ooooookkkkkaaaay. :(
ill try to look a bit harder this time. :-\ :)

771
Coding / [request] shield engine
« on: May 12, 2009, 03:28:40 am »
does this still exist?  I need it becuase in my game link can take out shiled like in alttp and put back like in oot.  plz and tys to anyone whom help me out. :-*
 You're requesting too much, too frequently and had been warned previously about doing so.

772
what the topic is replying to you.

plz and tys

773
I got to know a lot about game maker and I am trying to expand my Zelda game a bit more.  I am looking for these 3 engines to re start my project.  if anyone can help me then plz post something i rly appreciate it.   :)


and yes i googled/yahoo and search everywhere til my eyes melted. :o

774
Coding / I looked everywhere for this
« on: May 07, 2009, 12:16:09 pm »
I was searching for a day and night system but I cant seem to find one.
I got my hands on one but it is for Reg. people only, does anyone know if there is an unreg. engine?<day/nite Solved>

I am also looking for an engine that lets you ride horses/mounts(unreg or reg), this one I cant seem to find either
I will be would be appy if someon can help me with this. tys.  :)


<SOLVED>

775
Coding / OBJ probelm?
« on: May 05, 2009, 08:26:06 pm »
I got everything set besides LTTP trees.  I make them solid and -1 in depth yet I still walk thru them.  Did I do something wrong or it need some code?

776
Recruitment / Re: [Recruiting] GML Programmer, Spriter, Writer
« on: April 04, 2009, 07:26:49 pm »
o ok.  Ill remake those sprites u posted then

777
Recruitment / Re: [Recruiting]Team, Beta Testers
« on: April 04, 2009, 07:26:14 pm »
lol im interested

778
Recruitment / Re: [Recruiting] GML Programmer, Spriter, Writer
« on: April 01, 2009, 09:24:09 pm »
when i get some more free time i will see wat i can do but for now, i found some tiles in LA form

http://www.spriters-resource.com/gameboy/lozla/sheet/9445

779
Recruitment / Re: [Recruiting] GML Programmer, Spriter, Writer
« on: April 01, 2009, 08:56:01 pm »
im a decent spriter.  I might give it a shot. :)

780
Discussion / Re: YoYo Games: "Creating Sprites for Us"
« on: March 31, 2009, 06:09:53 pm »
i make good zelda sprites, prolly i try. :)

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